Seven: Molmorth no Kiheitai: Difference between revisions

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|reviewscore      =  
|reviewscore      =  
|gameinfo          =
|gameinfo          =
|gamefaqslink      = [http://www.gamefaqs.com/ps2/367612-seven-molmorth-no-kiheitai Link]
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPS-25025 <br> SLPS-73408
|serialsNTSCJ      = SLPS-25025<br />SLPS-73408 <small>(PlayStation2 the Best)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = December 21, 2000
|releasedateNTSCJ  = December 21, 2000<br />September 12, 2002 <small>(PlayStation2 the Best)</small>
|statusNTSCJ      = 2
|statusNTSCJ      = 2
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =

Revision as of 17:33, 11 August 2015

Seven: Molmorth no Kiheitai

Region NTSC-J/C/K:
Serial numbers: SLPS-25025
SLPS-73408 (PlayStation2 the Best)
Release date: December 21, 2000
September 12, 2002 (PlayStation2 the Best)
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Namco
Genre: Turn-based strategy
Game review links: Gamefaqs


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-J Windows
  • Intel Core2 Duo E8500 @ 3.16Ghz
  • Nvidia GTS 250 512MB
13 03 2013 1.1.0 r5593- GSdx 5580 SSE41
  • SPU2-X 2.0.0 5559
  • LilyPad 0.11.0 5403
Ingame only because it's very slow & sprites corruption do occure., Looks good with software mode, hardware has some garbage lines & corruption problems
NTSC-J Windows
  • I5 3330
  • HD radeon 6850
1.3 Git 5 of June GSDX
  • SPU2-X
  • ?
USA v02.20(10/02/2006), EE/VU Clamp: Standard, EE/VU Rounding: Standard, Speed looks good., Status



Public compatibility forum links