Shadow of the Colossus: Difference between revisions
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This setting has had it's name changed from VU CYCLE STEALING to EE CYCLE SKIPPING. Readers might find this out of date information confusing.
(Add Linux test results) |
Minorupdate (talk | contribs) m (This setting has had it's name changed from VU CYCLE STEALING to EE CYCLE SKIPPING. Readers might find this out of date information confusing.) |
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<!-- PAL props --> | <!-- PAL props --> | ||
|PAL = 1 | |PAL = 1 | ||
|serialsPAL = SCES-53326 | |serialsPAL = SCES-53326<br />SCED-53962 <small>(Demo)</small> | ||
|CRCsPAL = 0F0C4A9C | |CRCsPAL = 0F0C4A9C | ||
|releasedatePAL = February 16, 2006 <small>(Australia)</small><br />February 17, 2006 | |releasedatePAL = February 16, 2006 <small>(Australia)</small><br />February 17, 2006 | ||
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* Allow 8 bits textures: Yes | * Allow 8 bits textures: Yes | ||
* Blending Accuracy: Medium | * Blending Accuracy: Medium | ||
* Half-pixel Offset: Normal (Vertex) | |||
</spoiler> | </spoiler> | ||
|Sound= | |Sound= | ||
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|IssueLevel=2 | |IssueLevel=2 | ||
|Description=Game runs very slowly. | |Description=Game runs very slowly. | ||
|Workaround=Go to Config > Emulation Settings > Speedhacks, and increase the | |Workaround=Go to Config > Emulation Settings > Speedhacks, and increase the EE Cycle Skipping until it runs smoothly. Note: Using EE Cycle Skipping can cause certain textures to become translucent, specially when viewed from a distance. | ||
* '''Workaround:''' Go to Config > Emulation Settings > Game Fixes, and enable OPH Flag Hack. This should lead to a noticeable boost in performance in some areas. | * '''Workaround:''' Go to Config > Emulation Settings > Game Fixes, and enable OPH Flag Hack. This should lead to a noticeable boost in performance in some areas. | ||
}} | }} |