Scooby-Doo! Night of 100 Frights: Difference between revisions

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|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|GPU=Nvidia GTX 285 768MB
|Revision=08 01 2014 1.2.0 r5782
|Graphics=GSdx 5801m SSE41 [09 01 2014]
|Sound=
*SPU2-X 5801 2.0.0 [09 01 2014]
*LilyPad 5801 0.11.0 [09 01 2014]
|Comments=Runs well above full speed.
|Tester={{ForumUser|General-Plot}}
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|Comments=BIOS: Europe v1.60, HACKS: EE x1.5, INTC Sync Hack, Idle Loop Fast-Forward, Status Flag Hack, VU Cycle off, Very playable, minimal slowdowns in menus, must use ZeroSPU2 or game will hang at start. Try to avoid Save-States as game makes use of memory card for progress saves.
|Comments=BIOS: Europe v1.60, HACKS: EE x1.5, INTC Sync Hack, Idle Loop Fast-Forward, Status Flag Hack, VU Cycle off, Very playable, minimal slowdowns in menus, must use ZeroSPU2 or game will hang at start. Try to avoid Save-States as game makes use of memory card for progress saves.
|Tester=DKTronics
|Tester=DKTronics
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{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows
|CPU=Intel Core i7 @ 3.4Ghz
|GPU=Nvidia GTX 285 768MB
|Revision=1.2.0 r5782
|Graphics=GSdx 5801m SSE41
|Sound=
*SPU2-X 5801 2.0.0
*LilyPad 5801 0.11.0
|Comments=Runs well above full speed.
|Tester={{ForumUser|General-Plot}}
}}
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Revision as of 17:18, 3 June 2015


Scooby-Doo! Night of 100 Frights

US cover art
Region NTSC-U:
Serial numbers: SLUS 20349
Release date: May 20, 2002
CRCs: 10B1F370
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SLES 510.17
Release date: August 16, 2002
CRCs: E0FBB4A5
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region NTSC-J/C/K:
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Heavy Iron Studios
Publisher(s): THQ
Genre: Platform
Wikipedia: Link
Game review links: Gamespot
Game review score: 7.3/10
Game description: The game puts players in the control of the iconic Scooby-Doo in a story that revolves around him searching for the rest of the gang around a haunted mansion after they're kidnapped by an eccentric villain. The game has twelve levels, ranging from graveyards and secret labs to fishing villages and haunted mazes.


Test configurations on Windows:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL Windows Vista 64bit
  • Intel Core 2 Duo E7500 Wolfdale @ 4Ghz (4GB RAM)
  • nvidia 9800GT stock 182.50 drivers
r1732 beta VC9 GSDX 1650
  • ZeroSPU2 0.4.6
  • Lilypad 0.10.0
BIOS: Europe v1.60, HACKS: EE x1.5, INTC Sync Hack, Idle Loop Fast-Forward, Status Flag Hack, VU Cycle off, Very playable, minimal slowdowns in menus, must use ZeroSPU2 or game will hang at start. Try to avoid Save-States as game makes use of memory card for progress saves. DKTronics
NTSC-U Windows
  • Intel Core i7 @ 3.4Ghz
  • Nvidia GTX 285 768MB
1.2.0 r5782 GSdx 5801m SSE41
  • SPU2-X 5801 2.0.0
  • LilyPad 5801 0.11.0
Runs well above full speed.


Trivia

The first Scooby-Doo! video game to hit the PlayStation 2. The game became a Greatest Hits title in 2003. The game's sequel is called Scooby-Doo! Mystery Mayhem.

The gallery

Public compatibility forum links