SSX 3: Difference between revisions

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(Game description and info courtesy of www.gamefaqs.com, info contributor(s): WillyFourEyes, lilobaggins, Gbness, Cosmic!, Doumah, Blueberry Buttface, Mookiethebold, odino, bcks, Hyco22, pixelpusher78, oliist)
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{{infobox
{{infobox
|image            = Ssx3.jpg
|image            = Ssx3.jpg
|caption          = NTSC-U Boxart
|caption          =
|developer        = [[Electronic Arts|EA Canada]]
|developer        = [[Electronic Arts|EA Canada]]
|genre            = Sports, Racing
|publisher        = [[Electronic Arts|EA Sports Big]] (US, JP), [[Electronic Arts]] (EU, JP)
|gameinfo          = Drop in and conquer the massive, living mountain rife with ego-crushing challenges and gravity-bending thrills.  SSX 3 returns with more slopes and all-new hazards to overcome including lightning storms, vertical drops, serpentine slopestyle courses and avalanches.  Customize your rider's clothes, abilities, and moves.  Pull off three levels of awesome "Uber tricks." Dominate the mountain, and then test your skills online.  It's a long way down, so make sure you're ready for the challenge.<br />
|genre            = Sports
SSX 3 (Snowboard Super Cross 3) is a snowboarding extreme racing game developed by EA Canada and published by EA Sports Big, which was released in late 2003 for the GameCube, PlayStation 2, Xbox and Game Boy Advance. It was later in 2005 ported for the Gizmondo as a launch title.
|wikipedia        = [https://en.wikipedia.org/wiki/SSX_3 Link]
 
