Setting up Windows version: Difference between revisions

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[[image:GameFixes.png|300px|thumb|right]]
[[image:GameFixes.png|300px|thumb|right]]


Most of these hacks are needed because the PS2 has different float arithmetic than x86 CPUs. Some of these differences do not lead to any problems, others however may cause serious issues to some games. You can read hacks descriptions and hints to get more information.


*''VU Add hack'': This hack is also needed because the PS2 doesn't follow the ''IEEE standard'' on floats. Enable it only for '''Star Ocean 3''','''Valkyrie Profile 2''' and '''Radiata Stories'''.
*''VU Add hack'': Enable it only for [[Star Ocean: Till the End of Time]],[[Valkyrie Profile 2: Silmeria]] and [[Radiata Stories]].
*''VU Clip Flag Hack'': This hack is only needed when ''superVU'' is selected as recompiler under ''VU'' in Emulation Settings. Needed for '''Persona games'''.
*''VU Clip Flag Hack'': This hack is only needed when ''superVU'' is selected as [[#VUs|VUs] recompiler. Needed for [[Template:Megami_Tensei_series|Persona]] games.
*''FPU Compare Hack'': This hack is needed because of the limited range of floating point numbers defined by the ''IEEE standard'' that the PS2 doesn't follow. Enable it only for '''Digimon Rumble Arena 2'''.
*''FPU Compare Hack'': Enable it only for [[Digimon Rumble Arena 2]].
*''FPU Multiply Hack'': Needed for '''Tales of Destiny'''.
*''FPU Multiply Hack'': Needed only for [[Tales of Destiny]].
*''FPU Negative Div Hack'': Needed for '''Gundam''' games, fixes the camera view.
*''FPU Negative Div Hack'': Needed for [[Mobile Suit Gundam: Encounters in Space|Gundam]] games, fixes the camera view.
*''VU XGkick Hack'': Adds more delay to ''VU XGkick'' instructions. Needed for '''Erementar Gerad'''.
*''VU XGkick Hack'': Adds more delay to ''VU XGkick'' instructions. Needed for [[Elemental Gerad: Matoe, Suifu no Ken|Elemental Gerad]].
*''FFX videos fix'': Makes ''GIF'' flush before doing ''IOU'' work. Fixes gray overlay garbage in the videos of '''Final Fantasy X'''.
*''FFX videos fix'': Fixes gray overlay garbage in the videos of [[Final Fantasy X]].
*''EE timing Hack'': Multi purpose hack. Known to help: '''Digital Devil Saga''', '''SSX''', '''Resident Evil: Dead Aim'''.
*''EE timing Hack'': Known to help [[Shin Megami Tensei: Digital Devil Saga|Digital Devil Saga]], [[SSX]], [[Resident Evil: Dead Aim]].
*''Skip MPEG Hack'': Use this to skip freezing intro videos to avoid hanging
*''Skip MPEG Hack'': Use this to skip freezing intro videos to avoid hanging.
*''OPH flag Hack'': Needed for '''Bleach Blade Battler''', '''Growlancer' II and III''' and '''Wizardry'''
*''OPH flag Hack'': Needed for [[Bleach: Blade Battlers]], Growlancers [[Growlanser II: The Sense of Justice|II]] and [[Growlanser III: The Dual Darkness|III]] and [[Wizardry: Tale of the Forsaken Land|Wizardry]].
*''Ignore DMAC writes when it's busy'': Needed for '''Mana Khemia - Alchemists of Al-Revis" and '''Metal Saga'''.
*''Ignore DMAC writes when it's busy'': Needed for [[Mana Khemia: Alchemists of Al-Revis]] and [[Metal Saga]].
*''Simulate VIF1 FIF read ahead'': As the description says, can help games which load slow.
*''Simulate VIF1 FIF read ahead'': Can help games which load slow (for ex. [[Test Drive Unlimited]] or [[Transformers]])
*''Delay VIF1 stalls (VIF1 FIFO)'': Fixes '''Socom - US Navy Seals 2''' HUD.
*''Delay VIF1 stalls (VIF1 FIFO)'': Fixes [[SOCOM II: U.S. Navy SEALs]] HUD.
*''Ignore Bus Direction on Path 3 Transfer'': Fixes '''Hotwheels'''.
*''Ignore Bus Direction on Path 3 Transfer'': Fixes [[Hot Wheels: Beat That!|Hot Wheels]].
*''Switch to GSdx software rendering when an FMV plays'': With this checked, ''GSdx'' will automatically switch to a software renderer when it detects a video playing and back to hardware when it's done. More of a convenience setting than a hack, it is very useful considering the number of games that have issues with videos on hardware renderers of GSdx.
*''Switch to GSdx software rendering when an FMV plays'': This will allow [[GSdx]] to automatically switch to a software renderer when FMV starts to play and back to hardware renderer when the video is finished. This option is very useful considering the number of games that have issues with videos in GSdx hardware mode.
*''Preload TLB hack to avoid TLB miss on Goemon'': Helps to fix [[Bouken Jidai Katsugeki Goemon]] TLB miss issue.


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