Shin Megami Tensei: Digital Devil Saga: Difference between revisions
Shin Megami Tensei: Digital Devil Saga (view source)
Revision as of 13:36, 21 November 2016
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|Tester=DoctorMuerte | |Tester=DoctorMuerte | ||
}} | }} | ||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 7 | |||
|CPU=Intel Core i5-6500 @ 3.20 GHz | |||
|GPU=NVIDIA GeForce GTX 750 Ti | |||
|Revision=1.5.0 dev 1183 | |||
|Graphics=Gsdx 1.1.0 | |||
*Mode: HW OpenGL | |||
|Sound=*SPU2-X 2.0.0 | |||
*LilyPad 0.11.0 | |||
|Comments=Fully playable from beginning to end at 3x native resolution with no slowdown. The shadow glitch is fixed in the OpenGL renderer. Has minor visual glitches when rendered above native resolution like random lines through HUD elements and geometry. | |||
|Tester=Vibhor}} | |||
{{TestingFooter}} | {{TestingFooter}} | ||