Shin Megami Tensei: Nocturne: Difference between revisions
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<!-- NTSC-J props --> | <!-- NTSC-J props --> | ||
|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPM-65242<br />SLPM-65241 <small>(Deluxe Box)</small><br />SLPM-65259 <small>(Tsutaya original version)</small><br /> | |serialsNTSCJ = SLPM-65242<br />SLPM-65241 <small>(Deluxe Box)</small><br />SLPM-65259 <small>(Tsutaya original version)</small><br />SLKA-25076 <small>(Korea)</small><br />SLPM-65462 <small>(SMT: Nocturne Maniax)</small><br />SLKA-25160 <small>(Korea, SMT: Nocturne Maniax)</small><br />SLPM-74205 <small>(PlayStation 2 the Best)</small><br />SLPM-66681 <small>(Maniax Chronicle Edition)</small><br />SCAJ-20015 | ||
|CRCsNTSCJ = | |CRCsNTSCJ = | ||
|releasedateNTSCJ = February 20, 2003<br />January 29, 2004 <small>(SMT: Nocturne Maniax)</small><br />August 5, 2004 <small>(PlayStation 2 the Best)</small> | |releasedateNTSCJ = February 20, 2003<br />August 28, 2003 <small>(Korea)</small><br />January 29, 2004 <small>(SMT: Nocturne Maniax)</small><br />July 15, 2004 <small>(Korea, SMT: Nocturne Maniax)</small><br />August 5, 2004 <small>(PlayStation 2 the Best)</small><br />October 23, 2008 <small>(Maniax Chronicle Edition)</small> | ||
|statusNTSCJ = 2 | |statusNTSCJ = 2 | ||
|linuxstatusNTSCJ = | |linuxstatusNTSCJ = | ||
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<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | <!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | |||
|IssueName=Blur around some objects when upscaling | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=In Hardware mode when using upscaling resolution some objects have blur around them. | |||
|Workaround=Go to Config > Video (GS) > Plugin Settings, enable Hardware hacks and choose '''disable depth emulation''' | |||
Note: this will cause to "Shadows overlapping" even if you set set '''Renderer''' to "'''OpenGL (Hardware)'''" | |||
}} | |||
{{Issue | |||
|IssueName=Game Blurry | |||
|IsFixed=0 | |||
|IssueLevel=-1 | |||
|Description=The game looks like a blur filter was applied. This is a multi-leveled issue, but is resolvable. The game itself uses post-process effects which accumulate 3 frames worth of information on screen, which is quite visually messy. On top of this, improper de-interlacing can cause every other frame to be a ghost of the two adjacent ones. | |||
|Workaround=To fix deinterlacing go to Config > Video (GS) > Plugin Settings, and set Interlacing (F5) to 'Bob tff'. The post-process blur can be completely removed by apply the following patch: | |||
<spoiler show="Show patch" hide="Hide patch"> | |||
<pre> | |||
E8FCF8EC.pnach | |||
gametitle= Shin Megami Tensei - Nocturne [SLUS 20911] (U) [E8FCF8EC] | |||
// Skip drawing of accumulation framebuffer (avoids 3-frame ghosting, slightly darkens 3D scenes) | |||
patch=0,EE,0012AC08,word,03E00008 | |||
// Remove Motion Blur | |||
patch=1,EE,202FC0E4,word,00000000 // 00000001 | |||
</pre> | |||
</spoiler> | |||
}} | |||
==Fixed Issues== | |||
{{Issue | {{Issue | ||
|IssueName=Glitchy character shadows | |IssueName=Glitchy character shadows | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=Characters shadows are either glitched or missing. | |Description=Characters shadows are either glitched or missing. | ||
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{{Issue | {{Issue | ||
|IssueName=Inaccurate effects during the opening | |IssueName=Inaccurate effects during the opening | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=During the opening with the woman's voice the white effect is not emulated properly. | |Description=During the opening with the woman's voice the white effect is not emulated properly. | ||
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{{Issue | {{Issue | ||
|IssueName= | |IssueName=Flickering pool in save room | ||
|IsFixed= | |IsFixed=1 | ||
|IssueLevel=0 | |IssueLevel=0 | ||
|Description=The | |Description=The pool of water underneath the maiden in the save room flickers. | ||
|Workaround=Go to Config > Video (GS) > Plugin Settings | |Workaround=Go to Config > Video (GS) > Plugin Settings. First change your renderer to OpenGL (Hardware), and then uncheck Allow 8-Bit Textures. Make sure Enable HW Hacks is checked, then click Advanced Settings and Hacks--change Trilinear Filtering to Trilinear (Ultra/Slow). | ||
}} | }} | ||
==The gallery== | ==The gallery== |