Shadow Hearts: Difference between revisions

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(I don't think trilinear is an option in PCSX2, or at least it hasn't been in a long time. Someone check though.)
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|releasedateNTSCU  = December 11, 2001
|releasedateNTSCU  = December 11, 2001
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  = 2
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
Line 128: Line 128:
{{TestingFooter}}
{{TestingFooter}}


<!--
 
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=
|Status=2
|Region=?
|Region=NTSC-U
|OS=?
|OS=Manjaro 17.0.6 Gellivara
|CPU=?
|CPU=Intel Core i5-7600K
|GPU=?
|GPU=NVIDIA GeForce GTX 680 2GB
|Revision=?
|Revision=1.5.0-dev-2214
|Graphics=?
|Graphics=GSdx-AVX (software)
|Sound=?
|Sound=SPU2-X 2.0.0
|Comments=?
|Comments=Works perfectly.
|Tester=?
|Tester={{ForumUser|nijohc}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->
 




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|IssueLevel=-1
|IssueLevel=-1
|Description=Graphical glitches appear while playing.
|Description=Graphical glitches appear while playing.
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set '''Texture Filtering''' back to '''Bilinear (PS2)'''. The '''Nearest''' option can also be used without triggering the issue.
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set '''Texture Filtering''' back to '''Bilinear (PS2)'''. The '''Nearest''' and '''Trilinear''' options can also be used without triggering the issue.
}}
}}


ninja
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