Setting up Windows version: Difference between revisions
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===Graphics (GS) plugins=== | ===Graphics (GS) plugins=== | ||
GS plugins are used by PCSX2 to provide the graphical output on the screen (i.e. to render the picture). The default PCSX2 1. | [[image:GSDx2.png|thumb|right|GSdx]] | ||
GS plugins are used by PCSX2 to provide the graphical output on the screen (i.e. to render the picture). The default PCSX2 1.6.0 installation has three different GS plugins for you to select from: | |||
* GSdx 1.2.0 (AVX2) | * GSdx 1.2.0 (AVX2) | ||
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* GSdx 1.2.0 (SSE2/AVX) | * GSdx 1.2.0 (SSE2/AVX) | ||
These are in fact the same plugin compiled using different optimization instructions sets. You must use only the versions supported by your CPU otherwise the emulator may crash. The difference between these versions speed-wise is in fact minuscule and only some games are showing any improvements in speed when using more optimized version. So if you are unsure, your safe choice is the SSE2 version. The three above are listed in order from fastest to slowest. | |||
The | These are in fact the same plugin compiled using different optimization instructions sets. You must use only the versions supported by your CPU otherwise the emulator may crash. The difference between these versions speed-wise is in fact minuscule and only some games are showing any improvements in speed when using more optimized version. So if you are unsure, your safe choice is the SSE2 version. The three above are listed in order from fastest to slowest. | ||
You must use only the versions supported by your CPU otherwise the emulator may crash. The difference between these versions speed-wise is in fact minuscule and only some games are showing any improvements in speed when using more optimized version. So if you are unsure, your safe choice is the SSE2 version. | |||
Note to AMD users: please do '''NOT''' confuse SSE3 with SSSE3 (1 extra S) and SSE4A with SSE4.1, they are totally different and are '''NOT''' supported on AMD systems before Bulldozer/Bobcat. Please fall back to the SSE2 plugin instead in case your system has an older CPU. | Note to AMD users: please do '''NOT''' confuse SSE3 with SSSE3 (1 extra S) and SSE4A with SSE4.1, they are totally different and are '''NOT''' supported on AMD systems before Bulldozer/Bobcat. Please fall back to the SSE2 plugin instead in case your system has an older CPU. | ||
{{Tip| | {{Tip| | ||
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===Pad (input) plugins=== | ===Pad (input) plugins=== | ||
[[image:LilyPad_Settings.png|200px|thumb|right|Lilypad]] | |||
The default PCSX2 1.6.0 installation allows you to select the following PAD plugin: | |||
#LilyPad v0.12.1 | #LilyPad v0.12.1 | ||
This is arguably the most advanced PAD plugin for PCSX2. Use ''configure'' button to open LilyPad configuration dialog.<br /> | This is arguably the most advanced PAD plugin for PCSX2. Use ''configure'' button to open LilyPad configuration dialog.<br /> | ||
You'll see a configuration dialog (pictured, click to enlarge). | You'll see a configuration dialog (pictured, click to enlarge). | ||
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===Sound plugins=== | ===Sound plugins=== | ||
[[image:SPU2-X_Settings.png|200px|thumb|right|SPU2-X]] | |||
[[image:SPU2-X_Settings.png|200px|thumb| | |||
SPU2-X is the most advanced, compatible and up-to-date sound plugin for PCSX2. It was first based on '''Gigaherz's''' SPU2ghz and later modified by '''Jake Stine (Air)'''. This is the only SPU2 plugin that supports audio processing effects (like reverberation and Dolby Pro Logic (if your sound card is able to decode it)). Many games only work correctly with SPU2-X. | SPU2-X is the most advanced, compatible and up-to-date sound plugin for PCSX2. It was first based on '''Gigaherz's''' SPU2ghz and later modified by '''Jake Stine (Air)'''. This is the only SPU2 plugin that supports audio processing effects (like reverberation and Dolby Pro Logic (if your sound card is able to decode it)). Many games only work correctly with SPU2-X. | ||
*''Interpolation'': Specifies the interpolation algorithm (smoothing low frequency sounds not unlike anti-aliasing algorithms for graphics): | *''Interpolation'': Specifies the interpolation algorithm (smoothing low frequency sounds not unlike anti-aliasing algorithms for graphics): | ||
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===CDVD plugins=== | ===CDVD plugins=== | ||
[[image:Cdvd_Gigaherz_Settings.png|right|thumb|Gigaherz's CDVD]] | |||
In most cases you will only need to use the PCSX2 built-in ''ISO loader'' ('''ISO''' option in the ''CDVD'' menu, then use '''ISO Selector''' to select actual game image from the ''image history list'' or choose ''Browse...'' to select the image from disk.<br /> | In most cases you will only need to use the PCSX2 built-in ''ISO loader'' ('''ISO''' option in the ''CDVD'' menu, then use '''ISO Selector''' to select actual game image from the ''image history list'' or choose ''Browse...'' to select the image from disk.<br /> | ||
However, if you want to play a game from the actual DVD disk or to create a dump of an ISO file use '''Plugin''' option in the ''CDVD'' menu. It will let you use one of the PCSX2 CDVD plugins instead of ''ISO loader''.<br /> | However, if you want to play a game from the actual DVD disk or to create a dump of an ISO file use '''Plugin''' option in the ''CDVD'' menu. It will let you use one of the PCSX2 CDVD plugins instead of ''ISO loader''.<br /> | ||
The default PCSX2 1.6.0 installation has one CDVD plugin: | |||
#Gigaherz's CDVD v0.8.0 | #Gigaherz's CDVD v0.8.0 | ||
*Configuration allows you to select your DVD-ROM drive letter. This option will allow you to play directly from your PS2 DVD without dumping it to an ISO image. Put your PS2 DVD disk in the selected drive before starting emulation. | *Configuration allows you to select your DVD-ROM drive letter. This option will allow you to play directly from your PS2 DVD without dumping it to an ISO image. Put your PS2 DVD disk in the selected drive before starting emulation. | ||
===Dev9 (HDD and ethernet) plugins=== | ===Dev9 (HDD and ethernet) plugins=== |