Shin Megami Tensei: Digital Devil Saga 2: Difference between revisions

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|CRCsNTSCU        = D382C164
|CRCsNTSCU        = D382C164
|releasedateNTSCU  = 3 October 2005
|releasedateNTSCU  = 3 October 2005
|statusNTSCU      = Playable
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
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{{TestingEntry
{{TestingEntry
|Status=2
|Status=2
|Region=NTSC-U(?)
|Region=NTSC-U
|OS=Windows 4gb RAM
|OS=Windows 4gb RAM
|CPU=Core i5 480m (2,67 ghz)
|CPU=Core i5 480m (2,67 ghz)

Revision as of 18:15, 12 October 2014

Shin Megami Tensei: Digital Devil Saga 2
Region NTSC-U:
Release date: 3 October 2005
CRCs: D382C164
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Release date: 16 February 2007
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Release date: 27 January 2005
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Atlus
Genre: RPG
Wikipedia: Link
Game review links: Metacritic
Game review score: 82/100


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows 4gb RAM
  • Core i5 480m (2,67 ghz)
  • Geforce 540m (2 GB)
0.9.8 Gsdx r4600 sse4
  • spu2x r4600
  • lilypad r4600
BIOS: 70012 V12 USA, HACKS: EE Round mode chop zero, EE clamping mode none,VU 0-1 microVU, Round Mode normal. EE cyclerate 2, VU Cycle Stealing 2, INTC On, Wait Loop On, mVU flag on, Plays at 2x resolution fine with some slowdowns in battles. Sounds is good but glitchy in battle. Videos and cutscenes almost ok, occasionally the sound is heard before the characters move the mouth. At 3x res is playable but has more slowdowns 60 fps, 30-40 in intensive situations). Madpiercing