Shin Megami Tensei: Persona 3 FES: Difference between revisions

Jump to navigation Jump to search
no edit summary
m (I found the page and I wanted to add my specs to the test table so I did)
No edit summary
(13 intermediate revisions by 3 users not shown)
Line 119: Line 119:
|Tester={{ForumUser|FlatOut}}
|Tester={{ForumUser|FlatOut}}
}}
}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
Line 128: Line 127:
|Revision=v1.5.0-dev-2767-g93f1dc280
|Revision=v1.5.0-dev-2767-g93f1dc280
<spoiler show="Settings" hide="Hide">
<spoiler show="Settings" hide="Hide">
* Speedhacks:
* Speedhacks: (leave anything not listed as Default especially if it's recommended)
** EE Cyclerate: -1
** EE Cyclerate: -1
** EE Cycle Skipping: 0
** EE Cycle Skipping: 0
** MTVU (Multi-Threaded microVU1): ON (only use if you have 3+ cores)
</spoiler>
</spoiler>
|Graphics=GSdx 20181216203205 (MSVC 19.00 SSE2/AVX) 1.1.0
|Graphics=GSdx 20181216203205 (MSVC 19.00 SSE2/AVX) 1.1.0
<spoiler show="Settings" hide="Hide">
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D11 (Hardware)
* GSdx Settings (anything not listed is default or off)
** Renderer: Direct3D11 (Hardware)
** Adapter: Intel(R) HD Graphics 4000
** Interlacing (F5): Auto
** Texture Filtering: Bilinear (PS2)
** Large Framebuffer: ON
** Internal Resolution: 2x Native (~720p)
** Enable HW Hacks: ON
* Advanced Settings and Hacks (anything not listed is default or off)
** Texture Offsets X: 500 Y: 500
</spoiler>
</spoiler>
|Sound=
|Sound=
* SPU2-X 2.0.0
* SPU2-X 2.0.0
* LilyPad 0.12.1
* LilyPad 0.12.1
|Comments=BIOS: USA 1.60, definitely playable at 720p, MAKE SURE YOUR PLAYING ON THE REVISON LISTED (or above) OR THE INTRO AND ANIMATED CUTSCENES (FMVs) WILL SLOWDOWN!  
|Comments=BIOS: USA 1.60, RAM: 8GB DDR3, definitely playable at 720p, MAKE SURE YOUR PLAYING ON THE REVISON LISTED (or above) OR THE INTRO AND ANIMATED CUTSCENES (FMVs) WILL SLOWDOWN!
GSdx Settings (anything not listed is default or off)
Renderer: Direct3D 11(Hardware)
Adapter: Intel(R) HD Graphics 4000
Interlacing (F5): Auto
Texture Filtering: Bilinear (PS2)
Large Framebuffer: ON
Internal Resolution: 2x Native (~720p)
Enable HW Hacks: ON
Advanced Settings and Hacks (anything not listed is default or off)
Texture Offsets X: 500 Y: 500
Speedhacks (anything not listed is default, 0 or off)
MTVU (Multi-Threaded microVU1): ON (only use if you have 3+ cores)
EE Cyclerate: -1
You can play this game in Widescreen but DON'T use Widescreen Patches just go into the Window Settings or GS Window and change the Aspect Ratio to Widescreen (16:9)
You can play this game in Widescreen but DON'T use Widescreen Patches just go into the Window Settings or GS Window and change the Aspect Ratio to Widescreen (16:9)
|Tester=Awcomeon15
|Tester=Awcomeon15
Line 184: Line 180:
{{Issue
{{Issue
|IssueName=Disappearing/flashing text
|IssueName=Disappearing/flashing text
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Disappearing or flashing dialog text.
|Description=Disappearing or flashing dialog text.
Line 192: Line 188:
{{Issue
{{Issue
|IssueName=Incorrect 2D transparency
|IssueName=Incorrect 2D transparency
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Incorrect text and S.Link portrait transparency.
|Description=Incorrect text and S.Link portrait transparency.
Line 203: Line 199:
|IssueLevel=-1
|IssueLevel=-1
|Description=Portrait animation glitches.
|Description=Portrait animation glitches.
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, and set Texture Filtering to any option except "Bilinear (Forced)".
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, and set Texture Filtering to any option except "Bilinear (Force)".
}}
 
{{Issue
|IssueName=Flashing / strobing windows
|IsFixed=1
|IssueLevel=0
|Description=Second floor of the school where all the windows on the upper walls will flash or strobe as the camera angel is changed.
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, and set mipmapping set to full.
}}
 
{{Issue
|IssueName=Shadows glitches
|IsFixed=1
|IssueLevel=0
|Description=some shadows are flickering, or doesn't presented correctly like protagonist's shadow.
|Workaround=Use the latest 1.5.0 dev builds.
}}
}}


Line 211: Line 223:
|IssueLevel=0
|IssueLevel=0
|Description=Various transparency related issues such as battle shadows and flashing environment textures.
|Description=Various transparency related issues such as battle shadows and flashing environment textures.
|Workaround=This is fixed by default for OpenGL Hardware renderer, go to Config > Video(GS) > Plugin Settings, and set Renderer to "OpenGL (Hardware)". For the Direct3D11 renderer go to Config > Video(GS) > Plugin Settings, click "Enable HW Hacks", go to Advanced Settings and Hacks and enable Alpha Stencil to resolve the issue. Or play the game in Software Mode (F9).
|Workaround=Use the latest 1.5.0 dev builds.
}}
}}


Navigation menu