Shin Megami Tensei: Persona 3 FES: Difference between revisions

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|Workaround=Go to Config -> Video (GS) -> Plugin Settings, and set Texture Filtering to any option except "Bilinear (Force)".
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, and set Texture Filtering to any option except "Bilinear (Force)".
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{{Issue
{{Issue
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|Workaround=Go to Config -> Video (GS) -> Plugin Settings, and set mipmapping set to full.  
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, and set mipmapping set to full.  
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{{Issue
{{Issue
|IssueName=Shadows glitches
|IssueName=Shadows glitches
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=some shadows are flickering, or doesn't presented correctly like protagonist's shadow.  
|Description=some shadows are flickering, or doesn't presented correctly like protagonist's shadow.  
|Workaround=Go to Config > Video(GS) > Plugin Settings, and set Renderer to any of Hardware render and choose "Allow 8-Bit Textures" .
|Workaround=Use the latest 1.5.0 dev builds.
Note: The problem wont be solved but the flickering will be reduced.  
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|IssueLevel=0
|IssueLevel=0
|Description=Various transparency related issues such as battle shadows and flashing environment textures.
|Description=Various transparency related issues such as battle shadows and flashing environment textures.
|Workaround=This is fixed by default for OpenGL Hardware renderer, go to Config > Video(GS) > Plugin Settings, and set Renderer to "OpenGL (Hardware)". For the Direct3D11 renderer go to Config > Video(GS) > Plugin Settings, click "Enable HW Hacks", go to Advanced Settings and Hacks and enable Alpha Stencil to resolve the issue. Or play the game in Software Mode (F9).
|Workaround=Use the latest 1.5.0 dev builds.
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