Difference between revisions of "Shrek's Carnival Craze"
Jump to navigation
Jump to search
(50 intermediate revisions by 2 users not shown) | |||
Line 9: | Line 9: | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/952361-shreks-carnival-craze Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/952361-shreks-carnival-craze Link] | ||
|reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/shreks-carnival-craze Metacritic]|50/100}}, {{ReviewLink|[https://www.ign.com/articles/2008/11/24/shreks-carnival-craze-review IGN]|3.3/10}} | |reviewlinks = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/shreks-carnival-craze Metacritic]|50/100}}, {{ReviewLink|[https://www.ign.com/articles/2008/11/24/shreks-carnival-craze-review IGN]|3.3/10}} | ||
− | |||
|widescreen = 1 | |widescreen = 1 | ||
|numberofplayers = 4 | |numberofplayers = 4 | ||
Line 26: | Line 25: | ||
|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = SLUS-21790 | |serialsNTSCU = SLUS-21790 | ||
− | |CRCsNTSCU = | + | |CRCsNTSCU = DE31E96C |
|releasedateNTSCU = October 28, 2008 | |releasedateNTSCU = October 28, 2008 | ||
|statusNTSCU = 2 | |statusNTSCU = 2 | ||
Line 64: | Line 63: | ||
|Comments=USA v02.20(10/02/2006), EE/VU Clamp: Standard, EE/VU Rounding: Standard, Game have some unexplicables slowdowns sometimes. | |Comments=USA v02.20(10/02/2006), EE/VU Clamp: Standard, EE/VU Rounding: Standard, Game have some unexplicables slowdowns sometimes. | ||
|Tester={{ForumUser|DESTRUIDOR}} | |Tester={{ForumUser|DESTRUIDOR}} | ||
+ | }} | ||
+ | {{TestingEntry | ||
+ | |Status=2 | ||
+ | |Region=NTSC-U | ||
+ | |OS=Windows 8.1, x64 | ||
+ | |CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz | ||
+ | |GPU=PALIT GeForce GT 1030 @ 2 GB | ||
+ | |Revision=v1.7.0-dev-1996 | ||
+ | <spoiler show="Settings Emulator" hide="Hide"> | ||
+ | * Speedhacks: | ||
+ | ** INTC Spin Detection | ||
+ | ** Wait Loop Detection | ||
+ | ** mVU Flag | ||
+ | </spoiler> | ||
+ | |Graphics=GSdx | ||
+ | <spoiler show="Settings" hide="Hide"> | ||
+ | * Renderer: Direct3D 11 and OpenGL (Hardware) | ||
+ | * Native Resolution: 1920x1080 and 2560x1440 | ||
+ | * Texture Filtering: Bilinear (Forced excluding sprite) | ||
+ | * Anisotropic Filtering: 16x | ||
+ | * Mipmapping: Basic (Fast) | ||
+ | * CRC Hack Level: Partial (OpenGL) | ||
+ | * Date Accuracy: Fast (Default) | ||
+ | * Blending Accuracy: Basic (Recommended) | ||
+ | * FXAA Shader | ||
+ | </spoiler> | ||
+ | |Sound= | ||
+ | *SPU2-X | ||
+ | *LilyPad | ||
+ | |Comments=Europe v02.00(14/06/2004), Perfect, I checked the game again, all levels work well. The game runs at full speed with blur 1080 (HD) and 1440p (2K), 60 FPS, without freezes, brakes and bugs. | ||
+ | |Tester={{ForumUser|Chern40_7}} | ||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
+ | |||
<!-- | <!-- | ||
Line 83: | Line 114: | ||
{{TestingFooter}} | {{TestingFooter}} | ||
--> | --> | ||
+ | |||
== Trivia == | == Trivia == | ||
Line 88: | Line 120: | ||
− | |||
− | |||
− | |||
− | |||
==Known Issues== | ==Known Issues== | ||
− | |||
{{Issue | {{Issue | ||
− | |IssueName= | + | |IssueName=Three-Wheeled Thrills level freeze |
− | |IsFixed= | + | |IsFixed=0 |
− | |IssueLevel= | + | |IssueLevel=1 |
− | |Description= | + | |Description=After the level is loaded the game freezes but the music goes on. The console log shows the following: |
− | |Workaround= | + | <pre> |
+ | Stop: Menus¥General¥Sounds¥VAG¥menuok.vag | ||
+ | Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag | ||
+ | Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag | ||
+ | ... | ||
+ | </pre> | ||
+ | |Workaround=Set clamping mode to full. | ||
}} | }} | ||
− | |||
− | == | + | |
− | <gallery> | + | ==Gameplay Screenshots== |
+ | <gallery widths="175px" heights="100px"> | ||
File:Shreks_Carnival_Craze_Forum_1.jpg|Shrek's Carnival Craze (SLUS 21790) | File:Shreks_Carnival_Craze_Forum_1.jpg|Shrek's Carnival Craze (SLUS 21790) | ||
+ | Shreks_Carnival_Craze-chern40+7.jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA | ||
+ | Shreks_Carnival_Craze-chern40+7(1).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA | ||
+ | Shreks_Carnival_Craze-chern40+7(2).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA | ||
+ | Shreks_Carnival_Craze-chern40+7(3).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA | ||
+ | Shreks_Carnival_Craze-chern40+7(4).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA | ||
+ | Shreks_Carnival_Craze-chern40+7(5).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA | ||
+ | Shreks_Carnival_Craze-chern40+7(6).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA | ||
</gallery> | </gallery> | ||
+ | |||
+ | |||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[http://forums.pcsx2.net/Thread-Shrek-s-Carnival-Craze-SLUS-21790-U--29844 Shrek's Carnival Craze (SLUS 21790) (U)]}} | *[http://forums.pcsx2.net/Thread-Shrek-s-Carnival-Craze-SLUS-21790-U--29844 Shrek's Carnival Craze (SLUS 21790) (U)]}} |
Latest revision as of 18:09, 8 November 2021
Developer(s): Ivolgamus
Publisher(s): Activision
Genre: Action
Game review links: Metacritic: 50/100, IGN: 3.3/10
Game description: The twisted fairytale humor of Shrek meets carnival fun as you play 28 hilarious and action-packed party-games. Play as your favorite Shrek characters and compete to become the King or Queen of the carnival!
Test configurations on Windows:
Environment | Configurations | Comments | Tester | ||||
---|---|---|---|---|---|---|---|
Region | OS | CPU/GPU | Revision | Graphics | Sound/Pad | ||
NTSC-U | Windows |
|
1.3 Git 5 of June- | GSDX |
|
USA v02.20(10/02/2006), EE/VU Clamp: Standard, EE/VU Rounding: Standard, Game have some unexplicables slowdowns sometimes. | |
NTSC-U | Windows 8.1, x64 |
|
v1.7.0-dev-1996
|
GSdx
|
|
Europe v02.00(14/06/2004), Perfect, I checked the game again, all levels work well. The game runs at full speed with blur 1080 (HD) and 1440p (2K), 60 FPS, without freezes, brakes and bugs. |
Trivia
- Also known as DreamWorks Shrek's Carnival Craze: Party Games
Known Issues
Three-Wheeled Thrills level freeze
- Status: Active
- Type: Serious
- Description: After the level is loaded the game freezes but the music goes on. The console log shows the following:
Stop: Menus¥General¥Sounds¥VAG¥menuok.vag Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag ...
- Workaround: Set clamping mode to full.
Gameplay Screenshots
![]() |
---|
Categories:
- Games rated E in North America
- Games rated 3+ in Europe
- Games rated G in Australia
- Games support multi-tap
- Games with special controllers
- Games with widescreen support
- Multiplayer games
- Games with English language
- Games with German language
- Games with French language
- Games with Spanish language
- Games with Dutch language
- Games with Italian language
- Games
- Playable games
- Action
- Games by Ivolgamus
- Games with serious issues