Shin Megami Tensei: Persona 3 FES: Difference between revisions

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|Comments=The game can be run at full speed without speed hacks.
|Comments=The game can be run at full speed without speed hacks.
|Tester=CKL
|Tester=CKL
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 8.1 x64
|CPU=Intel Core i7 4770K @ 3.9Ghz
|GPU=MSI Geforce GTX 770 2GB Gaming
* Corsair 8GB DDR3 1600Mhz
|Revision='''r5873 1.2.1'''
|Graphics='''GSDX AVX r5875'''
*Renderer: Direct3D11 HW
*Interlacing: Auto
*D3D Res: Custom 1920x1080
*Shade Boost: 60/50/50
*FXAA: "Active"
*FX Shader: "Active"
*Text Filt: "Active/Half"
*Anisotropic Filt: 16x
'''HW Hacks:'''
*MSAA: 0x
*Skipdraw: 0
*Half-pixel Offset
*Sprite: "Active/Full"
|Sound='''SPU2-X r5830 2.0.0'''
*Interpolation: 4-Catmull-Rom
*Module: 4-Portaudio
*Sync Mode: TimeStretch
'''Lilypad r5875 0.11.0'''
*Keyboard Emulation
|Comments=('''BIOS: USA 2.00''') Plays amazingly well at 60fps at all times and without any serious glitch I noticed.
Minor Bugs:
*Experienced Texture corruption when changing scenes, but solved it by changing the "D3D Internal Resolution" to "Custom" and forcing "Custom resolution" to "1920x1080"
*Some 2D elements are a bit streched, but 3D elements are perfect and with the correct aspect ratio. (Related to the 16:9 ratio I'm using)
*Minor Transparency related issue: In battle, character shadows are a bit glitched (Related to the HD Resolution I'm using). Can be solved by switching to Software mode (But I prefer to live with it and play in HD)
|Tester={{ForumUser|Sevlagoth}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}

Revision as of 13:38, 7 March 2015

Shin Megami Tensei: Persona 3 FES

NTSC-U Boxart
Region NTSC-U:
Release date: April 22, 2008
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Release date: October 17, 2008
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Release date: April 19, 2007
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Atlus
Genre: RPG
Wikipedia: Link
Game review links: IGN
Game review score: 8.8/10
Game description: Director's Cut of Shin Megami Tensei: Persona 3


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U ?
  • AMD Athlon II x2 245 OC 3.55ghz
  • NVIDIA 9600GT
r1888 GSDX r2693
  • SPU2-X r2693 1.4.0
  • Lilypad r1853 0.1.0
The game can be run at full speed without speed hacks. CKL
NTSC-U Windows 8.1 x64
  • Intel Core i7 4770K @ 3.9Ghz
  • MSI Geforce GTX 770 2GB Gaming
  • Corsair 8GB DDR3 1600Mhz
r5873 1.2.1 GSDX AVX r5875
  • Renderer: Direct3D11 HW
  • Interlacing: Auto
  • D3D Res: Custom 1920x1080
  • Shade Boost: 60/50/50
  • FXAA: "Active"
  • FX Shader: "Active"
  • Text Filt: "Active/Half"
  • Anisotropic Filt: 16x

HW Hacks:

  • MSAA: 0x
  • Skipdraw: 0
  • Half-pixel Offset
  • Sprite: "Active/Full"
SPU2-X r5830 2.0.0
  • Interpolation: 4-Catmull-Rom
  • Module: 4-Portaudio
  • Sync Mode: TimeStretch

Lilypad r5875 0.11.0

  • Keyboard Emulation
(BIOS: USA 2.00) Plays amazingly well at 60fps at all times and without any serious glitch I noticed.

Minor Bugs: •Experienced Texture corruption when changing scenes, but solved it by changing the "D3D Internal Resolution" to "Custom" and forcing "Custom resolution" to "1920x1080" •Some 2D elements are a bit streched, but 3D elements are perfect and with the correct aspect ratio. (Related to the 16:9 ratio I'm using) •Minor Transparency related issue: In battle, character shadows are a bit glitched (Related to the HD Resolution I'm using). Can be solved by switching to Software mode (But I prefer to live with it and play in HD)



Known Issues

Disappearing or flashing dialog text.

  • Status: Active
  • Type: Minor
  • Description: Disappearing or flashing dialog text.
  • Workaround: Use Software Mode (F9) or reinitialize GSdx (press F9 twice).

Incorrect text and S.Link portrait transparency.

  • Status: Active
  • Type: Minor
  • Description: Incorrect text and S.Link portrait transparency.
  • Workaround: Use Software Mode (F9) or enable Sprite hack (full) in GSdx: may require reinitialization whilst in the command menu.

Portrait animation glitches.

  • Status: Active
  • Type: Minor
  • Description: Portrait animation glitches.
  • Workaround: Use Software Mode (F9) or set texture filtering in GSdx to half.

Transparency related issues

  • Status: Active
  • Type: Minor
  • Description: Various transparency related issues such as battle shadows and flashing environment textures.
  • Workaround: Use Software Mode (F9).

Crash

  • Status: Active
  • Type: Serious
  • Description: Japanese Dubbed, English Subbed version of game crashes.
  • Workaround: Enable Preset 3 (Balanced) under emulation settings.

The gallery

Public compatibility forum links