Shox: Difference between revisions
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{{infobox | {{infobox | ||
|image = | |image = Shox.jpg | ||
|caption = | |caption = PAL cover | ||
|developer = | |developer = Electronic Arts | ||
| | |publisher = Electronic Arts | ||
| | |genre = Racing | ||
|wikipedia = | |wikipedia = [http://en.wikipedia.org/wiki/Shox Link] | ||
|reviewlinks = | |reviewlinks = [http://www.ign.com/articles/2002/11/14/shox IGN] | ||
|reviewscore = | |reviewscore = 7.8/10 | ||
|gameinfo = Shox: Rally Reinvented is based around the concept of a shockwave that appears in front of the player's car if they successfully pass, within the time limit, through three points on a track. When catching up with the "Shox wave" the screen will appear blurry and make driving at high speed difficult. | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 1 | |NTSCU = 1 | ||
|serialsNTSCU = | |serialsNTSCU = SLUS-20533 | ||
|CRCsNTSCU = | |CRCsNTSCU = | ||
|releasedateNTSCU = | |releasedateNTSCU = November 12, 2002 | ||
|statusNTSCU = 2 | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
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<!-- PAL props --> | <!-- PAL props --> | ||
|PAL = 1 | |PAL = 1 | ||
|serialsPAL = | |serialsPAL = SLES-51144 | ||
|CRCsPAL = | |CRCsPAL = | ||
|releasedatePAL = | |releasedatePAL = September 23, 2002 | ||
|statusPAL = | |statusPAL = | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
|macstatusPAL = | |macstatusPAL = | ||
<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = | |serialsNTSCJ = SLPS-20246 <br> SLPM-62737 (EA Best Hits) | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = | |releasedateNTSCJ = June 29, 2006 | ||
|statusNTSCJ = | |statusNTSCJ = | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
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==Trivia== | |||
*'''Also Known As:''' ''Rally Shox'' (JP), ''Rally Shox + Freekstyle Motocross'' (JP) | |||
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