SSX: Difference between revisions

80 bytes removed ,  9 January 2022
m
autogenerated import
m (Should only be an issue if the accuracy needs to be lowered)
m (autogenerated import)
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|GPU=NVIDIA GeForce GTX 1070 8GB
|GPU=NVIDIA GeForce GTX 1070 8GB
|Revision=1.7.2184
|Revision=1.7.2184
<spoiler show="Settings" hide="Hide">
<!--
* Preset: 3 (Balanced)
* Preset: 3 (Balanced)
</spoiler>
-->
|Graphics=OpenGL
|Graphics=OpenGL
<spoiler show="Settings" hide="Hide">
<!--
* Internal Resolution: 4x Native
* Internal Resolution: 4x Native
* Anisotropic Filtering: 16x
* Anisotropic Filtering: 16x
Line 103: Line 103:
* Blending Accuracy: High (some lighting effects missing)
* Blending Accuracy: High (some lighting effects missing)
* Blending Accuracy: Full (if you have a stronger GPU than me)
* Blending Accuracy: Full (if you have a stronger GPU than me)
</spoiler>
-->
|Sound=built-in
|Sound=built-in
|Comments=BIOS: USA v02.30. Goes ingame and runs stable at full speed, as long as "Blending Accuracy" is set to "High" or lower. Some lighting effects will be missing, making the game look darker than intended (see screenshots). This can only be fixed by setting "Blending Accuracy" to "Full" which causes slowdowns for me as my GPU goes up to 100% load. If you have a high-end GPU, try "Full". If not, go SW mode or try to live with the darker look.
|Comments=BIOS: USA v02.30. Goes ingame and runs stable at full speed, as long as "Blending Accuracy" is set to "High" or lower. Some lighting effects will be missing, making the game look darker than intended (see screenshots). This can only be fixed by setting "Blending Accuracy" to "Full" which causes slowdowns for me as my GPU goes up to 100% load. If you have a high-end GPU, try "Full". If not, go SW mode or try to live with the darker look.
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