Shin Megami Tensei: Persona 3 FES: Difference between revisions

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{{infobox
 
{{infobox game
|image            = FES Cover.jpg
|image            = FES Cover.jpg
|caption          = NTSC-U Boxart
|caption          =
|developer        = Atlus
|developer        = Atlus
|publisher        = [[Atlus]] (JP, KO, US, EU), [[Koei]] (EU, AU)
|genre            = RPG
|genre            = RPG
|gameinfo          = Director's Cut of [[Shin Megami Tensei: Persona 3]]
|wikipedia        = [https://en.wikipedia.org/wiki/Shin_Megami_Tensei:_Persona_3 Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Shin_Megami_Tensei:_Persona_3 Link]
|reviewlinks      = [http://www.ign.com/games/persona-3-fes-append-disc/ps2-868820 IGN]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/937269-shin-megami-tensei-persona-3-fes Link]
|reviewscore      = 8.8/10
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/937269-shin-megami-tensei-persona-3-fes/index.html GameRankings]|88/100}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/shin-megami-tensei-persona-3-fes Metacritic]|89/100}}
|gameinfo          = Lead a group of high school students with a dangerous extracurricular activity: exploring the mysterious tower Tartarus and fighting the sinister Shadows during the Dark Hour, a frozen span of time imperceptible to all but a select few. However, the end of their quest is no longer the end of the story--witness for the first time the aftermath of the final battle and the students' struggle to find meaning in their new lives.<br />
Director's Cut of [[Shin Megami Tensei: Persona 3]]
<!-- Language props -->
|widescreenpatch  = 1
|au_rating        = M
|eu_rating        = 16+
|eu_rating_text    = Violence
|na_rating        = M
|na_rating_text    = Blood, Language, Partial Nudity, Suggestive Themes, Violence
|ko_rating        = 15
|japan_rating      = B
<!-- General props -->
|japanese          = SLPM-66690 & SLPM-66689 & PERSONA-03 & PERSONA-02 & SLPM-74277
|english          = SLES-55354 & SLUS-21621 & NPUD-21621 & NPED-00271
|korean            = SCKA-20109
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      =
|serialsNTSCU      = SLUS-21621<br />NPUD-21621 <small>(PS2 Classics)</small><br />SLUS-28068 <small>(Trade Demo)</small>
|CRCsNTSCU        =
|CRCsNTSCU        =
|releasedateNTSCU  = April 22, 2008
|releasedateNTSCU  = April 22, 2008<br />November 28, 2008 <small>(Limited Edition)</small><br />April 10, 2012 <small>(PS2 Classics)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  = 2
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        =
|serialsPAL        = SLES-55354<br />NPED-00271 <small>(PS2 Classics)</small>
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    = October 17, 2008
|releasedatePAL    = October 17, 2008<br />November 13, 2008 <small>(Australia)</small><br />February 12, 2014 <small>(PS2 Classics)</small>
|statusPAL        =
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      =
|serialsNTSCJ      = SLPM-66690 <small>(Independent Starting Version)</small><br />SLPM-66689 <small>(Append Edition)</small><br />SLPM-83770 <small>(Append Edition)</small><br />PERSONA-02 <small>(Konami Style Special Edition)</small><br />PERSONA-03 <small>(Append, Konami Style Special Edition)</small><br />SCKA-20109 <small>(Independent Starting Version)</small><br />SLPM-74277 <small>(PlayStation 2 the Best)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = April 19, 2007
|releasedateNTSCJ  = April 19, 2007<br />August 17, 2007 <small>(Korea)</small><br />July 4, 2008 <small>(Korea, BigHit Series)</small><br />August 5, 2010 <small>(PlayStation 2 the Best)</small>
|statusNTSCJ      =
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
|macstatusNTSCJ    =
|macstatusNTSCJ    =
<!-- Windows specs -->
|pcsx2ver          = r1888
|gsname            = GSDX
|gsver            = r2693
|soundname        = SPU2-X
|soundver          = r2693 1.4.0
|padname          = Lilypad
|padver            = r1853 0.1.0
|dvdplugname      = LINUZ Iso CDVD
|dvdplugver        = 0.9.0
|comment          = The game can be run at full speed without speed hacks.  If you can't, it means your pc is not fast enough. In this case, try using speed hacks, but keep in mind that speed hacks can break the game.
<!-- Linux specs -->
|linuxpcsx2ver    =
|linuxgsname      =
|linuxgsver        =
|linuxsoundname    =
|linuxsoundver    =
|linuxpadname      =
|linuxpadver      =
|linuxdvdplugname  =
|linuxdvdplugver  =
|linuxbiosver      =
|linuxhacks        =
|linuxfpsinfo      =
|linuxcomment      =
<!-- Minimal PC specs -->
|cputype          = AMD Athlon II x2 245 OC 3.55ghz
|gputype          = NVIDIA 9600GT
