Shin Megami Tensei: Digital Devil Saga: Difference between revisions

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|publisher        = [[Atlus]] (JP, US, KO), [[Ghostlight]] (EU, AU), [[Sony|SCEA]] (US)
|publisher        = [[Atlus]] (JP, US, KO), [[Ghostlight]] (EU, AU), [[Sony|SCEA]] (US)
|genre            = RPG
|genre            = RPG
|gameinfo          = Shin Megami Tensei: Digital Devil Saga follows Serf and his four companions as they set out for Nirvana, a land that can only be reached by the champions of Junkyard. A mysterious object awakens demonic powers within the group, allowing each member to transform into a deadly beast. As one of these characters, you can devour your enemies and absorb their powers and special abilities. Defeat opposing tribes by protecting yourself from enemy attacks, deflecting their blows, and performing linked attacks.<br />
|gameinfo          = ''Shin Megami Tensei: Digital Devil Saga'' follows Serf and his four companions as they set out for Nirvana, a land that can only be reached by the champions of Junkyard. A mysterious object awakens demonic powers within the group, allowing each member to transform into a deadly beast. As one of these characters, you can devour your enemies and absorb their powers and special abilities. Defeat opposing tribes by protecting yourself from enemy attacks, deflecting their blows, and performing linked attacks.<br />
Shin Megami Tensei: Digital Devil Saga is a turn-based RPG in which the player controls a group of warriors known as the Embryon and attempts to take control of the Junkyard. Little is known as to why they fight and where they came from. All that is known however is that the one tribe to defeat all the others will earn the right to ascend to Nirvana. It is the first part in a two-part narrative, which is completed in its direct sequel, Digital Devil Saga 2.
''Shin Megami Tensei: Digital Devil Saga'' is a turn-based RPG in which the player controls a group of warriors known as the Embryon and attempts to take control of the Junkyard. Little is known as to why they fight and where they came from. All that is known however is that the one tribe to defeat all the others will earn the right to ascend to Nirvana. It is the first part in a two-part narrative, which is completed in its direct sequel, [[Shin Megami Tensei: Digital Devil Saga 2]].
|wikipedia        = [http://en.wikipedia.org/wiki/Shin_Megami_Tensei:_Digital_Devil_Saga Link]
|wikipedia        = [https://en.wikipedia.org/wiki/Shin_Megami_Tensei:_Digital_Devil_Saga Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/920605-shin-megami-tensei-digital-devil-saga Link]
|gamefaqslink      = [https://gamefaqs.gamespot.com/ps2/920605-shin-megami-tensei-digital-devil-saga Link]
|reviewlinks      = {{ReviewLink|[http://www.ign.com/articles/2005/04/05/shin-megami-tensei-digital-devil-saga? IGN]|7.8/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/shin-megami-tensei-digital-devil-saga Metacritic]|78/100}}
|reviewlinks      = {{ReviewLink|[http://www.ign.com/articles/2005/04/05/shin-megami-tensei-digital-devil-saga? IGN]|7.8/10}}, {{ReviewLink|[https://www.metacritic.com/game/playstation-2/shin-megami-tensei-digital-devil-saga Metacritic]|78/100}}
|widescreenpatch  = 1
|widescreenpatch  = 1
|au_rating        = M
|au_rating        = M
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|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  = 2
|linuxstatusNTSCU  = 2
|macstatusNTSCU    =
|macstatusNTSCU    = 2
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
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|Comments=Walls render correctly in HW mode with this release.  As with Windows, battle speed improved by disabling MTVU.
|Comments=Walls render correctly in HW mode with this release.  As with Windows, battle speed improved by disabling MTVU.
|Tester=Mazian
|Tester=Mazian
}}
{{TestingFooter}}
{{TestingHeader|OS=Mac}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=MacOS 11.4
|CPU= 8 core M1
|GPU=M1
|Revision=Macos nightly as of 2022-02-12
|Graphics=Metal
|Sound=Cubeb
|Comments=Minor visual glitches if resolution is more than native, but still playable.
|Tester=Erin98
}}
}}


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==Known Issues==
==Known Issues==
{{Issue
|IssueName= Blur around some objects when upscaling
|IsFixed=0
|IssueLevel=0
|Description= In Hardware mode when using upscaling resolution some objects have blur around them.
|Workaround=Go to Config > Video (GS) > Plugin Settings, enable Hardware hacks and choose '''disable depth emulation'''
Note: this will cause to "Shadows overlapping" even if you set set '''Renderer''' to "'''OpenGL (Hardware)'''"
}}
==Fixed Issues==
{{Issue
{{Issue
|IssueName=Shadows overlapping  
|IssueName=Shadows overlapping  
|IsFixed=0
|IsFixed=1
|IssueLevel=0
|IssueLevel=0
|Description=Some shadows overlap with the character's feet.
|Description=Some shadows overlap with the character's feet.
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set '''Renderer''' to "'''OpenGL (Hardware)'''". Alternatively switch to Software mode by setting Renderer to any of the "(Software)" options.
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set '''Renderer''' to "'''OpenGL (Hardware)'''". Alternatively switch to Software mode by setting Renderer to any of the "(Software)" options.
}}
}}
 
{{Issue
 
|IssueName=Lack of information In the mini map
|IsFixed=1
|IssueLevel=0
|Description=The symbol of doors doesn't appear In the mini map.
|Workaround=Go to Config > Video (GS) > Plugin Settings,set "DATE Accuracy" to "Full (slow)". Or switch to Software mode by setting Renderer to any of the "(Software)" options.
}}
==The gallery==
==The gallery==
<gallery>
<gallery>
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