Shrek's Carnival Craze: Difference between revisions

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{{info-stub}}
{{infobox
{{infobox
|image            = Cover_Shrek_s_Carnival_Craze.jpg
|image            = Cover_Shrek_s_Carnival_Craze.jpg
|caption          =
|caption          = NTSC-U cover
|developer        = Ivolgamus
|developer        = Ivolgamus
|publisher        = [[Activision]]
|publisher        = [[Activision]]
Line 10: Line 8:
|wikipedia        =
|wikipedia        =
|gamefaqslink      = [http://www.gamefaqs.com/ps2/952361-shreks-carnival-craze Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/952361-shreks-carnival-craze Link]
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/shreks-carnival-craze Metacritic]|50/100}}
|reviewlinks      = {{ReviewLink|[http://www.metacritic.com/game/playstation-2/shreks-carnival-craze Metacritic]|50/100}}, {{ReviewLink|[https://www.ign.com/articles/2008/11/24/shreks-carnival-craze-review IGN]|3.3/10}}
|cpu-intensive    = 1
|widescreen        = 1
|numberofplayers  = 4
|multitap          = 1
|au_rating        = G
|eu_rating        = 3+
|eu_rating        = 3+
|na_rating_text    = Comic Mischief
|na_rating_text    = Comic Mischief
Line 23: Line 26:
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-21790
|serialsNTSCU      = SLUS-21790
|CRCsNTSCU        =
|CRCsNTSCU        = DE31E96C
|releasedateNTSCU  = October 28, 2008
|releasedateNTSCU  = October 28, 2008
|statusNTSCU      = 2
|statusNTSCU      = 2
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|Comments=USA v02.20(10/02/2006), EE/VU Clamp: Standard, EE/VU Rounding: Standard, Game have some unexplicables slowdowns sometimes.
|Comments=USA v02.20(10/02/2006), EE/VU Clamp: Standard, EE/VU Rounding: Standard, Game have some unexplicables slowdowns sometimes.
|Tester={{ForumUser|DESTRUIDOR}}
|Tester={{ForumUser|DESTRUIDOR}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 8.1, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=v1.7.0-dev-1907
<spoiler show="Settings Emulator" hide="Hide">
* Speedhacks:
** EEC: -2 & VUCS: 2
** INTC Spin Detection
** Wait Loop Detection
** mVU Flag
</spoiler>
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
* Renderer: OpenGL (Hardware)
* Native Resolution: 1920x1080 and 2560x1440
* Texture Filtering: Bilinear (Forced excluding sprite)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Partial (OpenGL)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
</spoiler>
|Sound=
*SPU2-X
*LilyPad
|Comments=Europe v02.00(14/06/2004), The game does have brakes on several levels. I decided to use speedhacks to fix the problem, but at some levels, speedhacks do not help. The game comes with blur at 1080 (HD) and 1440p (2K), 60 FPS, without freezes and bugs.
|Tester=Chern40+7
}}
}}
{{TestingFooter}}
{{TestingFooter}}


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{{TestingFooter}}
{{TestingFooter}}
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== Trivia ==
== Trivia ==
Line 85: Line 121:




<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==
==Known Issues==
{{Issue
{{Issue
|IssueName=
|IssueName=Level freeze ''Three-Wheeled Thrills''
|IsFixed=
|IsFixed=0
|IssueLevel=
|IssueLevel=2
|Description=
|Description=This level is loading, then we read the rules on how to play, and then the game freezes, but the music goes on. The console log shows the following:
|Workaround=
<pre>
Stop: Menus¥General¥Sounds¥VAG¥menuok.vag
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
</pre>
|Workaround=None
}}
}}
-->


