Shin Megami Tensei: Persona 3 FES: Difference between revisions

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|wikipedia        = [https://en.wikipedia.org/wiki/Shin_Megami_Tensei:_Persona_3 Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Shin_Megami_Tensei:_Persona_3 Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/937269-shin-megami-tensei-persona-3-fes Link]
|gamefaqslink      = [https://www.gamefaqs.com/ps2/937269-shin-megami-tensei-persona-3-fes Link]
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/937269-shin-megami-tensei-persona-3-fes/index.html GameRankings]|88/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/shin-megami-tensei-persona-3-fes Metacritic]|89/100}}
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/937269-shin-megami-tensei-persona-3-fes/index.html GameRankings]|88/100}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/shin-megami-tensei-persona-3-fes Metacritic]|89/100}}
|gameinfo          = Lead a group of high school students with a dangerous extracurricular activity: exploring the mysterious tower Tartarus and fighting the sinister Shadows during the Dark Hour, a frozen span of time imperceptible to all but a select few. However, the end of their quest is no longer the end of the story--witness for the first time the aftermath of the final battle and the students' struggle to find meaning in their new lives.<br />
|gameinfo          = Lead a group of high school students with a dangerous extracurricular activity: exploring the mysterious tower Tartarus and fighting the sinister Shadows during the Dark Hour, a frozen span of time imperceptible to all but a select few. However, the end of their quest is no longer the end of the story--witness for the first time the aftermath of the final battle and the students' struggle to find meaning in their new lives.<br />
Director's Cut of [[Shin Megami Tensei: Persona 3]]
Director's Cut of [[Shin Megami Tensei: Persona 3]]
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|releasedateNTSCU  = April 22, 2008<br />November 28, 2008 <small>(Limited Edition)</small><br />April 10, 2012 <small>(PS2 Classics)</small>
|releasedateNTSCU  = April 22, 2008<br />November 28, 2008 <small>(Limited Edition)</small><br />April 10, 2012 <small>(PS2 Classics)</small>
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  = 2
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
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|Comments=Works great, needs Alpha Stencil hack for minor graphical issues when using Direct3D11 Hardware renderer.
|Comments=Works great, needs Alpha Stencil hack for minor graphical issues when using Direct3D11 Hardware renderer.
|Tester={{ForumUser|FlatOut}}
|Tester={{ForumUser|FlatOut}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10
|CPU=Intel(R) Core(TM) i5-3340M CPU @ 2.70GHz
|GPU=Intel HD Graphics 4000
|Revision=v1.5.0-dev-2767-g93f1dc280
<spoiler show="Settings" hide="Hide">
* Speedhacks: (leave anything not listed as Default especially if it's recommended)
** EE Cyclerate: -1
** EE Cycle Skipping: 0
** MTVU (Multi-Threaded microVU1): ON (only use if you have 3+ cores)
</spoiler>
|Graphics=GSdx 20181216203205 (MSVC 19.00 SSE2/AVX) 1.1.0
<spoiler show="Settings" hide="Hide">
* GSdx Settings (anything not listed is default or off)
** Renderer: Direct3D11 (Hardware)
** Adapter: Intel(R) HD Graphics 4000
** Interlacing (F5): Auto
** Texture Filtering: Bilinear (PS2)
** Large Framebuffer: ON
** Internal Resolution: 2x Native (~720p)
** Enable HW Hacks: ON
* Advanced Settings and Hacks (anything not listed is default or off)
** Texture Offsets X: 500 Y: 500
</spoiler>
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.12.1
|Comments=BIOS: USA 1.60, RAM: 8GB DDR3, definitely playable at 720p, MAKE SURE YOUR PLAYING ON THE REVISON LISTED (or above) OR THE INTRO AND ANIMATED CUTSCENES (FMVs) WILL SLOWDOWN!
You can play this game in Widescreen but DON'T use Widescreen Patches just go into the Window Settings or GS Window and change the Aspect Ratio to Widescreen (16:9)
|Tester=Awcomeon15
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 Pro Version 21H1
|CPU=AMD Ryzen 5 5600X
|GPU=NVIDIA GeForce RTX 3080
|Revision=
1.6.0
* MTVU: ✓
|Graphics=
GSdx 1.2.0
* OpenGL (Hardware)
|Sound=
* SPU2-X 2.0.0
* LilyPad 0.12.1
|Comments=BIOS: USA v02.30. Game runs at full speed at 6x Native Internal Resolution and 16x Anisotropic Filtering. I played for about 2 full moons. This game runs great and stable, even when playing with graphics mods.
|Tester=Clone003
}}
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
 
