Shadow Man: 2econd Coming: Difference between revisions
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|CRCsNTSCU = 60AD8FA7 | |CRCsNTSCU = 60AD8FA7 | ||
|releasedateNTSCU = March 2, 2002 | |releasedateNTSCU = March 2, 2002 | ||
|statusNTSCU = | |statusNTSCU = 2 | ||
|linuxstatusNTSCU = | |linuxstatusNTSCU = | ||
|macstatusNTSCU = | |macstatusNTSCU = | ||
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|CRCsPAL = 48553EAF | |CRCsPAL = 48553EAF | ||
|releasedatePAL = March 8, 2002 | |releasedatePAL = March 8, 2002 | ||
|statusPAL = | |statusPAL = 2 | ||
|linuxstatusPAL = | |linuxstatusPAL = | ||
|macstatusPAL = | |macstatusPAL = | ||
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In the end, I finished game to the end. The non-functional automatic transformation into Shadowman can be bypassed by teleporting to another location and back. The only graphics bug is that Shadowman is more of an InvisibleMan ( Mike is fine ), but it can be finished - whenever I can prove it with configuration files, "pcsx2 Shadowman 2 build.exe" and a saved position at the end of the game | In the end, I finished game to the end. The non-functional automatic transformation into Shadowman can be bypassed by teleporting to another location and back. The only graphics bug is that Shadowman is more of an InvisibleMan ( Mike is fine ), but it can be finished - whenever I can prove it with configuration files, "pcsx2 Shadowman 2 build.exe" and a saved position at the end of the game | ||
|Tester=41444 | |Tester=41444 | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U/PAL | |||
|OS=Windows | |||
|CPU=Intel® Core™ i3-9100F CPU @ 3.60GHz | |||
|GPU=Nvidia GTX 750TI 2GB | |||
|Revision=Nightly - v1.7.2031 | |||
|Graphics=GSdx | |||
|Sound= | |||
* SPU2-X | |||
* LilyPad | |||
|Comments=Game works fine without any graphics glitches. Bugs: Game used to have lots of bugs but now they are fixed and seems to be fully playable. | |||
|Tester={{ForumUser|prafull}} | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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