SOCOM II: U.S. Navy SEALs

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Revision as of 13:58, 24 August 2011 by MyDreamName (talk | contribs) (Release dates; removed NTSC-J; CRC and serial for NTSC-U.. Some other stuff)
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SOCOM II: U.S. Navy SEALs
SOCOM2.jpg
SOCOM II: U.S. Navy SEALs
Region NTSC-U:
Serial numbers: SCUS 97275
Release date: November 4, 2003
CRCs: 0F6FC6CF
Windows Status: Broken
Linux Status: ?
Mac Status: ?
Region PAL:
Release date: March 5, 2004
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Zipper Interactive and the U.S. Navy
Genre: Third-person shooter
Wikipedia: http://en.wikipedia.org/wiki/SOCOM_II:_U.S._Navy_SEALs
Game review links: http://ps2.ign.com/objects/552/552397.html
Game review score: 8.8/10 (IGN)
Game description: SOCOM II: U.S. Navy SEALs is a third-person tactical shooter video game for the PlayStation 2 and a sequel to SOCOM: U.S. Navy SEALs. The game was developed by Zipper Interactive in collaboration with the Naval Special Warfare Command and published by Sony Computer Entertainment. SOCOM II was released on November 4, 2003.

Winlogo.png Test configuration on Windows:

PCSX2 version: 0.9.8 r4600
Graphics by GSDX: untested
Sound by SPU2-X: untested

Comments: As of August 24, 2011, this game is not listed on the official compatibility list (PAL version). Currently freezes on the loading screen when booting with the error "SPR MIFIFO Write outside MFIFO area" repeating in the logging console.


Linlogo.png Test configuration on Linux:

PCSX2 version: untested
Graphics by ZZogl: untested
Sound by SPU2-X: untested


Pclogo.png PC specs used to test the game:

CPU: ?
GPU: ?



This article has been partly taken from Wikipedia