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=NTSC-U
|OS=?
|OS=Manjaro KDE
|CPU=?
|CPU=Intel i5-6500 (4) @ 3.600GHz
|GPU=?
|GPU=NVIDIA GeForce GTX 1050 Ti
|Revision=?
|Revision=1.7.2678 Nightly
|Graphics=?
|Graphics=OpenGL (Hardware)
|Sound=?
|Sound=SPU2-X 2.0.0
|Comments=?
|Comments=Game runs fine with default settings, setting the texture offset causes weird artifacts to show up when portraits blink.
|Tester=?
|Tester=Zerron21
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->
 




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* Also known as '''Persona 3: FES''' (JP, KO)
* Also known as '''Persona 3: FES''' (JP, KO)


==Known Issues==
{{Issue
|IssueName=Misaligned Map
|IsFixed=0
|IssueLevel=0
|Description=The minimap is misaligned and has artifacts. (In any mode or setting besides workaround)
|Workaround=Go to Config -> Video (GS) -> Plugin Settings -> Advanced Settings and Hacks -> Texture offsets at 500 500
}}


==Known Issues==
==Fixed Issues==
{{Issue
{{Issue
|IssueName=Disappearing/flashing text
|IssueName=Disappearing/flashing text
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Disappearing or flashing dialog text.
|Description=Disappearing or flashing dialog text.
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{{Issue
{{Issue
|IssueName=Incorrect 2D transparency
|IssueName=Incorrect 2D transparency
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Incorrect text and S.Link portrait transparency.
|Description=Incorrect text and S.Link portrait transparency.
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|IssueLevel=-1
|IssueLevel=-1
|Description=Portrait animation glitches.
|Description=Portrait animation glitches.
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, and set Texture Filtering to any option except "Bilinear (Forced)".
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, and set Texture Filtering to any option except "Bilinear (Force)".
}}
 
{{Issue
|IssueName=Flashing / strobing windows
|IsFixed=1
|IssueLevel=0
|Description=Second floor of the school where all the windows on the upper walls will flash or strobe as the camera angel is changed.
|Workaround=Go to Config -> Video (GS) -> Plugin Settings, and set mipmapping set to full.
}}
 
{{Issue
|IssueName=Shadows glitches
|IsFixed=1
|IssueLevel=0
|Description=some shadows are flickering, or doesn't presented correctly like protagonist's shadow.
|Workaround=Use the latest 1.5.0 dev builds.
}}
}}


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|IssueLevel=0
|IssueLevel=0
|Description=Various transparency related issues such as battle shadows and flashing environment textures.
|Description=Various transparency related issues such as battle shadows and flashing environment textures.
|Workaround=This is fixed by default for OpenGL Hardware renderer, go to Config > Video(GS) > Plugin Settings, and set Renderer to "OpenGL (Hardware)". For the Direct3D11 renderer go to Config > Video(GS) > Plugin Settings, click "Enable HW Hacks", go to Advanced Settings and Hacks and enable Alpha Stencil to resolve the issue. Or play the game in Software Mode (F9).
|Workaround=Use the latest 1.5.0 dev builds.
}}
 
{{Issue
|IssueName=Broken Undub Patch
|IsFixed=1
|IssueLevel=-1
|Description=Some undub patch versions may cause the game to crash.
|Workaround=Make sure to use the latest version of the patch; 1.01 has been reported as resolving the crash issues.
}}
}}


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