SSX: Difference between revisions

Jump to navigation Jump to search
1,299 bytes added ,  30 April 2019
m
no edit summary
No edit summary
mNo edit summary
(17 intermediate revisions by 2 users not shown)
Line 2: Line 2:
|image            =Ssx-redo.png
|image            =Ssx-redo.png
|caption          =North American box art
|caption          =North American box art
|developer        =[[Electronic Arts|EA Canada]]
|developer        = [[Electronic Arts|EA Sports Big]]
|publisher        =[[Electronic Arts|EA Sports]]
|publisher        = [[Electronic Arts|Electronic Arts Victor]] (JP), [[Electronic Arts|EA Sports Big]] (US), [[Electronic Arts]] (EU)
|genre            =Extreme Sports, Sports, Racing
|genre            = Sports
|gameinfo          =This game is the first installment in the SSX series of snowboarding games. This game is known as '''Extreme Racing SSX''' in Japan.
|gameinfo          = You can ski or snowboard yourself into stardom in SSX on Tour. The game includes 12 levels for racing and performing stunts. You can earn yourself a spot on the professional tour by winning events and improving your skills. Your success moves you up the rankings until you can call yourself the best on the mountain. This version of SSX features new graphical effects and controller feedback designed to capture the speed of your races and the massive air of your tricks. SSX on Tour also includes new music, art, and characters.
|wikipedia        =[http://en.wikipedia.org/wiki/SSX Link]
|wikipedia        =[http://en.wikipedia.org/wiki/SSX Link]
|reviewlinks      =[http://www.ign.com/articles/2000/10/24/ssx IGN]
|reviewscore      =9.3/10 (IGN)
|gamefaqslink      = [http://www.gamefaqs.com/ps2/198685-ssx Link]
|gamefaqslink      = [http://www.gamefaqs.com/ps2/198685-ssx Link]
|numberofplayers  = 2
|reviewlinks      = {{ReviewLink|[http://www.ign.com/articles/2000/10/24/ssx IGN]|9.3/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/ssx Metacritic]|93/100}}
|na_rating        = E
|french            = SLES-50030
|german            = SLES-50030
|japanese          = PCPX-96310 & SLPM-60124 &  SLPS-20025
|english          = SLES-50030 & SLUS-20095 & SLUS-20095GH
<!-- NTSC-U props -->  
<!-- NTSC-U props -->  
|NTSCU            = 1
|NTSCU            = 1
|serialsNTSCU      = SLUS-20095<br />SLUS-20095GH <small>(Greatest Hits)</small>
|serialsNTSCU      = SLUS-20095<br />SLUS-20095GH <small>(Greatest Hits)</small>
|CRCsNTSCU        =085653F4
|CRCsNTSCU        = 085653F4
|releasedateNTSCU  = October 30, 2000<br />2002 <small>(Greatest Hits)</small>
|releasedateNTSCU  = October 30, 2000<br />2002 <small>(Greatest Hits)</small>
|statusNTSCU      =2
|statusNTSCU      =2
Line 20: Line 25:
<!-- PAL props -->
<!-- PAL props -->
|PAL              = 1
|PAL              = 1
|serialsPAL        = SLES-50030
|serialsPAL        = SLES-50030<br />SLES-50030-P
|CRCsPAL          =
|CRCsPAL          =
|releasedatePAL    = November 24, 2000<br />August 2, 2002 <small>(Platinum)</small>
|releasedatePAL    = November 24, 2000<br />August 2, 2002 <small>(Platinum)</small>
Line 28: Line 33:
<!-- NTSC-J props -->
<!-- NTSC-J props -->
|NTSCJ            = 1
|NTSCJ            = 1
|serialsNTSCJ      = SLPS-20025
|serialsNTSCJ      = SLPS-20025<br />PCPX-96310 <small>(Demo, Taikenban)</small><br />SLPM-60124 <small>(Demo, Taikenban)</small>
|CRCsNTSCJ        =
|CRCsNTSCJ        =
|releasedateNTSCJ  = October 26, 2000
|releasedateNTSCJ  = October 26, 2000
Line 65: Line 70:
|Comments=Game plays well and looks good, but be sure to keep the resolution at default. When the game is up scaled it experiences micro-stutter, and it seems the higher the upscale the more the stutter. Bios v 2.0 was used.
|Comments=Game plays well and looks good, but be sure to keep the resolution at default. When the game is up scaled it experiences micro-stutter, and it seems the higher the upscale the more the stutter. Bios v 2.0 was used.
|Tester=Zrooney
|Tester=Zrooney
}}
{{TestingEntry
|Status=2
|Region=NTSC-U
|OS=Windows 10 x64
|CPU=Ryzen 5 1600 @ 3.8Ghz
|GPU=Nvidia GTX 1070 8GB
|Revision=v1.5.0-dev-3112-gb270c1bb6
|Graphics=GSdx OpenGL (Hardware)1.1.0
|Sound=
*SPU2-X 2.0.0
*Lillypad 0.12.1
|Comments=Plays at a constant 60 fps. However, the player model turns invisible after a while. Bios USA v02.30 was used.
|Tester=Techguy95
}}
}}
{{TestingFooter}}
{{TestingFooter}}
Line 86: Line 105:


== Trivia ==
== Trivia ==
* Japanese name: '''エクストリーム・レーシング SSX''' (SLPS-20025)
* Original names: '''エクストリーム・レーシング SSX''' (SLPS-20025)
 
* Also known as '''Extreme Racing SSX''' (JP)




67,565

edits

Navigation menu