Second Sight: Difference between revisions

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{{infobox
{{infobox
|image            = Second_Sight.jpg
|image            = Second_Sight.jpg
|caption          = PAL cover
|caption          = NTSC-U cover
|developer        = Free Radical Design
|developer        = Free Radical Design
|publisher        = [[Codemasters]]
|publisher        = [[Codemasters]]
Line 24: Line 24:
|releasedateNTSCU  = September 21, 2004
|releasedateNTSCU  = September 21, 2004
|statusNTSCU      = 2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  = 2
|macstatusNTSCU    =
|macstatusNTSCU    =
<!-- PAL props -->
<!-- PAL props -->
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*SPU2-X
*SPU2-X
|Comments=Game works great 60FPS. No Bugs that ive noticed. MTVU uncheck. Rest of the speedhacks can be enabled.
|Comments=Game works great 60FPS. No Bugs that ive noticed. MTVU uncheck. Rest of the speedhacks can be enabled.
|Tester={{ForumUser|Everx7}}
|Tester=Everx7
}}
}}
{{TestingFooter}}
{{TestingFooter}}


<!--
 
{{TestingHeader|OS=Linux}}
{{TestingHeader|OS=Linux}}
{{TestingEntry
{{TestingEntry
|Status=?
|Status=2
|Region=?
|Region=NTSC-U
|OS=?
|OS=Manjaro Linux (Kernel 5.9.11)
|CPU=?
|CPU=Ryzen 5 2600X
|GPU=?
|GPU=RX 5700 XT
|Revision=?
|Revision=1.7.0-dev-636-g3b073343c
|Graphics=?
|Graphics=GSDX
|Sound=?
|Sound=SPU2-X
|Comments=?
|Comments=Runs great, just turn off MTVU and you're good to go. I've noticed a white line in large areas that seems to be locked at a certain distance and even with internal resolution at 4x, everything seems a bit blurry. Not sure if that's just part of the game or I need to tweak something.
|Tester=?
|Tester=Corrine Alastor
}}
}}
{{TestingFooter}}
{{TestingFooter}}  
-->
 




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