Shin Megami Tensei: Digital Devil Saga 2: Difference between revisions

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|linuxstatusNTSCJ  =
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|macstatusNTSCJ    =
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<!-- Windows specs -->
|pcsx2ver          = 0.9.8
|gsname            = Gsdx
|gsver            = r4600 sse4
|soundname        = spu2x
|soundver          = r4600
|padname          = lilypad
|padver            = r4600
|dvdplugname      = linuz iso CDVD
|dvdplugver        = 0.9.0
|biosver          = 70012 V12 USA
|hacks            = EE Recompiler, IOP Recompiler, EE Round mode chop zero, EE clamping mode none,VU 0-1 microVU, Round Mode normal. Clamping none, EE cyclerate 2, VU Cycle Stealing 2, INTC On, Wait Loop On, mVU flag on
|fpsinfo          = 60
|comment          = Plays at 2x resolution fine with some slowdowns in battles. Sounds is good but glitchy in battle. Videos and cutscenes almost ok, occasionally the sound is heard before the characters move the mouth. At 3x res is playable but has more slowdowns 60 fps, 30-40 in intensive situations).
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|linuxpcsx2ver    =
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|linuxgsver        =
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|linuxsoundver    =
|linuxpadname      =
|linuxpadver      =
|linuxdvdplugname  =
|linuxdvdplugver  =
|linuxbiosver      =
|linuxhacks        =
|linuxfpsinfo      =
|linuxcomment      =
<!-- Minimal PC specs -->
|cputype          = Core i5 480m
|gputype          = Geforce 540m
|pccomment        = Tested on core i5 480m (2,67 ghz), geforce 540m 2gb, 4gb RAM
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|Status=?
|Region=?
|OS=?
|CPU=Core i5 480m
|GPU=Geforce 540m
|Revision=0.9.8
|Graphics=Gsdx r4600 sse4
|Sound=
* spu2x r4600
* lilypad r4600
|Comments=BIOS: 70012 V12 USA, HACKS: EE Recompiler, IOP Recompiler, EE Round mode chop zero, EE clamping mode none,VU 0-1 microVU, Round Mode normal. Clamping none, EE cyclerate 2, VU Cycle Stealing 2, INTC On, Wait Loop On, mVU flag on, Plays at 2x resolution fine with some slowdowns in battles. Sounds is good but glitchy in battle. Videos and cutscenes almost ok, occasionally the sound is heard before the characters move the mouth. At 3x res is playable but has more slowdowns 60 fps, 30-40 in intensive situations). , Tested on core i5 480m (2,67 ghz), geforce 540m 2gb, 4gb RAM
|Tester=?
}}
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|Comments=?
|Tester=?
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Revision as of 06:11, 14 August 2014

Shin Megami Tensei: Digital Devil Saga 2
Region NTSC-U:
Release date: 3 October 2005
CRCs: D382C164
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region PAL:
Release date: 16 February 2007
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Release date: 27 January 2005
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Atlus
Genre: RPG
Wikipedia: http://en.wikipedia.org/wiki/Shin_Megami_Tensei:_Digital_Devil_Saga_2


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
? ?
  • Core i5 480m
  • Geforce 540m
0.9.8 Gsdx r4600 sse4
  • spu2x r4600
  • lilypad r4600
BIOS: 70012 V12 USA, HACKS: EE Recompiler, IOP Recompiler, EE Round mode chop zero, EE clamping mode none,VU 0-1 microVU, Round Mode normal. Clamping none, EE cyclerate 2, VU Cycle Stealing 2, INTC On, Wait Loop On, mVU flag on, Plays at 2x resolution fine with some slowdowns in battles. Sounds is good but glitchy in battle. Videos and cutscenes almost ok, occasionally the sound is heard before the characters move the mouth. At 3x res is playable but has more slowdowns 60 fps, 30-40 in intensive situations). , Tested on core i5 480m (2,67 ghz), geforce 540m 2gb, 4gb RAM ?