Shadow of the Colossus: Difference between revisions
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|Comments=Runs well with some slowdown, no glitches, 80-90% speed | |Comments=Runs well with some slowdown, no glitches, 80-90% speed | ||
|Tester=chainfire | |Tester=chainfire | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Ubuntu 19.04 Kernel 5.0.0 | |||
|CPU=Intel Core i5-2500K @ 4.1 GHz | |||
|GPU=AMD Radeon R9 280X | |||
|Revision=1.5.0-0 | |||
<spoiler show="Settings" hide="Hide"> | |||
* '''Speedhacks:''' | |||
** EE Cyclerate: 0 | |||
** EE Cycle Skipping: 1 | |||
** MTVU: ✓ | |||
</spoiler> | |||
|Graphics=GSdx 1.1.0 SSE4.1/AVX | |||
<spoiler show="Settings" hide="Hide"> | |||
* Renderer: OpenGL (Hardware) | |||
* Texture Filtering: Bilinear (PS2) | |||
* '''Hardware Mode Settings:''' | |||
** Allow 8 bits textures ✓ | |||
** Large Framebuffer ✓ | |||
** Accurate Date ✓ | |||
** Enable User Hacks ✓ | |||
** Internal Resolution: 3x Native | |||
** Anisotropic Filtering: 8x | |||
** Blending Unit Accuracy: Basic | |||
** Automatic CRC level: Aggressive | |||
* '''Advanced Settings:''' | |||
** Fast Texture Invalidation ✓ | |||
** Half-pixel Offset: Special (Texture) | |||
</spoiler> | |||
|Sound= | |||
* SPU2-X r5830 2.0.0 | |||
* Lilypad r5878 0.11.0 | |||
|Sound= | |||
* SPU2-X 2.0.0 | |||
* OnePAD 0 1.3.0 | |||
|Comments= | |||
* Runs at 100% most of the time at native res 3x.<br> | |||
* Goes down to 80% in constrained spaces sometimes (on colossi, inside the temple), sometimes has fps dips just as the PS2 did.<br> | |||
* Increasing or decreasing EE Cyclerate from 0 makes emulation slow down<br> | |||
* Increasing EE Cycle Skipping to more than 1 results in choppier, lower fps rendering. Increasing to 1 yields 100% speed in most areas, as opposed to 70% at 0.<br> | |||
* Progressive scan enabled in the in-game settings. BIOS used: USA v1.6 | |||
|Tester=Stogas | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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|IssueLevel=2 | |IssueLevel=2 | ||
|Description=Game runs very slowly. | |Description=Game runs very slowly. | ||
|Workaround=Go to Config > Emulation Settings > Speedhacks, and increase the VU Cycle Stealing until it runs smoothly. Note: Using VU Cycle Stealing can cause certain textures to become translucent, | |Workaround=Go to Config > Emulation Settings > Speedhacks, and increase the VU Cycle Stealing until it runs smoothly. Note: Using VU Cycle Stealing can cause certain textures to become translucent, specially when viewed from a distance. | ||
* '''Workaround:''' Go to Config > Emulation Settings > Game Fixes, and enable OPH Flag Hack. This should lead to a noticeable boost in performance in some areas. | |||
}} | }} | ||
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|IssueLevel=1 | |IssueLevel=1 | ||
|Description=The bloom lighting is too bright, making it difficult to see much of the screen when out in sunny locations. | |Description=The bloom lighting is too bright, making it difficult to see much of the screen when out in sunny locations. | ||
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set | |Workaround=Go to Config > Video (GS) > Plugin Settings, use the OpenGL Hardware Renderer and set "Accurate Date" to "Fast" and "Accurate Blending" to "Medium". Alternatively set Renderer to any of the "(Software)" options. | ||
* '''Workaround:''' Go to Config > Video (GS) > Plugin Settings, and set CRC Hack Level to "Aggressive" (Note: this disables the bloom effect completely). | |||
}} | }} | ||
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}} | }} | ||
{{Issue | |||
|IssueName=Dark border at bottom right of screen | |||
|IsFixed=0 | |||
|IssueLevel=0 | |||
|Description=A dark grey/black texture appears along the bottom and right edges of the screen when upscaling. | |||
|Workaround=Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Advanced Settings and Hacks, and set "Half-Pixel Offset" to Normal (Vertex). | |||
}} | |||
==Fixed Issues== | ==Fixed Issues== |