SSX: Difference between revisions

1,507 bytes added ,  7 January 2022
Added a testing entry and CRC for PAL and changed its status from ? to 2.
mNo edit summary
(Added a testing entry and CRC for PAL and changed its status from ? to 2.)
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|japanese          = PCPX-96310 & SLPM-60124 &  SLPS-20025
|japanese          = PCPX-96310 & SLPM-60124 &  SLPS-20025
|english          = SLES-50030 & SLUS-20095 & SLUS-20095GH
|english          = SLES-50030 & SLUS-20095 & SLUS-20095GH
|widescreen        = 1
<!-- NTSC-U props -->  
<!-- NTSC-U props -->  
|NTSCU            = 1
|NTSCU            = 1
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|CRCsNTSCU        = 085653F4
|CRCsNTSCU        = 085653F4
|releasedateNTSCU  = October 30, 2000<br />2002 <small>(Greatest Hits)</small>
|releasedateNTSCU  = October 30, 2000<br />2002 <small>(Greatest Hits)</small>
|statusNTSCU      =2
|statusNTSCU      = 2
|linuxstatusNTSCU  =
|linuxstatusNTSCU  =
|macstatusNTSCU    =
|macstatusNTSCU    =
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|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-50030<br />SLES-50030-P
|serialsPAL        = SLES-50030<br />SLES-50030-P
|CRCsPAL          =
|CRCsPAL          = 0DF67724
|releasedatePAL    = November 24, 2000<br />August 2, 2002 <small>(Platinum)</small>
|releasedatePAL    = November 24, 2000<br />August 2, 2002 <small>(Platinum)</small>
|statusPAL        =  
|statusPAL        = 2
|linuxstatusPAL    =
|linuxstatusPAL    =
|macstatusPAL      =
|macstatusPAL      =
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|Comments=Plays at a constant 60 fps. However, the player model turns invisible after a while. Bios USA v02.30 was used.
|Comments=Plays at a constant 60 fps. However, the player model turns invisible after a while. Bios USA v02.30 was used.
|Tester=Techguy95
|Tester=Techguy95
}}
{{TestingEntry
|Status=2
|Region=PAL
|OS=Windows 10 Pro 64-bit
|CPU=Intel i7-6700K @ 4.00GHz
|GPU=NVIDIA GeForce GTX 1070 8GB
|Revision=1.7.2184
<spoiler show="Settings" hide="Hide">
* Preset: 3 (Balanced)
</spoiler>
|Graphics=OpenGL
<spoiler show="Settings" hide="Hide">
* Internal Resolution: 4x Native
* Anisotropic Filtering: 16x
* Dithering: Scaled
* Blending Accuracy: High (some lighting effects missing)
* Blending Accuracy: Full (if you have a stronger GPU than me)
</spoiler>
|Sound=built-in
|Comments=BIOS: USA v02.30. Goes ingame and runs stable at full speed, as long as "Blending Accuracy" is set to "High" or lower. Some lighting effects will be missing, making the game look darker than intended (see screenshots). This can only be fixed by setting "Blending Accuracy" to "Full" which causes slowdowns for me as my GPU goes up to 100% load. If you have a high-end GPU, try "Full". If not, go SW mode or try to live with the darker look.
|Tester=TomBoss
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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<!-- Remove comment signs and add issues here -->
<!-- Remove comment signs and add issues here -->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
<!--
==Known Issues==
==Known Issues==


{{Issue
{{Issue
|IssueName=
|IssueName=Missing lighting effects
|IsFixed=
|IsFixed=0
|IssueLevel=
|IssueLevel=0
|Description=
|Description=When setting "Blending Accuracy" to "High" or lower, some lighting effects will be missing, making the game look darker than intended (see screenshots).
|Workaround=
|Workaround=Set "Blending Accuracy" to "Full" if your GPU can handle it. Otherwise, use Software mode.
}}
}}
-->
 
 
==Screenshots==
<gallery>
File:Sxx opengl blending acc high.png|"Blending Accuracy" set to "High" (OpenGL)
File:Ssx opengl blending acc full.png|"Blending Accuracy" set to "Full" (OpenGL)
File:Ssx software mode.png|Software Mode
</gallery>


{{SSX series}}
{{SSX series}}
{{ForumLinksList|list=
{{ForumLinksList|list=
*[http://forums.pcsx2.net/Thread-SSX-SLUS-20095-U--29611 SSX (SLUS 20095) (U)]}}
*[http://forums.pcsx2.net/Thread-SSX-SLUS-20095-U--29611 SSX (SLUS 20095) (U)]}}
ninja
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