Shadow of the Colossus: Difference between revisions

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Add Linux test results
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(Add Linux test results)
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|na_rating_text    = Blood, Fantasy Violence
|na_rating_text    = Blood, Fantasy Violence
<!-- Language props -->
<!-- Language props -->
|chinese           = SCAJ-20146
|simplified chinese = SCAJ-20146
|italian          = SCES-53326
|italian          = SCES-53326
|spanish          = SCES-53326
|spanish          = SCES-53326
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|releasedatePAL    = February 16, 2006 <small>(Australia)</small><br />February 17, 2006
|releasedatePAL    = February 16, 2006 <small>(Australia)</small><br />February 17, 2006
|statusPAL        = 2
|statusPAL        = 2
|linuxstatusPAL    =  
|linuxstatusPAL    = 2
|macstatusPAL      =  
|macstatusPAL      =  
<!-- NTSC-J props -->
<!-- NTSC-J props -->
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|Comments=Frame Limiter: Enabled. Frame Rate: 60 FPS constant.
|Comments=Frame Limiter: Enabled. Frame Rate: 60 FPS constant.
|Tester=yorotiba
|Tester=yorotiba
}}
{{TestingEntry
|Status=1
|Region=NTSC-U
|OS=Win10
|CPU=AMD Ryzen 5 3600 stock
|GPU=AMD RX 5700
|Revision=1.7.0-20200628204837
|Graphics=GSdx 20200628204837
|Sound=spu2-x-r5875
|Comments= Hardware renderer is still borked and can't display most of the visual effects. Very questionable performance (end cutscene), can't run EE 130% without massive slowdowns. And 130% EE breaks physics.
|Tester=StalkerstalkerAMD
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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* Progressive scan enabled in the in-game settings. BIOS used: USA v1.6
* Progressive scan enabled in the in-game settings. BIOS used: USA v1.6
|Tester=Stogas
|Tester=Stogas
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Debian 10
|CPU=Intel Core i5-4570 CPU @ 3.20 GHz
|GPU=NVIDIA GeForce GTX 760 2 GB
|Revision=1.6.0
<spoiler show="Settings" hide="Hide">
* Enable fast DVD: Yes
* MTVU: Yes
* EE Cycle Skipping: 1
</spoiler>
|Graphics=GSdx 1.2.0 AVX2
<spoiler show="Settings" hide="Hide">
* Renderer: OpenGL Hardware
* Internal Resolution: 3x
* Anisotropic Filtering: 16x
* Allow 8 bits textures: Yes
* Blending Accuracy: Medium
</spoiler>
|Sound=
* SPU2-X 2.0.0
* OnePAD 0 2.0.0
|Comments=Runs mostly at full speed but can go as low as 50% at times. Enabling progressive scan and disabling widescreen mode from the in-game settings both improve performance.
|Tester=Ratchet66
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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* Also known as '''Wang Da Yu Ju Xiang''' (AS), '''Wander to Kyozou''' (JP, KO)
* Also known as '''Wang Da Yu Ju Xiang''' (AS), '''Wander to Kyozou''' (JP, KO)
* Shadow of the Colossus is one of PCSX2's most popular games, but it is one of the most complicated to emulate due to the fact that the original PlayStation 2 release pushed the limits of the console and often suffered from frame-rate losses. This game is very CPU intensive, even for PCSX2.
* Shadow of the Colossus is one of PCSX2's most popular games, but it is one of the most complicated to emulate due to the fact that the original PlayStation 2 release pushed the limits of the console and often suffered from frame-rate losses. This game is very CPU intensive, even for PCSX2.
* The game has a built in 16:9 widescreen mode that results in a larger portion of the world being visible. Switching to the widescreen mode has a small impact on performance.




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