SSX 3: Difference between revisions
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|Comments= Game runs and looks fabulous when up-scaled 5X at 60FPS. Slight graphical glitches during per-renddered cut-scenes but can be fixed by turning off texture filtering.Bios v 2.0 was used. | |Comments= Game runs and looks fabulous when up-scaled 5X at 60FPS. Slight graphical glitches during per-renddered cut-scenes but can be fixed by turning off texture filtering.Bios v 2.0 was used. | ||
|Tester=Zrooney | |Tester=Zrooney | ||
}} | |||
{{TestingEntry | |||
|Status=2 | |||
|Region=NTSC-U | |||
|OS=Windows 7 pro 64-Bit | |||
|CPU=Intel i3 3240 3.4Ghz | |||
|GPU=Radeon R7 250 | |||
|Revision=1.4.0 | |||
|Graphics=GSdx 1.0.0 gsdx32-avx | |||
|Sound=SPU2-X 2.0.0 spu2-x | |||
|Comments=Runs on full speed at 60fps with internal resolution 3x native without any speedhacks using dx11 hardware. | |||
|Tester=Ljubinko | |||
}} | }} | ||
{{TestingFooter}} | {{TestingFooter}} |