Shadow of the Colossus: Difference between revisions

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|Comments=Runs well with some slowdown, no glitches, 80-90% speed
|Comments=Runs well with some slowdown, no glitches, 80-90% speed
|Tester=chainfire
|Tester=chainfire
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Ubuntu 19.04 Kernel 5.0.0
|CPU=Intel Core i5-2500K @ 4.1 GHz
|GPU=AMD Radeon R9 280X
|Revision=1.5.0-0
<spoiler show="Settings" hide="Hide">
* '''Speedhacks:'''
** EE Cyclerate: 0
** EE Cycle Skipping: 1
** MTVU: ✓
</spoiler>
|Graphics=GSdx 1.1.0 SSE4.1/AVX
<spoiler show="Settings" hide="Hide">
* Renderer: OpenGL (Hardware)
* Texture Filtering: Bilinear (PS2)
* '''Hardware Mode Settings:'''
** Allow 8 bits textures ✓
** Large Framebuffer ✓
** Accurate Date ✓
** Enable User Hacks ✓
** Internal Resolution: 3x Native
** Anisotropic Filtering: 8x
** Blending Unit Accuracy: Basic
** Automatic CRC level: Aggressive
* '''Advanced Settings:'''
** Fast Texture Invalidation ✓
** Half-pixel Offset: Special (Texture)
</spoiler>
|Sound=
* SPU2-X r5830 2.0.0
* Lilypad r5878 0.11.0
|Sound=
* SPU2-X 2.0.0
* OnePAD 0 1.3.0
|Comments=
* Runs at 100% most of the time at native res 3x.<br>
* Goes down to 80% in constrained spaces sometimes (on colossi, inside the temple), sometimes has fps dips just as the PS2 did.<br>
* Increasing or decreasing EE Cyclerate from 0 makes emulation slow down<br>
* Increasing EE Cycle Skipping to more than 1 results in choppier, lower fps rendering. Increasing to 1 yields 100% speed in most areas, as opposed to 70% at 0.<br>
* Progressive scan enabled in the in-game settings. BIOS used: USA v1.6
|Tester=Stogas
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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|IssueLevel=2
|IssueLevel=2
|Description=Game runs very slowly.
|Description=Game runs very slowly.
|Workaround=Go to Config > Emulation Settings > Speedhacks, and increase the VU Cycle Stealing until it runs smoothly. Note: Using VU Cycle Stealing can cause certain textures to become translucent, especially when viewed from a distance.
|Workaround=Go to Config > Emulation Settings > Speedhacks, and increase the VU Cycle Stealing until it runs smoothly. Note: Using VU Cycle Stealing can cause certain textures to become translucent, specially when viewed from a distance.
* '''Workaround:''' Go to Config > Emulation Settings > Game Fixes, and enable OPH Flag Hack. This should lead to a noticeable boost in performance in some areas.  
}}
}}


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|IssueLevel=1
|IssueLevel=1
|Description=The bloom lighting is too bright, making it difficult to see much of the screen when out in sunny locations.
|Description=The bloom lighting is too bright, making it difficult to see much of the screen when out in sunny locations.
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set CRC Hack Level to "Aggressive". Alternatively set Renderer to any of the "(Software)" options.
|Workaround=Go to Config > Video (GS) > Plugin Settings, use the OpenGL Hardware Renderer and set "Accurate Date" to "Fast" and "Accurate Blending" to "Medium". Alternatively set Renderer to any of the "(Software)" options.
* '''Workaround:''' Go to Config > Video (GS) > Plugin Settings, and set CRC Hack Level to "Aggressive" (Note: this disables the bloom effect completely).  
}}
}}


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}}
}}


{{Issue
|IssueName=Dark border at bottom right of screen
|IsFixed=0
|IssueLevel=0
|Description=A dark grey/black texture appears along the bottom and right edges of the screen when upscaling.
|Workaround=Go to Config > Video (GS) > Plugin Settings, click "Enable HW Hacks", go to Advanced Settings and Hacks, and set "Half-Pixel Offset" to Normal (Vertex).
}}


==Fixed Issues==
==Fixed Issues==
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