Shin Megami Tensei: Nocturne
Test configuration on Windows:
|PCSX2 version:||r5350 1.0.0|
|Graphics by GSdx:||r5334 0.1.16|
|Sound by SPU2-X:||r5324 2.0.0|
|Pad plugin is LilyPad:||r5282 0.11.0|
|DVD plugin is cdvdGigaherz:||r4488 0.8.0|
|BIOS version:||USA v01.60|
Comments: The game can be run at full speed without speed hacks. If you can't, it means your pc is not fast enough. In this case, try using speed hacks, but keep in mind that speed hacks can break the game.
Also, note that there is some minor graphical problem such as the shadows of the characters. Problems with shadows can be fixed by turning on Alpha hack in GSdx plugin and turning off all CRC hacks by adding the line "CrcHacksExclusions=all" to inis/GSdx.ini file. This, however, will make NPCs, some objects and shadows cast by object visible through walls, so it's either one or the other. Software Mode runs without either of problems.
As of r5819, the shadow has been removed from the main character in Hardware rendering mode. Switch to software mode to display the shadow on the main character again.
Turning on interlacing in GSdx plugin will remove screen flicker. Blend bff seems to look the best and auto setting will also default to this mode.
Unfortunately for benchmarking, the most performance-intensive part of the game is its true final boss 'Lucifer'; moves such as 'Focus' seem to have a similar effect on performance too.
|Graphics by ZZogl:||untested|
|Sound by SPU2-X:||untested|
|CPU:||Intel Pentium Dual-Core E5400 @ 2,7 GHz|
|GPU:||NVIDIA GTS 450|
Comments: With activated Speed Hacks it runs 99% of the time smoothly. I used the Pal Version of the Game, so this works too. If you can run the game with or without speed hacks, and your pc is slower than mine, please change the pc specs in this section.