Shadow Hearts: Difference between revisions

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{{infobox
 
{{infobox game
|image            = ShadowHearts.jpg
|image            = ShadowHearts.jpg
|caption          = NTSC-U Boxart
|caption          = NTSC-U Boxart
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|gsname            = GSDX
[[Category:Temp - unverified automatically converted pages]]
|gsver            = r4979 0.1.16
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
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{{TestingHeader|OS=Windows}}
|soundver          = r4949 2.0.0
{{TestingEntry
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|Status=?
|padver            = r4959 0.11.0
|Region=?
|dvdplugname      = built-in iso loader
|OS=?
|dvdplugver        =
|CPU=Phenom II X4 965 BE @ 3.8GHZ
|biosver          = USA v2.00
|GPU=MSI GeForce 560ti Hawk
|hacks            =
|Revision=r4980
|Graphics=GSDX r4979 0.1.16
|Sound=
* SPU2-X r4949 2.0.0
* LilyPad r4959 0.11.0
|Comments=BIOS: USA v2.00, HACKS:
* '''EE CycleRate (2):''' noticeable speedup, setting it to 3 causes audio stuttering throughout the game.
* '''EE CycleRate (2):''' noticeable speedup, setting it to 3 causes audio stuttering throughout the game.
* '''INTC Sync Hack:''' small if any speedup, no issues.
* '''INTC Sync Hack:''' small if any speedup, no issues.
* '''Idle Loop Fast Forward:''' noticeable speedup, no issues.
* '''Idle Loop Fast Forward:''' noticeable speedup, no issues.
* '''MTVU:''' Noticeable speedup in quads
* '''MTVU:''' Noticeable speedup in quads,
|fpsinfo          =
|comment          =
* See issues section [[#Known Issues|below]]
* See issues section [[#Known Issues|below]]
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|linuxfpsinfo      =
|linuxcomment      =
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|cputype          = Phenom II X4 965 BE @ 3.8GHZ
|gputype          = MSI GeForce 560ti Hawk
|pccomment        =  
}}
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==Known Issues==
==Known Issues==

Revision as of 06:10, 14 August 2014

Shadow Hearts

NTSC-U Boxart
Region NTSC-U:
Serial numbers: SLUS-20347
Release date: December 12, 2001
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Release date: March 29, 2002
Windows Status: ?
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Release date: June 28, 2001
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Sacnoth
Genre: JRPG
Wikipedia: Link
Game review links: Metacritic
Game review score: 74/100
Game description: Shadow Hearts follows the adventures of Yuri Hyuga, a Harmonixer (Shapeshifter) guided by a mysterious voice in his head. He finds himself thrown into the conflicts prior to World War I where he must save the world and the woman he loves from destruction.


Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
? ?
  • Phenom II X4 965 BE @ 3.8GHZ
  • MSI GeForce 560ti Hawk
r4980 GSDX r4979 0.1.16
  • SPU2-X r4949 2.0.0
  • LilyPad r4959 0.11.0
BIOS: USA v2.00, HACKS:

EE CycleRate (2): noticeable speedup, setting it to 3 causes audio stuttering throughout the game. • INTC Sync Hack: small if any speedup, no issues. • Idle Loop Fast Forward: noticeable speedup, no issues. • MTVU: Noticeable speedup in quads, • See issues section below

?



Known Issues

Hardware mode

  • Type: Note (not an issue)
  • Description: The game is very GPU-intensive in Hardware mode outside of battles. Additionally, enabling Texture Filtering will lead to visible graphical glitches.
  • Workaround: Use Software mode OR GSdx Hardware mode DirectX 9 (much faster than 10/11 for this game).

However, it is safe to switch to Hardware mode during battles. This will avoid slowdowns on weaker CPUs.

Invisible characters

  • Type: Note (not an issue)
  • Description: In various environments, characters seem to be invisible.
  • Workaround: Set EE/FPU clamping mode to Full.

This change requires a scene change to take effect and will not make already invisible characters visible immediately.