Shin Megami Tensei: Persona 3 FES: Difference between revisions

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(Added my test configuration. With 5600X and RTX 3080. I also stated I played with mods.)
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|wikipedia        = [https://en.wikipedia.org/wiki/Shin_Megami_Tensei:_Persona_3 Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Shin_Megami_Tensei:_Persona_3 Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/937269-shin-megami-tensei-persona-3-fes Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/937269-shin-megami-tensei-persona-3-fes Link]
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/937269-shin-megami-tensei-persona-3-fes/index.html GameRankings]|88/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/shin-megami-tensei-persona-3-fes Metacritic]|89/100}}
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/937269-shin-megami-tensei-persona-3-fes/index.html GameRankings]|88/100}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/shin-megami-tensei-persona-3-fes Metacritic]|89/100}}
|gameinfo          = Lead a group of high school students with a dangerous extracurricular activity: exploring the mysterious tower Tartarus and fighting the sinister Shadows during the Dark Hour, a frozen span of time imperceptible to all but a select few. However, the end of their quest is no longer the end of the story--witness for the first time the aftermath of the final battle and the students' struggle to find meaning in their new lives.<br />
|gameinfo          = Lead a group of high school students with a dangerous extracurricular activity: exploring the mysterious tower Tartarus and fighting the sinister Shadows during the Dark Hour, a frozen span of time imperceptible to all but a select few. However, the end of their quest is no longer the end of the story--witness for the first time the aftermath of the final battle and the students' struggle to find meaning in their new lives.<br />
Director's Cut of [[Shin Megami Tensei: Persona 3]]
Director's Cut of [[Shin Megami Tensei: Persona 3]]
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|releasedateNTSCU  = April 22, 2008<br />November 28, 2008 <small>(Limited Edition)</small><br />April 10, 2012 <small>(PS2 Classics)</small>
|releasedateNTSCU  = April 22, 2008<br />November 28, 2008 <small>(Limited Edition)</small><br />April 10, 2012 <small>(PS2 Classics)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  = 2
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
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{{TestingFooter}}
{{TestingFooter}}


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{{TestingHeader|OS=Linux}}
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|Status=2
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|CPU=Intel i5-6500 (4) @ 3.600GHz
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|GPU=NVIDIA GeForce GTX 1050 Ti
|Revision=?
|Revision=1.7.2678 Nightly
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|Graphics=OpenGL (Hardware)
|Sound=?
|Sound=SPU2-X 2.0.0
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|Comments=Game runs fine with default settings, setting the texture offset causes weird artifacts to show up when portraits blink.
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