Shrek's Carnival Craze: Difference between revisions

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|gamefaqslink      = [http://www.gamefaqs.com/ps2/952361-shreks-carnival-craze Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/952361-shreks-carnival-craze Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/shreks-carnival-craze Metacritic]|50/100}}, {{ReviewLink|[https://www.ign.com/articles/2008/11/24/shreks-carnival-craze-review IGN]|3.3/10}}  
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/shreks-carnival-craze Metacritic]|50/100}}, {{ReviewLink|[https://www.ign.com/articles/2008/11/24/shreks-carnival-craze-review IGN]|3.3/10}}  
|cpu-intensive    = 1
|widescreen        = 1
|widescreen        = 1
|numberofplayers  = 4
|numberofplayers  = 4
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|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=PALIT GeForce GT 1030 @ 2 GB
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=v1.7.0-dev-1907
|Revision=v1.7.0-dev-1996
<spoiler show="Settings Emulator" hide="Hide">
<!--
* Speedhacks:  
* Speedhacks:
** EEC: -2 & VUCS: 2
** INTC Spin Detection
** INTC Spin Detection
** Wait Loop Detection
** Wait Loop Detection
** mVU Flag
** mVU Flag
</spoiler>
-->
|Graphics=GSdx
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
<!--
* Renderer: OpenGL (Hardware)
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Native Resolution: 1920x1080 and 2560x1440
* Native Resolution: 1920x1080 and 2560x1440
* Texture Filtering: Bilinear (Forced excluding sprite)
* Texture Filtering: Bilinear (Forced excluding sprite)
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* Date Accuracy: Fast (Default)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* Blending Accuracy: Basic (Recommended)
</spoiler>
* FXAA Shader
-->
|Sound=
|Sound=
*SPU2-X
*SPU2-X
*LilyPad
*LilyPad
|Comments=The game does have brakes on several levels, I decided to use speedhacks to fix the problem. The game comes with blur at 1080 (HD) and 1440p (2K), 60 FPS, without freezes and bugs.
|Comments=Europe v02.00(14/06/2004), Perfect, I checked the game again, all levels work well. The game runs at full speed with blur 1080 (HD) and 1440p (2K), 60 FPS, without freezes, brakes and bugs.
|Tester=Chern40+7
|Tester={{ForumUser|Chern40_7}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=Hangs at the top of the level ''Three-Wheeled Thrills''
|IssueName=Three-Wheeled Thrills level freeze
|IsFixed=0
|IsFixed=0
|IssueLevel=2
|IssueLevel=1
|Description=This level is loading, then we read the rules on how to play, and then the game freezes.
|Description=After the level is loaded the game freezes but the music goes on. The console log shows the following:
<pre>
<pre>
Stop: Menus¥General¥Sounds¥VAG¥menuok.vag
Stop: Menus¥General¥Sounds¥VAG¥menuok.vag
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
...
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
</pre>
</pre>
|Workaround=None
|Workaround=Set clamping mode to full.
}}
}}


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Shreks_Carnival_Craze-chern40+7(3).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA
Shreks_Carnival_Craze-chern40+7(3).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA
Shreks_Carnival_Craze-chern40+7(4).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA
Shreks_Carnival_Craze-chern40+7(4).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA
Shreks_Carnival_Craze-chern40+7(5).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA
Shreks_Carnival_Craze-chern40+7(6).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA
</gallery>
</gallery>



Latest revision as of 10:33, 27 March 2024

Shrek's Carnival Craze

NTSC-U cover
Game general and emulation properties:
ESRB rating: E (Comic Mischief)
PEGI rating: 3+
OFLC rating: G
Game supports multi-tap
Widescreen supported natively
Supports up to four local players
Languages supported:
English: SLES-55329 & SLUS-21790
German: SLES-55329
French: SLES-55329
Spanish: SLES-55460
Dutch: SLES-55460
Italian: SLES-55460
Region NTSC-U:
Serial numbers: SLUS-21790
Release date: October 28, 2008
CRCs: DE31E96C
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-55329
SLES-55460
Release date: November 21, 2008
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Ivolgamus
Publisher(s): Activision
Genre: Action
Game review links: Metacritic50/100, IGN3.3/10
Game description: The twisted fairytale humor of Shrek meets carnival fun as you play 28 hilarious and action-packed party-games. Play as your favorite Shrek characters and compete to become the King or Queen of the carnival!


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • I5 3330
  • HD radeon 6850
1.3 Git 5 of June- GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), EE/VU Clamp: Standard, EE/VU Rounding: Standard, Game have some unexplicables slowdowns sometimes.
NTSC-U Windows 8.1, x64
  • Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
  • PALIT GeForce GT 1030 @ 2 GB
v1.7.0-dev-1996 GSdx
  • SPU2-X
  • LilyPad
Europe v02.00(14/06/2004), Perfect, I checked the game again, all levels work well. The game runs at full speed with blur 1080 (HD) and 1440p (2K), 60 FPS, without freezes, brakes and bugs.



Trivia

  • Also known as DreamWorks Shrek's Carnival Craze: Party Games


Known Issues

Three-Wheeled Thrills level freeze

  • Status: Active
  • Type: Serious
  • Description: After the level is loaded the game freezes but the music goes on. The console log shows the following:
Stop: Menus¥General¥Sounds¥VAG¥menuok.vag
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
...
  • Workaround: Set clamping mode to full.


Gameplay Screenshots


Public compatibility forum links