Shin Megami Tensei: Nocturne: Difference between revisions
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RedDevilus (talk | contribs) (Fixed Issues) |
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<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | <!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | |||
|IssueName=Blur around some objects when upscaling | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=In Hardware mode when using upscaling resolution some objects have blur around them. | |||
|Workaround=Go to Config > Video (GS) > Plugin Settings, enable Hardware hacks and choose '''disable depth emulation''' | |||
Note: this will cause to "Shadows overlapping" even if you set set '''Renderer''' to "'''OpenGL (Hardware)'''" | |||
}} | |||
==Fixed Issues== | |||
{{Issue | {{Issue | ||
|IssueName=Glitchy character shadows | |IssueName=Glitchy character shadows | ||
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|Description=During the opening with the woman's voice the white effect is not emulated properly. | |Description=During the opening with the woman's voice the white effect is not emulated properly. | ||
|Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)" and set Blending Unit Accuracy to at least "High". | |Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)" and set Blending Unit Accuracy to at least "High". | ||
}} | }}{{Issue | ||
{{Issue | |||
|IssueName=Game Blurry | |IssueName=Game Blurry | ||
|IsFixed=1 | |IsFixed=1 | ||
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|Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)". | |Workaround=Go to Config > Video (GS) > Plugin Settings, set Renderer to "OpenGL (Hardware)". | ||
}} | }} | ||
{{Issue | {{Issue | ||
|IssueName=Flickering pool in save room | |IssueName=Flickering pool in save room | ||
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|Workaround=Go to Config > Video (GS) > Plugin Settings. First change your renderer to OpenGL (Hardware), and then uncheck Allow 8-Bit Textures. Make sure Enable HW Hacks is checked, then click Advanced Settings and Hacks--change Trilinear Filtering to Trilinear (Ultra/Slow). | |Workaround=Go to Config > Video (GS) > Plugin Settings. First change your renderer to OpenGL (Hardware), and then uncheck Allow 8-Bit Textures. Make sure Enable HW Hacks is checked, then click Advanced Settings and Hacks--change Trilinear Filtering to Trilinear (Ultra/Slow). | ||
}} | }} | ||
==The gallery== | ==The gallery== | ||
<gallery> | <gallery> |