Scooby-Doo! and the Spooky Swamp: Difference between revisions

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{{TestingHeader|OS=Windows}}
{{TestingHeader|OS=Windows}}
{{TestingEntry
{{TestingEntry
|Status=1
|Status=2
|Region=NTSC-U
|Region=NTSC/PAL-M5
|OS=Windows 8.1, x64
|OS=Windows 10 Home, x64
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|CPU=Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
|GPU=PALIT GeForce GT 1030 @ 2 GB
|GPU=PALIT GeForce GT 1030 @ 2 GB
|Revision=Nightly - v1.7.2095
|Revision=v1.7.2564
<spoiler show="Settings Emulator" hide="Hide">
<spoiler show="Settings Emulator" hide="Hide">
<small style="font-size:10px;">
<small style="font-size:10px;">
* '''Speedhacks:'''
* '''Speedhacks:'''
** EE Cyclerate: -3
** EE Cyclerate: 0
** VU Cycle Stealing: 2
** VU Cycle Stealing: 2
** INTC Spin Detection  
** INTC Spin Detection  
Line 59: Line 59:
<spoiler show="Settings" hide="Hide">
<spoiler show="Settings" hide="Hide">
<small style="font-size:10px;">
<small style="font-size:10px;">
* Renderer: Direct3D 11 and OpenGL (Hardware)
* Renderer: Vulkan
* Native Resolution: 1920x1080 and 2560x1440
* Native Resolution: 1920x1080 and 2560x1440
* Texture Filtering: Bilinear (PS2)
* Texture Filtering: Bilinear (PS2)
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* Widescreen patch
* Widescreen patch
</spoiler>
</spoiler>
|Sound=
|Sound=build-in
* SPU2-X
|Comments=Europe v02.00(14/06/2004), Playable, The game runs at 1440p (2K) and 1620p (3K) 50-60 FPS, no brakes or bugs. I checked this game again, half of the game went through, I did not notice any failures.
* LilyPad
|Comments=Europe v02.00(14/06/2004), Ingame, The game runs at 1440p (2K) and 1620p (3K) 50-60 FPS, no brakes or bugs. But there is a big problem, the game completely freezes in the gameplay and the emulator crashes every 5 minutes or more.
|Tester={{ForumUser|Chern40_7}}
|Tester={{ForumUser|Chern40_7}}
}}
}}

Revision as of 20:35, 7 April 2022

Scooby-Doo! and the Spooky Swamp

PAL cover
Game general and emulation properties:
ESRB rating: E10+ (Animated Blood, Cartoon Violence, Comic Mischief)
PEGI rating: 7+ (Fear, Violence)
OFLC rating: G
Supports up to two local players
Languages supported:
English: SLES-55609 & SLUS-21928
German: SLES-55609
French: SLES-55609 & SLUS-21928
Spanish: SLES-55609 & SLUS-21928
Italian: SLES-55609
Region NTSC-U:
Serial numbers: SLUS-21928
Release date: September 14, 2010
CRCs: 38E42973
Windows Status: Ingame
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES-55609
Release date: September 29, 2010 (Australia)
October 15, 2010
CRCs: 33AB9AD9
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Torus Games
Publisher(s): Warner Bros. Interactive Entertainment
Genre: Action, Adventure
Wikipedia: Link
Game review links: Gamespot User Score6.6/10
Game description: In Scooby Doo! and the Spooky Swamp, Scooby-Doo, Shaggy, Daphne, Velma and Fred are on an all-new adventure to uncover the mystery behind a strange swamp girl and her peculiar cauldron of brew. Kids and their friends can travel beyond the swamp and into other haunted locales such as the snow covered Alpine village and the Southwestern ghost town to uncover more clues and solve the mystery of the strange brew.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC/PAL-M5 Windows 10 Home, x64
  • Intel(R) Pentium(R) CPU G2030 @ 3.00GHz
  • PALIT GeForce GT 1030 @ 2 GB
v1.7.2564

<spoiler show="Settings Emulator" hide="Hide">

  • Speedhacks:
    • EE Cyclerate: 0
    • VU Cycle Stealing: 2
    • INTC Spin Detection
    • Wait Loop Detection
    • MTVU

</spoiler>

GSdx

<spoiler show="Settings" hide="Hide">

  • Renderer: Vulkan
  • Native Resolution: 1920x1080 and 2560x1440
  • Texture Filtering: Bilinear (PS2)
  • Anisotropic Filtering: 16x
  • Mipmapping: Basic (Fast)
  • CRC Hack Level: Automatic (Default)
  • Date Accuracy: Fast (Default)
  • Blending Accuracy: Basic (Recommended)
  • FXAA Shader
  • Widescreen patch

</spoiler>

build-in Europe v02.00(14/06/2004), Playable, The game runs at 1440p (2K) and 1620p (3K) 50-60 FPS, no brakes or bugs. I checked this game again, half of the game went through, I did not notice any failures.


Known Issues

Random crashes

  • Status: Active
  • Type: Major
  • Description: The game freezes and then causes the emulator to crash after playing the game for 5 minutes or more. This issue also occurs in Scooby-Doo! First Frights.
  • Workaround: There is no known workaround.