Shadow Hearts: Difference between revisions

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|releasedateNTSCU  = December 11, 2001
|releasedateNTSCU  = December 11, 2001
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  = 2
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
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* SPU2-X 1.4.0 (r2693)
* SPU2-X 1.4.0 (r2693)
* LilyPad 0.1.0 (r1853)
* LilyPad 0.1.0 (r1853)
|Comments=BIOS: Japan 2.20, The game runs better in a software renderer. Some textures don't show in the D3D10 hardware renderer. It can be run at full speed without speed hacks.
|Comments=BIOS: Japan 2.20, the game runs better in a software renderer. Some textures don't show in the D3D10 hardware renderer. It can be run at full speed without speed hacks.
|Tester=CKL
|Tester=CKL
}}
}}
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*SPU2-X v2.0.0 (r5427)
*SPU2-X v2.0.0 (r5427)
*?
*?
|Comments=BIOS: Europe 1.70 (27/02/2003), Speedhack: Recommended + MTVU, Pretty slow in Hardware mode (known GSdx limitation), faster in Software mode. Hardware mode has broken battle whirl effect and fusion effect (both work fine in Software mode)
|Comments=BIOS: Europe 1.70 (27/02/2003), Speedhacks: Recommended + MTVU, Pretty slow in Hardware mode (known GSdx limitation), faster in Software mode. Hardware mode has broken battle whirl effect and fusion effect (both work fine in Software mode)
|Tester={{ForumUser|Bositman}}
|Tester={{ForumUser|Bositman}}
}}
}}
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|GPU=Palit GeForce GTX 760 2GB GDDR5
|GPU=Palit GeForce GTX 760 2GB GDDR5
|Revision=1.5.0-dev-748
|Revision=1.5.0-dev-748
|Graphics=GSdx (MSVC 19.00 AVX) 1.1.0 (2016-05-14, 17:18:16)
|Graphics=GSdx 1.1.0 - AVX (2016-05-14, 17:18:16)
<spoiler show="Settings" hide="Hide">
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D11 (Hardware)
* Renderer: Direct3D11 (Hardware)
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{{TestingFooter}}
{{TestingFooter}}


<!--
 
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=
|Status=2
|Region=?
|Region=NTSC-U
|OS=?
|OS=Manjaro 17.0.6 Gellivara
|CPU=?
|CPU=Intel Core i5-7600K
|GPU=?
|GPU=NVIDIA GeForce GTX 680 2GB
|Revision=?
|Revision=1.5.0-dev-2214
|Graphics=?
|Graphics=GSdx-AVX (software)
|Sound=?
|Sound=SPU2-X 2.0.0
|Comments=?
|Comments=Works perfectly.
|Tester=?
|Tester={{ForumUser|nijohc}}
}}
}}
{{TestingFooter}}
{{TestingFooter}}
-->
 




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|IssueLevel=-1
|IssueLevel=-1
|Description=Graphical glitches appear while playing.
|Description=Graphical glitches appear while playing.
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set '''Texture Filtering''' back to '''Bilinear (PS2)'''. The '''Nearest''' and '''Triliner''' options can also be used without triggering the issue.
|Workaround=Go to Config > Video (GS) > Plugin Settings, and set '''Texture Filtering''' back to '''Bilinear (PS2)'''. The '''Nearest''' and '''Trilinear''' options can also be used without triggering the issue.
}}
}}


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|IssueLevel=0
|IssueLevel=0
|Description=The FMVs will flicker in hardware mode.
|Description=The FMVs will flicker in hardware mode.
|Workaround=Has been fixed in PCSX2 v1.5.0 GIT builds as of the 21st of April, 2016. For older PCSX2 versions: Temporarily switch to Software mode by pressing the F9 key, or go to Config > Emulation Settings, Game Fixes tab, click "Enable manual game fixes" and turn the "Switch to GSdx software rendering when an FMV plays" fix.
|Workaround=Has been fixed in PCSX2 v1.5.0 Git builds as of the 21st of April, 2016. For older PCSX2 versions: Temporarily switch to a software renderer by pressing the F9 key, or go to Config > Emulation Settings, Game Fixes tab, click "Enable manual game fixes" and turn the "Switch to GSdx software rendering when an FMV plays" fix.
}}
}}


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