Shadow of the Colossus: Difference between revisions

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|Comments=BIOS: USA v2.20, HACKS: Aggressive-CRC, Half-pixel Offset, DX11, EE Cycles=2, VU Cycles=2, MTVU=DISABLE, Rest as default. Because of not very good CPU & GPU  (Notebook), I've had to use some VU & EE improvements.  
|Comments=BIOS: USA v2.20, HACKS: Aggressive-CRC, Half-pixel Offset, DX11, EE Cycles=2, VU Cycles=2, MTVU=DISABLE, Rest as default. Because of not very good CPU & GPU  (Notebook), I've had to use some VU & EE improvements.  
|Tester=ZiZU4851
|Tester=ZiZU4851
}}
{{TestingEntry
|Status=2
|Region=NTSC
|OS=Windows 8.1
|CPU=Intel Core i5-3330 @3.00 GHz
|GPU=Radeon R9 270x 2GB
|Revision=1.2.1
|Graphics=*GSdx 0.1.16 SSE41
*Mode: HW DX11
|Sound=
* SPU2-X r5830 2.0.0
* Lilypad r5878 0.11.0
|Comments= BIOS USA 2.20, EE=3, VU=0, MTVU OFF, Round Mode to Nearest and Clamping Mode to None on both EE/IOP and VUs. HW Hacks: Alpha, Half-Pixel Offset, Sprite, Aggressive-CRC and Alpha Stencil. Native Resolution 3x, Texture Filtering and Allow 8-bit. Game runs perfectly fine.
|Tester=LeTeTeuX
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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