SSX: Difference between revisions

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368 bytes added ,  30 April 2019
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|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-20095<br />SLUS-20095GH <small>(Greatest Hits)</small>
|serialsNTSCU      = SLUS-20095<br />SLUS-20095GH <small>(Greatest Hits)</small>
|CRCsNTSCU        =085653F4
|CRCsNTSCU        = 085653F4
|releasedateNTSCU  = October 30, 2000<br />2002 <small>(Greatest Hits)</small>
|releasedateNTSCU  = October 30, 2000<br />2002 <small>(Greatest Hits)</small>
|statusNTSCU      =2
|statusNTSCU      =2
Line 70: Line 70:
|Comments=Game plays well and looks good, but be sure to keep the resolution at default. When the game is up scaled it experiences micro-stutter, and it seems the higher the upscale the more the stutter. Bios v 2.0 was used.
|Comments=Game plays well and looks good, but be sure to keep the resolution at default. When the game is up scaled it experiences micro-stutter, and it seems the higher the upscale the more the stutter. Bios v 2.0 was used.
|Tester=Zrooney
|Tester=Zrooney
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 x64
|CPU=Ryzen 5 1600 @ 3.8Ghz
|GPU=Nvidia GTX 1070 8GB
|Revision=v1.5.0-dev-3112-gb270c1bb6
|Graphics=GSdx OpenGL (Hardware)1.1.0
|Sound=
*SPU2-X 2.0.0
*Lillypad 0.12.1
|Comments=Plays at a constant 60 fps. However, the player model turns invisible after a while. Bios USA v02.30 was used.
|Tester=Techguy95
}}
}}
{{TestingFooter}}
{{TestingFooter}}
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