Shadow Man: 2econd Coming: Difference between revisions

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|CRCsNTSCU        = 60AD8FA7
|CRCsNTSCU        = 60AD8FA7
|releasedateNTSCU  = March 2, 2002
|releasedateNTSCU  = March 2, 2002
|statusNTSCU      = 1
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
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|CRCsPAL          = 48553EAF
|CRCsPAL          = 48553EAF
|releasedatePAL    = March 8, 2002
|releasedatePAL    = March 8, 2002
|statusPAL        = 1
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
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In the end, I finished game to the end. The non-functional automatic transformation into Shadowman can be bypassed by teleporting to another location and back. The only graphics bug is that Shadowman is more of an InvisibleMan ( Mike is fine ), but it can be finished - whenever I can prove it with configuration files, "pcsx2 Shadowman 2 build.exe" and a saved position at the end of the game
In the end, I finished game to the end. The non-functional automatic transformation into Shadowman can be bypassed by teleporting to another location and back. The only graphics bug is that Shadowman is more of an InvisibleMan ( Mike is fine ), but it can be finished - whenever I can prove it with configuration files, "pcsx2 Shadowman 2 build.exe" and a saved position at the end of the game
|Tester=41444
|Tester=41444
}}
{{TestingEntry
|Status=2
|Region=NTSC-U/PAL
|OS=Windows
|CPU=Intel® Core™ i3-9100F CPU @ 3.60GHz
|GPU=Nvidia GTX 750TI 2GB
|Revision=Nightly - v1.7.2031
|Graphics=GSdx
|Sound=
* SPU2-X
* LilyPad
|Comments=Game works fine without any graphics glitches. Bugs: Game used to have lots of bugs but now they are fixed and seems to be fully playable.
|Tester={{ForumUser|prafull}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}


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