Shadow of Destiny: Difference between revisions

Added test entry for NTSC-U region, changed NTSC-U Windows Status to Playable.
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(Added test entry for NTSC-U region, changed NTSC-U Windows Status to Playable.)
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|CRCsNTSCU        =
|CRCsNTSCU        =
|releasedateNTSCU  = March 6, 2001
|releasedateNTSCU  = March 6, 2001
|statusNTSCU      =
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
Line 60: Line 60:
|Comments=Playable in hardware mode with native res..., Some effects missing in hardware mode native; higher resolutions display some garbage 3D/wrong effects (characters in T position, black square rendering... etc...).
|Comments=Playable in hardware mode with native res..., Some effects missing in hardware mode native; higher resolutions display some garbage 3D/wrong effects (characters in T position, black square rendering... etc...).
|Tester={{ForumUser|Parotaku}}
|Tester={{ForumUser|Parotaku}}
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 8.1
|CPU=Intel Core i7-4700HQ
|GPU=NVIDIA GeForce GTX 860M
|Revision=v1.5.0 (dev-1546)
|Graphics=GSdx 0.1.16 AVX2 (r5875)
|Sound=SPU2-X 2.0.0 (r5830)
|Comments=Works at full speed on Preset 3 - Balanced. Runs well in both hardware and software modes. On Preset 4 - Aggressive the game boots, menus work fine, and the cutscenes play at full speed. However, once the game begins, the player character cannot move. The only input that gets a response is R2, which brings the player into first person. While in first person, the left stick can be used to look around as usual. While paused the left stick and d-pad can navigate the menu and other buttons work as intended. This indicates that one of the settings in Preset 4 breaks the game, but I have not yet determined exactly what causes it. Further testing will be required.
|Tester=Retroaesthetics
}}
}}
{{TestingFooter}}
{{TestingFooter}}
ninja
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