Sakura Taisen: Atsuki Chishio Ni: Difference between revisions
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|developer = Sega | |developer = Sega | ||
|publisher = [[Sega]] | |publisher = [[Sega]] | ||
|genre = Turn-based strategy | |genre = Visual Novel, Turn-based strategy | ||
|gameinfo = | |gameinfo = This is a remake of the first Sakura Wars game, with updated game script, LIPS system, combat, and various cinematics. The game features a visual novel parts of building the relationships with the party members, as well as the tactical combat parts of defending various parts of Tokyo from the forces of evil. | ||
|wikipedia = | |wikipedia = [https://ja.wikipedia.org/wiki/%E3%82%B5%E3%82%AF%E3%83%A9%E5%A4%A7%E6%88%A6_%E3%80%9C%E7%86%B1%E3%81%8D%E8%A1%80%E6%BD%AE%E3%81%AB%E3%80%9C Link] | ||
|gamefaqslink = [http://www.gamefaqs.com/ps2/561889-sakura-taisen-atsuki-chishio-ni Link] | |gamefaqslink = [http://www.gamefaqs.com/ps2/561889-sakura-taisen-atsuki-chishio-ni Link] | ||
|ko_rating = 12 | |ko_rating = 12 | ||
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|chinese = SLAJ-35003 & SCCS-60001 | |chinese = SLAJ-35003 & SCCS-60001 | ||
|japanese = SLPM-67003 | |japanese = SLPM-67003 | ||
|sw-rendering-only = 1 | |||
<!-- NTSC-U props --> | <!-- NTSC-U props --> | ||
|NTSCU = 0 | |NTSCU = 0 | ||
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|NTSCJ = 1 | |NTSCJ = 1 | ||
|serialsNTSCJ = SLPM-67003<br />HSN-0003 <small>(First Print Limited Edition)</small><br />HSN-0002 <small>(Premium Edition)</small><br />SLKA-35003<br />SLAJ-35003<br />SCCS-60001 | |serialsNTSCJ = SLPM-67003<br />HSN-0003 <small>(First Print Limited Edition)</small><br />HSN-0002 <small>(Premium Edition)</small><br />SLKA-35003<br />SLAJ-35003<br />SCCS-60001 | ||
|CRCsNTSCJ = | |CRCsNTSCJ = 3BC4AC8E | ||
|releasedateNTSCJ = February 27, 2003 | |releasedateNTSCJ = February 27, 2003 | ||
|statusNTSCJ = 2 | |statusNTSCJ = 2 | ||
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|Comments=Europe v2.0, default, this 1 (remake of 1st) and Sakura 3 best from this game series., shadows ,HW hacks cant help | |Comments=Europe v2.0, default, this 1 (remake of 1st) and Sakura 3 best from this game series., shadows ,HW hacks cant help | ||
|Tester={{ForumUser|oOCrazyGamerOo}} | |Tester={{ForumUser|oOCrazyGamerOo}} | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-J | |||
|OS=Windows | |||
|CPU=Core i7-3770K | |||
|GPU=ASUS GeForce GTX 980 | |||
|Revision=1.5.0-20160430212722 (git) | |||
|Graphics=GSdx OGL | |||
|Sound= | |||
*SPU2-X | |||
*LilyPad | |||
|Comments=Europe v2.20, default, SW Renderer only | |||
Solid 60 fps | |||
|Tester={{ForumUser|13xforever}} | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} | ||
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* Original names: '''サクラ大戦 〜熱き血潮に〜''' (SLPM-67003), '''櫻花大戰 ~熾熱之血~''' (SLAJ-35003), '''樱花大战: 炽热之血''' (SCCS-60001), '''사쿠라 대전 ~ 뜨거운 열정으로 ~''' (SLKA-35003) | * Original names: '''サクラ大戦 〜熱き血潮に〜''' (SLPM-67003), '''櫻花大戰 ~熾熱之血~''' (SLAJ-35003), '''樱花大战: 炽热之血''' (SCCS-60001), '''사쿠라 대전 ~ 뜨거운 열정으로 ~''' (SLKA-35003) | ||
* Also known as '''Ying Hua Da Zhan: Chi Re Zhi Xie''' (AS), '''Sakura Wars: In Hot Blood''' | * Also known as '''Ying Hua Da Zhan: Chi Re Zhi Xie''' (AS), '''Sakura Wars: In Hot Blood''' | ||
* The game was updated with more advanced LIPS and ARMS systems that were introduced in Sakura Wars 3 title | |||
==The gallery:== | |||
<gallery> | |||
Image:Swihb-shot0.png|Meeting Sakura | |||
Image:Swihb-shot1.png|Meeting Sumire (one of new game mechanics) | |||
Image:Swihb-shot2.png|Sumire being very serious about the tea | |||
Image:Swihb-shot3.png|Updated free roam mode | |||
Image:Swihb-shot4.png|Updated tactical mode with retrofitted ARMS system | |||
Image:Swihb-shot5.png|LIPS in battle | |||
Image:Swihb-shot6.png|Updated 3D effects (like smoke and sakura petals) | |||
Image:Swihb-shot7.png|Sakura is always watching | |||
</gallery> | |||
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | <!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)--> | ||
==Known Issues== | ==Known Issues== | ||
{{Issue | {{Issue | ||
|IssueName= | |IssueName=Shadows with HW Rendering Mode | ||
|IsFixed= | |IsFixed=0 | ||
|IssueLevel= | |IssueLevel=0 | ||
|Description= | |Description=Character shadows render incorrectly, resulting in no shadows under the models, and partial to full-screen mosquito-net-like overlay | ||
|Workaround= | |Workaround=Switch to SW Rendering Mode. (Reducing the scale factor to 1:1 will reduce the covered area to ~1/3rd of a screen) | ||
}} | |||
{{Issue | |||
|IssueName=Tactical Overlays in HW Rendering Mode | |||
|IsFixed=0 | |||
|IssueLevel=1 | |||
|Description=During tactical battles the ground will be covered in a corrupted version of tactical overlay, sometimes completely obscuring the battlefield | |||
|Workaround=Switch to SW Rendering Mode | |||
}} | }} | ||
{{ForumLinksList|list= | {{ForumLinksList|list= | ||
*[http://forums.pcsx2.net/Thread-Sakura-Taisen-Atsuki-Chishioni-SLPM-67003-J Sakura Taisen - Atsuki Chishioni (SLPM 67003) (J)]}} | *[http://forums.pcsx2.net/Thread-Sakura-Taisen-Atsuki-Chishioni-SLPM-67003-J Sakura Taisen - Atsuki Chishioni (SLPM 67003) (J)]}} |