Shadow Man: 2econd Coming: Difference between revisions

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|IssueLevel=1
|IssueLevel=1
|Description=Enviroment textures (floor, walls, ect...) are not rendered properly, showing a grid pattern instead.
|Description=Enviroment textures (floor, walls, ect...) are not rendered properly, showing a grid pattern instead.
|Workaround=None
|Workaround=
You can fix textures by patching game image directly in hex editor. Code for SLUS (US) version of game, but should be the same for others.
 
Find:
<pre>01 00 01 3C 21 08 22 00 C0 95 20 AC 01 00 01 3C 21 08 22 00 C4 95 20 AC 20 00 62 28 EB FF 40 14 40 11 03 00 44 03 00 0C 00 80 04 34 00 80 04 34 01 00 10 3C B0 9B 10 26 44 03 00 0C 00 00 02 AE 00 80 04 34 44 03 00 0C 04 00 02 AE 00 80 04 34 01 00 10 3C 48 A7 10 26 44 03 00 0C 00 00 02 AE</pre>
 
Replace to:
<pre>01 00 01 3C 21 08 22 00 C0 95 20 AC 01 00 01 3C 21 08 22 00 C4 95 20 AC 20 00 62 28 EB FF 40 14 40 11 03 00 44 03 00 0C 00 88 04 34 00 88 04 34 01 00 10 3C B0 9B 10 26 44 03 00 0C 00 00 02 AE 00 88 04 34 44 03 00 0C 04 00 02 AE 00 88 04 34 01 00 10 3C 48 A7 10 26 44 03 00 0C 00 00 02 AE</pre>
}}
}}


Line 122: Line 129:
|IssueLevel=2
|IssueLevel=2
|Description=Aside from characters suffering from melting/deformed polygons, proceeding further into the game will cause extreme graphical corruption that will render the game unplayable and will eventually crash PCSX2.
|Description=Aside from characters suffering from melting/deformed polygons, proceeding further into the game will cause extreme graphical corruption that will render the game unplayable and will eventually crash PCSX2.
|Workaround=None
|Workaround=use this hacks
https://www.romhacking.net/reviews/5038
}}
}}


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