|pccomment        = If you can run the game at full speed with or without speed hacks, and your pc is slower than mine, please change the pc specs in this section.
}}
}}
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
{{TestingHeader|OS=Windows}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=?
|CPU=AMD Athlon II x2 245 OC @ 3.55 GHz
|GPU=NVIDIA GeForce 9600 GT
|Revision=0.9.6 (r1888)
|Graphics=GSdx (r2693)
|Sound=
* SPU2-X 1.4.0 (r2693)
* LilyPad 0.1.0 (r1853)
|Comments=The game can be run at full speed without speed hacks.
|Tester=CKL
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 8.1 x64
|CPU=Intel Core i7-4770K @ 3.90 GHz
|GPU=MSI GeForce GTX 770 2GB Gaming
|Revision=1.2.1 (r5873)
|Graphics=GSdx AVX (r5875)
<!--
* Renderer: Direct3D11 (Hardware)
* Custom Resolution: 1920x1080
* Interlacing: Auto
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* '''Shader:'''
** Enable FXAA: ✓
** Shade Boost: 60/50/50
-->
|Sound=
* SPU2-X 2.0.0 (r5830)
* LilyPad 0.11.0 (r5875)
|Comments=Corsair 8GB DDR3 1600Mhz, ('''BIOS: USA 2.00''') Plays amazingly well at 60 FPS at all times and without any serious glitch I noticed.
Minor Bugs:
*Experienced Texture corruption when changing scenes, but solved it by changing the "D3D Internal Resolution" to "Custom" and forcing "Custom resolution" to "1920x1080"
*Some 2D elements are a bit streched, but 3D elements are perfect and with the correct aspect ratio. (Related to the 16:9 ratio I'm using)
*Minor Transparency related issue: In battle, character shadows are a bit glitched (Related to the HD Resolution I'm using). Can be solved by switching to Software mode (But I prefer to live with it and play in HD)
|Tester={{ForumUser|Sevlagoth}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-J
|OS=Windows
|CPU=Intel Core i7-5820K @ 3.30 GHz
|GPU=Nvidia GeForce GTX 960 @ 2 GB
|Revision=1.5.0 (git 21-04-2016)
|Graphics=GSdx SSE41 1.0.0
|Sound=
* SPU2-X 2.0.0 (2016-04-21, 21:07:17)
* LilyPad 0.11.0 (2016-04-21, 21:07:17)
|Comments=Working OK and looking good.
|Tester={{ForumUser|Parotaku}}
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows
|CPU=Intel Core i5 @ 3.30 GHz
|GPU=AMD Radeon HD 6000 series
|Revision=v1.5.0 (dev-949)
|Graphics=Default
|Sound=Default
|Comments=Works great, needs Alpha Stencil hack for minor graphical issues when using Direct3D11 Hardware renderer.
|Tester={{ForumUser|FlatOut}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10
|CPU=Intel(R) Core(TM) i5-3340M CPU @ 2.70GHz
|GPU=Intel HD Graphics 4000
|Revision=v1.5.0-dev-2767-g93f1dc280
<!--
* Speedhacks: (leave anything not listed as Default especially if it's recommended)
** EE Cyclerate: -1
** EE Cycle Skipping: 0
** MTVU (Multi-Threaded microVU1): ON (only use if you have 3+ cores)
-->
|Graphics=GSdx 20181216203205 (MSVC 19.00 SSE2/AVX) 1.1.0
<!--
* GSdx Settings (anything not listed is default or off)
** Renderer: Direct3D11 (Hardware)
** Adapter: Intel(R) HD Graphics 4000
** Interlacing (F5): Auto
** Texture Filtering: Bilinear (PS2)
** Large Framebuffer: ON
** Internal Resolution: 2x Native (~720p)
** Enable HW Hacks: ON
* Advanced Settings and Hacks (anything not listed is default or off)
** Texture Offsets X: 500 Y: 500
-->
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.12.1
|Comments=BIOS: USA 1.60, RAM: 8GB DDR3, definitely playable at 720p, MAKE SURE YOUR PLAYING ON THE REVISON LISTED (or above) OR THE INTRO AND ANIMATED CUTSCENES (FMVs) WILL SLOWDOWN!
You can play this game in Widescreen but DON'T use Widescreen Patches just go into the Window Settings or GS Window and change the Aspect Ratio to Widescreen (16:9)
|Tester=Awcomeon15
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 Pro Version 21H1
|CPU=AMD Ryzen 5 5600X
|GPU=NVIDIA GeForce RTX 3080
|Revision=
1.6.0
* MTVU: ✓
|Graphics=
GSdx 1.2.0
* OpenGL (Hardware)
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.12.1
|Comments=BIOS: USA v02.30. Game runs at full speed at 6x Native Internal Resolution and 16x Anisotropic Filtering. I played for about 2 full moons. This game runs great and stable, even when playing with graphics mods.
|Tester=Clone003
}}
{{TestingFooter}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Manjaro KDE
|CPU=Intel i5-6500 (4) @ 3.600GHz
|GPU=NVIDIA GeForce GTX 1050 Ti
|Revision=1.7.2678 Nightly
|Graphics=OpenGL (Hardware)
|Sound=SPU2-X 2.0.0
|Comments=Game runs fine with default settings, setting the texture offset causes weird artifacts to show up when portraits blink.
|Tester=Zerron21
}}
{{TestingFooter}}
== Trivia ==
* Original names: '''ペルソナ3フェス''' (SLPM-66690) & (SLPM-74277), '''여신전생 페르소나 3 FES''' (SCKA-20109)
* Also known as '''Persona 3: FES''' (JP, KO)


