Shin Megami Tensei: Persona 3 FES: Difference between revisions
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m (Testing Results) |
m (I'll simplify your entry because it's way too big (it's not an article, just a test case)) |
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|GPU=MSI Geforce GTX 770 2GB Gaming | |GPU=MSI Geforce GTX 770 2GB Gaming | ||
* Corsair 8GB DDR3 1600Mhz | * Corsair 8GB DDR3 1600Mhz | ||
|Revision= | |Revision=r5873 1.2.1 | ||
|Graphics= | |Graphics=GSDX AVX r5875 Direct3D11 HW | ||
|Sound= | |||
*SPU2-X r5830 2.0.0 | |||
*Lilypad r5875 0.11.0 | |||
|Comments=('''BIOS: USA 2.00''') Plays amazingly well at 60fps at all times and without any serious glitch I noticed. Interlacing: Auto, D3D Res: Custom 1920x1080, Shade Boost: 60/50/50, FXAA: "Active", FX Shader: "Active", Text Filt: "Active/Half", Anisotropic Filt: 16x | |||
|Sound= | |||
* | |||
|Comments=('''BIOS: USA 2.00''') Plays amazingly well at 60fps at all times and without any serious glitch I noticed. | |||
Minor Bugs: | Minor Bugs: | ||
*Experienced Texture corruption when changing scenes, but solved it by changing the "D3D Internal Resolution" to "Custom" and forcing "Custom resolution" to "1920x1080" | *Experienced Texture corruption when changing scenes, but solved it by changing the "D3D Internal Resolution" to "Custom" and forcing "Custom resolution" to "1920x1080" |