Shin Megami Tensei: Persona 3 FES: Difference between revisions

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Hotfix extra info minimap
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* Also known as '''Persona 3: FES''' (JP, KO)
* Also known as '''Persona 3: FES''' (JP, KO)


==Known Issues==
{{Issue
|IssueName=Misaligned Map
|IsFixed=0
|IssueLevel=0
|Description=The minimap is misaligned and has artifacts. (In any mode or setting besides workaround)
|Workaround=Go to Config -> Video (GS) -> Plugin Settings -> Advanced Settings and Hacks -> Texture offsets at 500 500
}}


==Known Issues==
==Fixed Issues==
{{Issue
{{Issue
|IssueName=Disappearing/flashing text
|IssueName=Disappearing/flashing text
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Disappearing or flashing dialog text.
|Description=Disappearing or flashing dialog text.
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{{Issue
{{Issue
|IssueName=Incorrect 2D transparency
|IssueName=Incorrect 2D transparency
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Incorrect text and S.Link portrait transparency.
|Description=Incorrect text and S.Link portrait transparency.
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|IssueLevel=-1
|IssueLevel=-1
|Description=Portrait animation glitches.
|Description=Portrait animation glitches.
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, and set Texture Filtering to any option except "Bilinear (PS2)".
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, and set Texture Filtering to any option except "Bilinear (Force)".
}}
}}


{{Issue
{{Issue
|IssueName=Flashing / strobing windows
|IssueName=Flashing / strobing windows
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Second floor of the school where all the windows on the upper walls will flash or strobe as the camera angel is changed.
|Description=Second floor of the school where all the windows on the upper walls will flash or strobe as the camera angel is changed.
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, and set mipmapping set to full.  
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, and set mipmapping set to full.  
}}
}}


{{Issue
{{Issue
|IssueName=Shadows glitches
|IssueName=Shadows glitches
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=some shadows are flickering  
|Description=some shadows are flickering, or doesn't presented correctly like protagonist's shadow.
|Workaround=This is fixed by default for OpenGL Hardware renderer, go to Config > Video(GS) > Plugin Settings, and set Renderer to any of Hardware render and chhose "Allow 8-Bit Textures" .
|Workaround=Use the latest 1.5.0 dev builds.
Note: The problem wont be solved but the flickering will be reduced.  
}}
}}


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|IssueLevel=0
|IssueLevel=0
|Description=Various transparency related issues such as battle shadows and flashing environment textures.
|Description=Various transparency related issues such as battle shadows and flashing environment textures.
|Workaround=This is fixed by default for OpenGL Hardware renderer, go to Config > Video(GS) > Plugin Settings, and set Renderer to "OpenGL (Hardware)". For the Direct3D11 renderer go to Config > Video(GS) > Plugin Settings, click "Enable HW Hacks", go to Advanced Settings and Hacks and enable Alpha Stencil to resolve the issue. Or play the game in Software Mode (F9).
|Workaround=Use the latest 1.5.0 dev builds.
}}
}}


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