==Known Issues==
==Known Issues==
{{Issue
|IssueName=Misaligned Map
|IsFixed=0
|IssueLevel=0
|Description=The minimap is misaligned and has artifacts. (In any mode or setting besides workaround)
|Workaround=Go to Config -> Video (GS) -> Plugin Settings -> Advanced Settings and Hacks -> Texture offsets at 500 500
}}


==Fixed Issues==
{{Issue
{{Issue
|IssueName=Disappearing or flashing dialog text.
|IssueName=Disappearing/flashing text
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Disappearing or flashing dialog text.
|Description=Disappearing or flashing dialog text.
|Workaround=Use Software Mode (F9) or reinitialize GSdx (press F9 twice).
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, and set renderer to any of the "(Software)" options. Or reinitialize GSdx (press F9 twice).
}}
}}


{{Issue
{{Issue
|IssueName=Incorrect text and S.Link portrait transparency.
|IssueName=Incorrect 2D transparency
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Incorrect text and S.Link portrait transparency.
|Description=Incorrect text and S.Link portrait transparency.
|Workaround=Use Software Mode (F9) or enable Sprite hack (full) in GSdx: may require reinitialization whilst in the command menu.
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, enable HW hacks, go to Advanced Settings and Hacks, and set Sprite hack to "Full". Or set Renderer to any of the "(Software)" options.
}}
}}


{{Issue
{{Issue
|IssueName=Portrait animation glitches.
|IssueName=Portrait animation glitches
|IsFixed=0
|IsFixed=0
|IssueLevel=-1
|Description=Portrait animation glitches.
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, and set Texture Filtering to any option except "Bilinear (Force)".
}}
{{Issue
|IssueName=Flashing / strobing windows
|IsFixed=1
|IssueLevel=0
|Description=Second floor of the school where all the windows on the upper walls will flash or strobe as the camera angel is changed.
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, and set mipmapping set to full.
}}
{{Issue
|IssueName=Shadows glitches
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Portrait animation glitches.
|Description=some shadows are flickering, or doesn't presented correctly like protagonist's shadow.  
|Workaround=Use Software Mode (F9) or set texture filtering in GSdx to half.
|Workaround=Use the latest 1.5.0 dev builds.
}}
}}


{{Issue
{{Issue
|IssueName=Transparency related issues
|IssueName=Incorrect 3D transparency
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Various transparency related issues such as battle shadows and flashing environment textures.
|Description=Various transparency related issues such as battle shadows and flashing environment textures.
|Workaround=Use Software Mode (F9).
|Workaround=Use the latest 1.5.0 dev builds.
}}
}}


