Sega Rally 2006: Difference between revisions

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{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=NTSC-J (Patch: English Version)
|OS=?
|OS=Windows 8.1, x64
|CPU=?
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=?
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=?
|Revision=v1.7.0-dev-1907
|Graphics=?
<spoiler show="Settings Emulator" hide="Hide">
|Sound=?
* '''Speedhacks:'''
|Comments=This is a test placeholder. Add your configuration here.
** EE Cyclerate: 0
|Tester=?
** VU Cycle Stealing: 3
** INTC Spin Detection: Enabled
** Wait Loop Detection: Enabled
** mVU Flag Hack: Enabled
</spoiler>
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Native Resolution: 1920x1080 and 2560x1440
* Texture Filtering: Bilinear (PS2)
* Anisotropic Filtering: 16x
* Mipmapping: Basic (Fast)
* CRC Hack Level: Partial (OpenGL)
* Date Accuracy: Fast (Default)
* Blending Accuracy: Basic (Recommended)
* FXAA Shader
* Widescreen patch
</spoiler>
|Sound=
*SPU2-X
*LilyPad
|Comments=Europe v02.00(14/06/2004), Perfect, Runs at full speed of 1080p (HD) and 1440p (2K) 60 FPS, no brakes, bugs or freezes.
|Tester=Chern40+7
}}
}}
{{TestingFooter}}
{{TestingFooter}}


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