==The gallery==
 
<gallery>
==Gameplay Screenshots==
<gallery widths="175px" heights="100px">
File:Shreks_Carnival_Craze_Forum_1.jpg|Shrek's Carnival Craze (SLUS 21790)
File:Shreks_Carnival_Craze_Forum_1.jpg|Shrek's Carnival Craze (SLUS 21790)
Shreks_Carnival_Craze-chern40+7.jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA
Shreks_Carnival_Craze-chern40+7(1).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA
Shreks_Carnival_Craze-chern40+7(2).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA
Shreks_Carnival_Craze-chern40+7(3).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA
Shreks_Carnival_Craze-chern40+7(4).jpg|v1.7.0 dev-1907, 4x Native Resolution (1440p), 16xAF, FXAA
</gallery>
</gallery>
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Shrek-s-Carnival-Craze-SLUS-21790-U--29844 Shrek's Carnival Craze (SLUS 21790) (U)]}}
*[http://forums.pcsx2.net/Thread-Shrek-s-Carnival-Craze-SLUS-21790-U--29844 Shrek's Carnival Craze (SLUS 21790) (U)]}}

Revision as of 19:28, 26 October 2021

Shrek's Carnival Craze

NTSC-U cover
Game general and emulation properties:
ESRB rating: E (Comic Mischief)
PEGI rating: 3+
OFLC rating: G
Game supports multi-tap
Widescreen supported natively
CPU intensive game
Supports up to four local players
Languages supported:
English: SLES-55329 & SLUS-21790
German: SLES-55329
French: SLES-55329
Spanish: SLES-55460
Dutch: SLES-55460
Italian: SLES-55460
Region NTSC-U:
Serial numbers: SLUS-21790
Release date: October 28, 2008
CRCs: DE31E96C
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-55329
SLES-55460
Release date: November 21, 2008
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Ivolgamus
Publisher(s): Activision
Genre: Action
Game review links: Metacritic50/100, IGN3.3/10
Game description: The twisted fairytale humor of Shrek meets carnival fun as you play 28 hilarious and action-packed party-games. Play as your favorite Shrek characters and compete to become the King or Queen of the carnival!


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows
  • I5 3330
  • HD radeon 6850
1.3 Git 5 of June- GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), EE/VU Clamp: Standard, EE/VU Rounding: Standard, Game have some unexplicables slowdowns sometimes.
NTSC-U Windows 8.1, x64
  • Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
  • PALIT GeForce GT 1030 @ 2 GB
v1.7.0-dev-1907

<spoiler show="Settings Emulator" hide="Hide">

  • Speedhacks:
    • EEC: -2 & VUCS: 2
    • INTC Spin Detection
    • Wait Loop Detection
    • mVU Flag

</spoiler>

GSdx

<spoiler show="Settings" hide="Hide">

  • Renderer: OpenGL (Hardware)
  • Native Resolution: 1920x1080 and 2560x1440
  • Texture Filtering: Bilinear (Forced excluding sprite)
  • Anisotropic Filtering: 16x
  • Mipmapping: Basic (Fast)
  • CRC Hack Level: Partial (OpenGL)
  • Date Accuracy: Fast (Default)
  • Blending Accuracy: Basic (Recommended)

</spoiler>

  • SPU2-X
  • LilyPad
Europe v02.00(14/06/2004), The game does have brakes on several levels. I decided to use speedhacks to fix the problem, but at some levels, speedhacks do not help. The game comes with blur at 1080 (HD) and 1440p (2K), 60 FPS, without freezes and bugs. Chern40+7



Trivia

  • Also known as DreamWorks Shrek's Carnival Craze: Party Games


Known Issues

Level freeze Three-Wheeled Thrills

  • Status: Active
  • Type: Major
  • Description: This level is loading, then we read the rules on how to play, and then the game freezes, but the music goes on. The console log shows the following:
Stop: Menus¥General¥Sounds¥VAG¥menuok.vag
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
Stop: Games¥TricycleRace¥Sounds¥VAG¥sheepdrag.vag
  • Workaround: None


Gameplay Screenshots


Public compatibility forum links