{{Issue
{{Issue
|IssueName=Crash
|IssueName=Broken Undub Patch
|IsFixed=0
|IsFixed=1
|IssueLevel=1
|IssueLevel=-1
|Description=Japanese Dubbed, English Subbed version of game crashes.
|Description=Some undub patch versions may cause the game to crash.
|Workaround=Enable Preset 3 (Balanced) under emulation settings.
|Workaround=Make sure to use the latest version of the patch; 1.01 has been reported as resolving the crash issues.
}}
}}
==The gallery==
<gallery>
File:Shin_Megami_Tensei_Persona_3_FES_Forum_1.jpg|Shin Megami Tensei: Persona 3 FES (SLUS 21621)
</gallery>
{{Megami Tensei series}}
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-Shin-Megami-Tensei-Persona-3-FES-SLUS-21621-U--28835 Shin Megami Tensei - Persona 3 FES (SLUS 21621) (U)]
*[http://forums.pcsx2.net/Thread-Persona-3-FES-SLPM-74277-J Persona 3 FES (SLPM 74277) (J)]}}

Latest revision as of 10:33, 27 March 2024

Shin Megami Tensei: Persona 3 FES

Game general and emulation properties:
CERO rating: B
ESRB rating: M (Blood, Language, Partial Nudity, Suggestive Themes, Violence)
PEGI rating: 16+ (Violence)
OFLC rating: M
GRB rating: 15
Widescreen patch available
Languages supported:
English: SLES-55354 & SLUS-21621 & NPUD-21621 & NPED-00271
Japanese: SLPM-66690 & SLPM-66689 & PERSONA-03 & PERSONA-02 & SLPM-74277
Korean: SCKA-20109
Region NTSC-U:
Serial numbers: SLUS-21621
NPUD-21621 (PS2 Classics)
SLUS-28068 (Trade Demo)
Release date: April 22, 2008
November 28, 2008 (Limited Edition)
April 10, 2012 (PS2 Classics)
Windows Status: Playable
Linux Status: Playable
Mac Status: ?
Region PAL:
Serial numbers: SLES-55354
NPED-00271 (PS2 Classics)
Release date: October 17, 2008
November 13, 2008 (Australia)
February 12, 2014 (PS2 Classics)
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SLPM-66690 (Independent Starting Version)
SLPM-66689 (Append Edition)
SLPM-83770 (Append Edition)
PERSONA-02 (Konami Style Special Edition)
PERSONA-03 (Append, Konami Style Special Edition)
SCKA-20109 (Independent Starting Version)
SLPM-74277 (PlayStation 2 the Best)
Release date: April 19, 2007
August 17, 2007 (Korea)
July 4, 2008 (Korea, BigHit Series)
August 5, 2010 (PlayStation 2 the Best)
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Atlus
Publisher(s): Atlus (JP, KO, US, EU), Koei (EU, AU)
Genre: RPG
Wikipedia: Link
Game review links: GameRankings88/100, Metacritic89/100
Game description: Lead a group of high school students with a dangerous extracurricular activity: exploring the mysterious tower Tartarus and fighting the sinister Shadows during the Dark Hour, a frozen span of time imperceptible to all but a select few. However, the end of their quest is no longer the end of the story--witness for the first time the aftermath of the final battle and the students' struggle to find meaning in their new lives.
Director's Cut of Shin Megami Tensei: Persona 3


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • AMD Athlon II x2 245 OC @ 3.55 GHz
  • NVIDIA GeForce 9600 GT
0.9.6 (r1888) GSdx (r2693)
  • SPU2-X 1.4.0 (r2693)
  • LilyPad 0.1.0 (r1853)
The game can be run at full speed without speed hacks. CKL
NTSC-U Windows 8.1 x64
  • Intel Core i7-4770K @ 3.90 GHz
  • MSI GeForce GTX 770 2GB Gaming
1.2.1 (r5873) GSdx AVX (r5875)
  • SPU2-X 2.0.0 (r5830)
  • LilyPad 0.11.0 (r5875)
Corsair 8GB DDR3 1600Mhz, (BIOS: USA 2.00) Plays amazingly well at 60 FPS at all times and without any serious glitch I noticed.

Minor Bugs: •Experienced Texture corruption when changing scenes, but solved it by changing the "D3D Internal Resolution" to "Custom" and forcing "Custom resolution" to "1920x1080" •Some 2D elements are a bit streched, but 3D elements are perfect and with the correct aspect ratio. (Related to the 16:9 ratio I'm using) •Minor Transparency related issue: In battle, character shadows are a bit glitched (Related to the HD Resolution I'm using). Can be solved by switching to Software mode (But I prefer to live with it and play in HD)

