Difference between revisions of "Sakura Taisen: Atsuki Chishio Ni"

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|korean            = SLKA-35003
 
|korean            = SLKA-35003
 
|chinese          = SLAJ-35003 & SCCS-60001
 
|chinese          = SLAJ-35003 & SCCS-60001
|japanese          = SLPM-67003 & HSN-0002 & HSN-0003
+
|japanese          = SLPM-67003 & HSN-0002 & HSN-0003
 
<!-- NTSC-J props -->
 
<!-- NTSC-J props -->
 
|NTSCJ            = 1
 
|NTSCJ            = 1
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*SPU2-X
 
*SPU2-X
 
*?
 
*?
|Comments=Europe v2.0, default, this 1 (remake of 1st) and Sakura 3 best from this game series., shadows ,HW hacks cant help
+
|Comments=BIOS: Europe v2.0, Speedhacks: default, this 1 (remake of 1st) and Sakura 3 best from this game series. Bugs: Shadows, Hardware hacks can't help.
 
|Tester={{ForumUser|oOCrazyGamerOo}}
 
|Tester={{ForumUser|oOCrazyGamerOo}}
 
}}
 
}}
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|Revision=1.5.0 (dev-1894 g726f9d5)
 
|Revision=1.5.0 (dev-1894 g726f9d5)
 
|Graphics=GSdx
 
|Graphics=GSdx
<spoiler show="Settings" hide="Hide">
 
Renderer: OpenGL (Software)
 
</spoiler>
 
 
|Sound=
 
|Sound=
 
*SPU2-X
 
*SPU2-X
 
*LilyPad
 
*LilyPad
|Comments=Europe v2.20, default, SW Renderer only
+
|Comments=BIOS: Europe v2.20, Speedhacks: default. GSdx Renderer: OpenGL, Software mode only. Solid 60 FPS.
Solid 60 fps
 
 
|Tester={{ForumUser|13xforever}}
 
|Tester={{ForumUser|13xforever}}
 
}}
 
}}
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* Original names: '''サクラ大戦 〜熱き血潮に〜''' (SLPM-67003), '''櫻花大戰 ~熾熱之血~''' (SLAJ-35003), '''樱花大战: 炽热之血''' (SCCS-60001), '''사쿠라 대전 ~ 뜨거운 열정으로 ~''' (SLKA-35003)
 
* Original names: '''サクラ大戦 〜熱き血潮に〜''' (SLPM-67003), '''櫻花大戰 ~熾熱之血~''' (SLAJ-35003), '''樱花大战: 炽热之血''' (SCCS-60001), '''사쿠라 대전 ~ 뜨거운 열정으로 ~''' (SLKA-35003)
 
* Also known as '''Ying Hua Da Zhan: Chi Re Zhi Xie''' (AS), '''Sakura Wars: In Hot Blood'''
 
* Also known as '''Ying Hua Da Zhan: Chi Re Zhi Xie''' (AS), '''Sakura Wars: In Hot Blood'''
* The game was updated with more advanced LIPS and ARMS systems that were introduced in Sakura Wars 3 title
+
 
  
 
== Known Issues ==
 
== Known Issues ==
 
{{Issue
 
{{Issue
|IssueName=Incorrect rendering of shadows in Hardware mode.
+
|IssueName=Incorrect Shadows
 
|IsFixed=0
 
|IsFixed=0
 
|IssueLevel=0
 
|IssueLevel=0
|Description=Character shadows render incorrectly, resulting in no shadows under the models, and partial to full-screen mosquito-net-like overlay
+
|Description=Character shadows render incorrectly in Hardware Mode, resulting in no shadows under the models, and partial to full-screen mosquito-net-like overlay.
|Workaround=Switch to Software mode. (Reducing the scale factor to 1:1 will reduce the covered area to ~1/3rd of a screen)
+
|Workaround=Switch to Software mode by going to Config > Video (GS) > Plugin Settings, and setting Renderer to any of the "(Software)" options.
 
