Shin Megami Tensei: Persona 3 FES: Difference between revisions
Updated issue to reflect fix in SW mode.
(Added Linux test entry for NTSC-U) |
(Updated issue to reflect fix in SW mode.) |
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|wikipedia = [https://en.wikipedia.org/wiki/Shin_Megami_Tensei:_Persona_3 Link] | |wikipedia = [https://en.wikipedia.org/wiki/Shin_Megami_Tensei:_Persona_3 Link] | ||
|gamefaqslink = [https://www.gamefaqs.com/ps2/937269-shin-megami-tensei-persona-3-fes Link] | |gamefaqslink = [https://www.gamefaqs.com/ps2/937269-shin-megami-tensei-persona-3-fes Link] | ||
|reviewlinks = {{ReviewLink|[http://www.gamerankings.com/ps2/937269-shin-megami-tensei-persona-3-fes/index.html GameRankings]|88/100}}, {{ReviewLink|[ | |reviewlinks = {{ReviewLink|[http://www.gamerankings.com/ps2/937269-shin-megami-tensei-persona-3-fes/index.html GameRankings]|88/100}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/shin-megami-tensei-persona-3-fes Metacritic]|89/100}} | ||
|gameinfo = Lead a group of high school students with a dangerous extracurricular activity: exploring the mysterious tower Tartarus and fighting the sinister Shadows during the Dark Hour, a frozen span of time imperceptible to all but a select few. However, the end of their quest is no longer the end of the story--witness for the first time the aftermath of the final battle and the students' struggle to find meaning in their new lives.<br /> | |gameinfo = Lead a group of high school students with a dangerous extracurricular activity: exploring the mysterious tower Tartarus and fighting the sinister Shadows during the Dark Hour, a frozen span of time imperceptible to all but a select few. However, the end of their quest is no longer the end of the story--witness for the first time the aftermath of the final battle and the students' struggle to find meaning in their new lives.<br /> | ||
Director's Cut of [[Shin Megami Tensei: Persona 3]] | Director's Cut of [[Shin Megami Tensei: Persona 3]] | ||
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|Revision=1.2.1 (r5873) | |Revision=1.2.1 (r5873) | ||
|Graphics=GSdx AVX (r5875) | |Graphics=GSdx AVX (r5875) | ||
< | <!-- | ||
* Renderer: Direct3D11 (Hardware) | * Renderer: Direct3D11 (Hardware) | ||
* Custom Resolution: 1920x1080 | * Custom Resolution: 1920x1080 | ||
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** Enable FXAA: ✓ | ** Enable FXAA: ✓ | ||
** Shade Boost: 60/50/50 | ** Shade Boost: 60/50/50 | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 (r5830) | * SPU2-X 2.0.0 (r5830) | ||
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|GPU=Intel HD Graphics 4000 | |GPU=Intel HD Graphics 4000 | ||
|Revision=v1.5.0-dev-2767-g93f1dc280 | |Revision=v1.5.0-dev-2767-g93f1dc280 | ||
< | <!-- | ||
* Speedhacks: (leave anything not listed as Default especially if it's recommended) | * Speedhacks: (leave anything not listed as Default especially if it's recommended) | ||
** EE Cyclerate: -1 | ** EE Cyclerate: -1 | ||
** EE Cycle Skipping: 0 | ** EE Cycle Skipping: 0 | ||
** MTVU (Multi-Threaded microVU1): ON (only use if you have 3+ cores) | ** MTVU (Multi-Threaded microVU1): ON (only use if you have 3+ cores) | ||
--> | |||
|Graphics=GSdx 20181216203205 (MSVC 19.00 SSE2/AVX) 1.1.0 | |Graphics=GSdx 20181216203205 (MSVC 19.00 SSE2/AVX) 1.1.0 | ||
< | <!-- | ||
* GSdx Settings (anything not listed is default or off) | * GSdx Settings (anything not listed is default or off) | ||
** Renderer: Direct3D11 (Hardware) | ** Renderer: Direct3D11 (Hardware) | ||
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* Advanced Settings and Hacks (anything not listed is default or off) | * Advanced Settings and Hacks (anything not listed is default or off) | ||
** Texture Offsets X: 500 Y: 500 | ** Texture Offsets X: 500 Y: 500 | ||
--> | |||
|Sound= | |Sound= | ||
* SPU2-X 2.0.0 | * SPU2-X 2.0.0 | ||
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|IssueLevel=0 | |IssueLevel=0 | ||
|Description=The minimap is misaligned and has artifacts. (In any mode or setting besides workaround) | |Description=The minimap is misaligned and has artifacts. (In any mode or setting besides workaround) | ||
|Workaround= | |Workaround=[https://github.com/PCSX2/pcsx2/issues/4069 This is fixed in Software Mode] in the latest 1.7. If using an older version of PCSX2, go to Config -> Video (GS) -> Plugin Settings -> Advanced Settings and Hacks -> Texture offsets at 500 500 | ||
}} | }} | ||