|gamefaqslink      = [https://www.gamefaqs.com/ps2/914646-ssx-3 Link]
SSX 3 is the third installment in the SSX series, and is THX approved. The game was critically acclaimed.
|reviewlinks      = {{ReviewLink|[http://www.gamerankings.com/ps2/914646-ssx-3/index.html GameRankings]|92/100}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/ssx-3 Metacritic]|93/100}}
|wikipedia        = [http://en.wikipedia.org/wiki/SSX_3 Wikipedia]
|gameinfo          = Drop in and conquer the massive, living mountain rife with ego-crushing challenges and gravity-bending thrills.  SSX 3 returns with more slopes and all-new hazards to overcome including lightning storms, vertical drops, serpentine slopestyle courses and avalanches.  Customize your rider's clothes, abilities, and moves.  Pull off three levels of awesome "Uber tricks." Dominate the mountain, and then test your skills online.  It's a long way down, so make sure you're ready for the challenge.
|reviewlinks      = [http://www.ign.com/articles/2003/10/17/ssx-3-5 IGN]
<!-- General props -->
|reviewscore      = 9.5 (IGN)
|numberofplayers  = 2
|widescreen        = 2
|headset          = 1
|widescreen        = 1
|progressive      = 1
|progressive      = 1
|gamefaqslink      = [http://www.gamefaqs.com/ps2/914646-ssx-3 Link]
|japan_rating      = A
|japan_rating      = A
|eu_rating        = 7+
|eu_rating        = 7+
|na_rating        = E
|na_rating_text    = Comic Mischief, Mild Violence
|na_rating_text    = Comic Mischief, Mild Violence
|na_rating         = E
|ko_rating         = ALL
|headset          = 1
<!-- Language props -->
|spanish          = SLES-51697
|spanish          = SLES-51697
|french            = SLES-51697
|french            = SLES-51697
|german            = SLES-51697
|german            = SLES-51697
|english          = SLES-51697 & SLUS-20772
|english          = SLES-51697 & SLUS-20772 & SLUS-20772GH
|japanese          = SLPM-65449 & SLPM-65793 & SLPM-55077
|korean            = SLKA-25118 & SLKA-25200
<!-- NTSC-U props -->
<!-- NTSC-U props -->
|NTSCU            = 1
|NTSCU            = 1
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<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPM-65449<br />SLPM-65793 <small>(EA Best Hits)</small><br />SLPM-55077 <small>(EA:SY! 1980)</small><br />SLKA-25200 <small>(PlayStation 2 - Big Hit Series)</small>
|serialsNTSCJ      = SLPM-65449<br />SLKA-25118 <small>(Korea)</small><br />SLKA-25200 <small>(BigHit, Korea)</small><br />SLPM-65793 <small>(EA Best Hits)</small><br />SLPM-55077 <small>(EA:SY! 1980)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = December 18, 2003<br />December 9, 2004 <small>(EA Best Hits)</small><br />September 18, 2008 <small>(EA:SY! 1980)</small>
|releasedateNTSCJ  = December 18, 2003<br />October 7, 2004 <small>(BigHit, Korea)</small><br />December 9, 2004 <small>(EA Best Hits)</small><br />September 18, 2008 <small>(EA:SY! 1980)</small>
|statusNTSCJ      =
|statusNTSCJ      =
|linuxstatusNTSCJ  =
|linuxstatusNTSCJ  =
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|Region=NTSC-U
|Region=NTSC-U
|OS=?
|OS=?
|CPU=Intel C2D e8400 OC 3.6Ghz
|CPU=Intel Core2 Duo E8400 OC @ 3.60 GHz
|GPU=nVidia GeForce 260GTX
|GPU=NVIDIA GeForce GTX 260
|Revision=r3113
|Revision=0.9.7 beta (r3113)
|Graphics=GSDX r3068 0.1.16
|Graphics=GSdx 0.1.16 (r3068)
|Sound=
|Sound=
* SPU2-X r3117 1.4.0
* SPU2-X 1.4.0 (r3117)
* LilyPad r2930 0.10.0
* LilyPad 0.10.0 (r2930)
|Comments=*Runs pretty good.
|Comments=Runs pretty good.
|Tester=Sev7en77
|Tester=Sev7en77
}}
}}
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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows
|OS=Windows
|CPU=Intel Core i5-2500K @4Ghz
|CPU=Intel Core i5-2500K @ 4.00 GHz
|GPU=Nvidia GTX 670 2Gb
|GPU=NVIDIA GeForce GTX 670 @ 2 GB
|Revision=1.0.0
|Revision=1.0.0
|Graphics=GSDX
|Graphics=GSdx
|Sound=
|Sound=
*SPU2-X
* SPU2-X
*?
* ?
|Comments=USA v02.2 (10/02/2006)
|Comments=USA v02.2 (10/02/2006)
|Tester={{ForumUser|2enty3}}
|Tester={{ForumUser|2enty3}}
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|Region=NTSC-U
|Region=NTSC-U
|OS=Windows 7 64-Bit
|OS=Windows 7 64-Bit
|CPU=Intel i7 @ 3.4Ghz
|CPU=Intel Core i7 @ 3.40 GHz
|GPU=Sapphire R9 290X 4GB
|GPU=Sapphire Radeon R9 290X @ 4 GB
|Revision=1.2.1 r5873
|Revision=1.2.1 (r5873)
|Graphics=GSdx 10 (Hardware)0.1.16 r5875  
|Graphics=GSdx 0.1.16 (r5875)
|Sound=
|Sound=
*SPU2-X r5875
* SPU2-X (r5875)
*Lillypad 0.11.0 r5875
* LilyPad 0.11.0 (r5875)
|Comments= Game runs and looks fabulous when up-scaled 5X at 60FPS. Slight graphical glitches during per-renddered cut-scenes but can be fixed by turning off texture filtering.Bios v 2.0 was used.
|Comments=GSdx Renderer: Direct3D10 (Hardware). Game runs and looks fabulous when up-scaled 5x at 60 FPS. Slight graphical glitches during per-renddered cut-scenes but can be fixed by turning off texture filtering. Bios v2.0 was used.
|Tester=Zrooney
|Tester=Zrooney
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 7 Pro 64-bit
|CPU=Intel Core i3-3240 @ 3.40 GHz
|GPU=AMD Radeon R7 250
|Revision=1.4.0
|Graphics=GSdx 1.0.0 AVX
|Sound=
* SPU2-X 2.0.0
* ?
|Comments=Runs on full speed at 60 FPS with internal resolution 3x native without any speedhacks using Direct3D11 (Hardware).
|Tester=Ljubinko
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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{{TestingFooter}}
{{TestingFooter}}
-->
-->


==Trivia==
==Trivia==
* Original names: '''SSX3''' (SLPM-65449), '''EA BEST HITS SSX3''' (SLPM-65793), '''EA:SY!1980 SSX3''' (SLPM-55077)
* Original names: '''エスエスエックス3''' (SLPM-65449) & (SLPM-65793) & (SLPM-55077)
* Access the Progressive Scan menu by holding the '''cross''' and '''triangle''' keys together when the game boots up.
* Access the Progressive Scan menu by holding the '''cross''' and '''triangle''' keys together when the game boots up.


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File:SSX_3_Forum_2.jpg|SSX 3 (SLES 51697)
File:SSX_3_Forum_2.jpg|SSX 3 (SLES 51697)
</gallery>
</gallery>


{{SSX series}}
{{SSX series}}
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-SSX-3-SLUS-20772-U--29799 SSX 3 (SLUS 20772) (U)]
*[http://forums.pcsx2.net/Thread-SSX-3-SLUS-20772-U--29799 SSX 3 (SLUS 20772) (U)]
*[http://forums.pcsx2.net/Thread-SSX-3-SLES-51697-E--30383 SSX 3 (SLES 51697) (E)]}}
*[http://forums.pcsx2.net/Thread-SSX-3-SLES-51697-E--30383 SSX 3 (SLES 51697) (E)]}}
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