Difference between revisions of "Shrek's Carnival Craze"

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|NTSCU            = 1
 
|NTSCU            = 1
 
|serialsNTSCU      = SLUS-21790
 
|serialsNTSCU      = SLUS-21790
|CRCsNTSCU        =
+
|CRCsNTSCU        =  
 
|releasedateNTSCU  = October 28, 2008
 
|releasedateNTSCU  = October 28, 2008
 
|statusNTSCU      = 2
 
|statusNTSCU      = 2
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|Comments=USA v02.20(10/02/2006), EE/VU Clamp: Standard, EE/VU Rounding: Standard, Game have some unexplicables slowdowns sometimes.
 
|Comments=USA v02.20(10/02/2006), EE/VU Clamp: Standard, EE/VU Rounding: Standard, Game have some unexplicables slowdowns sometimes.
 
|Tester={{ForumUser|DESTRUIDOR}}
 
|Tester={{ForumUser|DESTRUIDOR}}
 +
}}
 +
{{TestingHeader|OS=Windows}}
 +
{{TestingEntry
 +
|Status=2
 +
|Region=NTSC-U
 +
|OS=Windows 8.1, x64
 +
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
 +
|GPU=PALIT GeForce GT 1030 @ 2 GB
 +
|Revision=v1.7.0-dev-1907
 +
<spoiler show="Settings Emulator" hide="Hide">
 +
* Speedhacks:
 +
** EEC: -2 & VUCS: 2
 +
** INTC Spin Detection
 +
** Wait Loop Detection
 +
** mVU Flag
 +
</spoiler>
 +
|Graphics=GSdx
 +
<spoiler show="Settings" hide="Hide">
 +
* Renderer: OpenGL (Hardware)
 +
* Native Resolution: 1920x1080 and 2560x1440
 +
* Texture Filtering: Bilinear (Forced excluding sprite)
 +
* Anisotropic Filtering: 16x
 +
* Mipmapping: Basic (Fast)
 +
* CRC Hack Level: Partial (OpenGL)
 +
* Date Accuracy: Fast (Default)
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* Blending Accuracy: Basic (Recommended)
 +
* FXAA Shader
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* External Shader
 +
</spoiler>
 +
|Sound=
 +
*SPU2-X
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*LilyPad
 +
|Comments=The game does have brakes on several levels, I decided to use speedhacks to fix the problem. The game comes with blur at 1080 (HD) and 1440p (2K), 50-60 FPS, without freezes and bugs.
 +
|Tester=Chern40+7
 
}}
 
}}
 
{{TestingFooter}}
 
{{TestingFooter}}
 +
  
 
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Revision as of 14:52, 26 October 2021

Shrek's Carnival Craze
Cover Shrek s Carnival Craze.jpg
NTSC-U cover
Game general and emulation properties:
ESRB rating: E (Comic Mischief)
PEGI rating: 3+
OFLC rating: G
Game supports multi-tap
Widescreen supported natively
CPU intensive game
Supports up to four local players
Languages supported:
English: SLES-55329 & SLUS-21790
German: SLES-55329
French: SLES-55329
Spanish: SLES-55460
Dutch: SLES-55460
Italian: SLES-55460
Region NTSC-U:
Serial numbers: SLUS-21790
Release date: October 28, 2008
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-55329
SLES-55460
Release date: November 21, 2008
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Ivolgamus
Publisher(s): Activision
Genre: Action
Game review links: Metacritic50/100, IGN3.3/10
Game description: The twisted fairytale humor of Shrek meets carnival fun as you play 28 hilarious and action-packed party-games. Play as your favorite Shrek characters and compete to become the King or Queen of the carnival!


Winlogo.png Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • I5 3330
  • HD radeon 6850
1.3 Git 5 of June- GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), EE/VU Clamp: Standard, EE/VU Rounding: Standard, Game have some unexplicables slowdowns sometimes.


Winlogo.png Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows 8.1, x64
  • Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
  • PALIT GeForce GT 1030 @ 2 GB
v1.7.0-dev-1907
GSdx
  • SPU2-X
  • LilyPad
The game does have brakes on several levels, I decided to use speedhacks to fix the problem. The game comes with blur at 1080 (HD) and 1440p (2K), 50-60 FPS, without freezes and bugs. Chern40+7


Trivia

  • Also known as DreamWorks Shrek's Carnival Craze: Party Games



The gallery

Public compatibility forum links