Shin Megami Tensei: Nocturne: Difference between revisions
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<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | <!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) --> | ||
{{TestingHeader|OS=Windows}} | {{TestingHeader|OS=Windows}} | ||
{{TestingEntry | {{TestingEntry | ||
|Status=? | |Status=2 | ||
|Region=? | |Region=NTSC-U(?) | ||
|OS=? | |||
|CPU=AMD Athlon II x2 245 OC 3.55ghz | |||
|GPU=NVIDIA 9600GT | |||
|Revision=r1888 | |||
|Graphics=GSdx r2693 | |||
|Sound= | |||
* SPU2-X r2693 1.4.0 | |||
* LilyPad r1853 0.1.0 | |||
|Comments=The game can be run at full speed without speed hacks. There is some minor graphical problem such as the shadows of the characters, but it cannot be fixed by changing setting | |||
|Tester=CKL | |||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U(?) | |||
|OS=? | |OS=? | ||
|CPU= | |CPU=? | ||
|GPU= | |GPU=? | ||
|Revision=r5350 1.0.0 | |Revision=r5350 1.0.0 | ||
|Graphics=GSdx r5334 0.1.16 | |Graphics=GSdx r5334 0.1.16 | ||
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* SPU2-X r5324 2.0.0 | * SPU2-X r5324 2.0.0 | ||
* LilyPad r5282 0.11.0 | * LilyPad r5282 0.11.0 | ||
|Comments=BIOS: USA v01.60, | |Comments=BIOS: USA v01.60, Turning on interlacing in GSdx plugin will remove screen flicker. Blend bff seems to look the best and auto setting will also default to this mode. | ||
|Tester=Nameless One | |||
Turning on interlacing in GSdx plugin will remove screen flicker. Blend bff seems to look the best and auto setting will also default to this mode | |||
|Tester= | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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<!-- Remove comment signs and add issues here --> | <!-- Remove comment signs and add issues here --> | ||
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | <!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Glitch with shadows of the characters | ||
|IsFixed= | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=0 | ||
|Description= | |Description=Glitch with shadows of the characters | ||
|Workaround= | |Workaround=Problems with shadows can be fixed by turning on Alpha hack in GSdx plugin and turning off all CRC hacks by adding the line "CrcHacksExclusions=all" to inis/GSdx.ini file. This, however, will make NPCs, some objects and shadows cast by object visible through walls, so it's either one or the other. Software Mode runs without either of problems. | ||
*As of r5819, the shadow has been removed from the main character in Hardware rendering mode. Switch to software mode to display the shadow on the main character again. | |||
}} | }} | ||