}}
 
}}
  
 
{{Issue
 
{{Issue
|IssueName=Tactical Overlays in Hardware mode.
+
|IssueName=Corrupted Tactical Overlays
 
|IsFixed=0
 
|IsFixed=0
 
|IssueLevel=1
 
|IssueLevel=1
|Description=During tactical battles the ground will be covered in a corrupted version of tactical overlay, sometimes completely obscuring the battlefield
+
|Description=In Hardware mode during tactical battles the ground will be covered in a corrupted version of tactical overlay, sometimes completely obscuring the battlefield.
|Workaround=Switch to Software mode.
+
|Workaround=Switch to Software mode by going to Config > Video (GS) > Plugin Settings, and setting Renderer to any of the "(Software)" options.
 
}}
 
}}
 +
  
 
== Gameplay Screenshots ==
 
== Gameplay Screenshots ==
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Swihb-shot7.png|<center>Sakura is always watching</center>
 
Swihb-shot7.png|<center>Sakura is always watching</center>
 
</gallery>
 
</gallery>
 
  
  
 
{{ForumLinksList|list=
 
{{ForumLinksList|list=
 
*[http://forums.pcsx2.net/Thread-Sakura-Taisen-Atsuki-Chishioni-SLPM-67003-J Sakura Taisen - Atsuki Chishioni (SLPM 67003) (J)]}}
 
*[http://forums.pcsx2.net/Thread-Sakura-Taisen-Atsuki-Chishioni-SLPM-67003-J Sakura Taisen - Atsuki Chishioni (SLPM 67003) (J)]}}

Revision as of 21:49, 19 February 2017

Sakura Taisen: Atsuki Chishio Ni
Cover Sakura Taisen Atsuki Chishio Ni.jpg
Game general and emulation properties:
GRB rating: 12
Software rendering only
Languages supported:
Japanese: SLPM-67003 & HSN-0002 & HSN-0003
Chinese: SLAJ-35003 & SCCS-60001
Korean: SLKA-35003
Region NTSC-J:
Serial numbers: SLPM-67003
HSN-0003 (First Print Limited Edition)
HSN-0002 (Premium Edition)
SLKA-35003
SLAJ-35003
SCCS-60001
Release date: February 27, 2003
CRCs: 3BC4AC8E
Windows Status: Playable
Linux Status: ?
Mac Status: ?

Developer(s): Sega
Publisher(s): Sega
Genre: Visual Novel, Turn-based strategy
Wikipedia: Link (Japanese)
Game description: This is a remake of the first Sakura Wars game, with updated game script, LIPS system, combat, and various cinematics. The game features a visual novel parts of building the relationships with the party members, as well as the tactical combat parts of defending various parts of Tokyo from the forces of evil.


Winlogo.png Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-J Windows
  • Intel Core i5-2500
  • ASUS GeForce GTX 580
1.0.0 GSdx
  • SPU2-X
  • ?
BIOS: Europe v2.0, Speedhacks: default, this 1 (remake of 1st) and Sakura 3 best from this game series. Bugs: Shadows, Hardware hacks can't help.
NTSC-J Windows
  • Intel Core i7-3770K
  • ASUS GeForce GTX 980
1.5.0 (dev-1894 g726f9d5) GSdx
  • SPU2-X
  • LilyPad
BIOS: Europe v2.20, Speedhacks: default. GSdx Renderer: OpenGL, Software mode only. Solid 60 FPS.


Trivia

  • Original names: サクラ大戦 〜熱き血潮に〜 (SLPM-67003), 櫻花大戰 ~熾熱之血~ (SLAJ-35003), 樱花大战: 炽热之血 (SCCS-60001), 사쿠라 대전 ~ 뜨거운 열정으로 ~ (SLKA-35003)
  • Also known as Ying Hua Da Zhan: Chi Re Zhi Xie (AS), Sakura Wars: In Hot Blood


Known Issues

Incorrect Shadows

  • Status: Active
  • Type: Minor
  • Description: Character shadows render incorrectly in Hardware Mode, resulting in no shadows under the models, and partial to full-screen mosquito-net-like overlay.
  • Workaround: Switch to Software mode by going to Config > Video (GS) > Plugin Settings, and setting Renderer to any of the "(Software)" options.

Corrupted Tactical Overlays

  • Status: Active
  • Type: Serious
  • Description: In Hardware mode during tactical battles the ground will be covered in a corrupted version of tactical overlay, sometimes completely obscuring the battlefield.
  • Workaround: Switch to Software mode by going to Config > Video (GS) > Plugin Settings, and setting Renderer to any of the "(Software)" options.


Gameplay Screenshots


Public compatibility forum links