SSX 3: Difference between revisions

323 bytes added ,  27 March 2016
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|Comments= Game runs and looks fabulous when up-scaled 5X at 60FPS. Slight graphical glitches during per-renddered cut-scenes but can be fixed by turning off texture filtering.Bios v 2.0 was used.
|Comments= Game runs and looks fabulous when up-scaled 5X at 60FPS. Slight graphical glitches during per-renddered cut-scenes but can be fixed by turning off texture filtering.Bios v 2.0 was used.
|Tester=Zrooney
|Tester=Zrooney
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 7 pro 64-Bit
|CPU=Intel i3 3240 3.4Ghz
|GPU=Radeon R7 250
|Revision=1.4.0
|Graphics=GSdx 1.0.0 gsdx32-avx
|Sound=SPU2-X 2.0.0 spu2-x
|Comments=Runs on full speed at 60fps with internal resolution 3x native without any speedhacks using dx11 hardware.
|Tester=Ljubinko
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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3

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