NTSC-J Windows
  • Intel Core i7-5820K @ 3.30 GHz
  • Nvidia GeForce GTX 960 @ 2 GB
1.5.0 (git 21-04-2016) GSdx SSE41 1.0.0
  • SPU2-X 2.0.0 (2016-04-21, 21:07:17)
  • LilyPad 0.11.0 (2016-04-21, 21:07:17)
Working OK and looking good.
PAL Windows
  • Intel Core i5 @ 3.30 GHz
  • AMD Radeon HD 6000 series
v1.5.0 (dev-949) Default Default Works great, needs Alpha Stencil hack for minor graphical issues when using Direct3D11 Hardware renderer.
NTSC-U Windows 10
  • Intel(R) Core(TM) i5-3340M CPU @ 2.70GHz
  • Intel HD Graphics 4000
v1.5.0-dev-2767-g93f1dc280 GSdx 20181216203205 (MSVC 19.00 SSE2/AVX) 1.1.0
  • SPU2-X 2.0.0
  • LilyPad 0.12.1
BIOS: USA 1.60, RAM: 8GB DDR3, definitely playable at 720p, MAKE SURE YOUR PLAYING ON THE REVISON LISTED (or above) OR THE INTRO AND ANIMATED CUTSCENES (FMVs) WILL SLOWDOWN!

You can play this game in Widescreen but DON'T use Widescreen Patches just go into the Window Settings or GS Window and change the Aspect Ratio to Widescreen (16:9)

Awcomeon15
NTSC-U Windows 10 Pro Version 21H1
  • AMD Ryzen 5 5600X
  • NVIDIA GeForce RTX 3080
1.6.0
  • MTVU: ✓
GSdx 1.2.0
  • OpenGL (Hardware)
  • SPU2-X 2.0.0
  • LilyPad 0.12.1
BIOS: USA v02.30. Game runs at full speed at 6x Native Internal Resolution and 16x Anisotropic Filtering. I played for about 2 full moons. This game runs great and stable, even when playing with graphics mods. Clone003



Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Manjaro KDE
  • Intel i5-6500 (4) @ 3.600GHz
  • NVIDIA GeForce GTX 1050 Ti
1.7.2678 Nightly OpenGL (Hardware) SPU2-X 2.0.0 Game runs fine with default settings, setting the texture offset causes weird artifacts to show up when portraits blink. Zerron21


Trivia

  • Original names: ペルソナ3フェス (SLPM-66690) & (SLPM-74277), 여신전생 페르소나 3 FES (SCKA-20109)
  • Also known as Persona 3: FES (JP, KO)

Known Issues

Misaligned Map

  • Status: Active
  • Type: Minor
  • Description: The minimap is misaligned and has artifacts. (In any mode or setting besides workaround)
  • Workaround: Go to Config -> Video (GS) -> Plugin Settings -> Advanced Settings and Hacks -> Texture offsets at 500 500

Fixed Issues

Disappearing/flashing text

  • Status: Fixed
  • Type: Minor
  • Description: Disappearing or flashing dialog text.
  • Workaround: Go to Config -> Video (GS) -> Plugin Settings, and set renderer to any of the "(Software)" options. Or reinitialize GSdx (press F9 twice).

Incorrect 2D transparency

  • Status: Fixed
  • Type: Minor
  • Description: Incorrect text and S.Link portrait transparency.
  • Workaround: Go to Config -> Video (GS) -> Plugin Settings, enable HW hacks, go to Advanced Settings and Hacks, and set Sprite hack to "Full". Or set Renderer to any of the "(Software)" options.

Portrait animation glitches

  • Type: Note (not an issue)
  • Description: Portrait animation glitches.
  • Workaround: Go to Config -> Video (GS) -> Plugin Settings, and set Texture Filtering to any option except "Bilinear (Force)".

Flashing / strobing windows

  • Status: Fixed
  • Type: Minor
  • Description: Second floor of the school where all the windows on the upper walls will flash or strobe as the camera angel is changed.
  • Workaround: Go to Config -> Video (GS) -> Plugin Settings, and set mipmapping set to full.

Shadows glitches

  • Status: Fixed
  • Type: Minor
  • Description: some shadows are flickering, or doesn't presented correctly like protagonist's shadow.
  • Workaround: Use the latest 1.5.0 dev builds.

Incorrect 3D transparency

  • Status: Fixed
  • Type: Minor
  • Description: Various transparency related issues such as battle shadows and flashing environment textures.
  • Workaround: Use the latest 1.5.0 dev builds.

Broken Undub Patch

  • Type: Note (not an issue)
  • Description: Some undub patch versions may cause the game to crash.
  • Workaround: Make sure to use the latest version of the patch; 1.01 has been reported as resolving the crash issues.


The gallery


Public compatibility forum links