Difference between revisions of "SOCOM II: U.S. Navy SEALs"

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{{info-stub}}
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{{infobox
 
 
{{infobox game
 
 
|image            = SOCOM2.jpg
 
|image            = SOCOM2.jpg
|caption          = SOCOM II: U.S. Navy SEALs
+
|caption          =
|developer        = [[Zipper Interactive]] and the [[U.S. Navy]]
+
|developer        = Zipper Interactive
|genre            = Third-person shooter
+
|publisher        = [[Sony|SCEA]] (US), [[Sony|SCEE]] (EU), [[Sony|SCEI]] (JP), [[Sony|SCE Australia]] (AU)
|gameinfo          = SOCOM II: U.S. Navy SEALs is a third-person tactical shooter video game for the PlayStation 2 and a sequel to [[SOCOM: U.S. Navy SEALs]]. The game was developed by [[Zipper Interactive]] in collaboration with the Naval Special Warfare Command and published by [[Sony Computer Entertainment]]. SOCOM II was released on November 4, 2003.
+
|genre            = Action, Shooter
|wikipedia        = http://en.wikipedia.org/wiki/SOCOM_II:_U.S._Navy_SEALs
+
|gameinfo          = Terrorists threaten America and her allies. As an elite SEAL commander, you must lead your team in striking important targets in 12 intense international missions and protect freedom across the globe. Overcome the obstacles in single player mode or connect to up to 16 players online in five mission types, clan challenges and 22 playable maps. Communicate with your SEALs and other special operations forces via the PS2 USB headset. Failure is not an option.
|reviewlinks      = http://ps2.ign.com/objects/552/552397.html
+
|wikipedia        = [http://en.wikipedia.org/wiki/SOCOM_II:_U.S._Navy_SEALs Link]
|reviewscore      = 8.8/10 (IGN)
+
|gamefaqslink      = [http://www.gamefaqs.com/ps2/914813-socom-ii-us-navy-seals Link]
 +
|reviewlinks      = {{ReviewLink|[http://ps2.ign.com/objects/552/552397.html IGN]|8.8/10}}, {{ReviewLink|[http://www.metacritic.com/game/playstation-2/socom-ii-us-navy-seals Metacritic]|87/100}}
 +
|numberofonlineplayers  = 16
 +
|progressive      = 1
 +
|cpu-intensive    = 1
 +
|harddrive        = 1
 +
|keyboard          = 1
 +
|headset          = 1
 +
|widescreenpatch  = 1
 +
|au_rating        = MA
 +
|japan_rating      = D
 +
|eu_rating        = 16+
 +
|na_rating_text    = Blood, Violence
 +
|na_rating        = M
 +
|ko_rating        = 18
 +
|korean            = SCKA-20020
 +
|italian          = SCES-51904
 +
|spanish          = SCES-51904
 +
|french            = SCES-51904
 +
|german            = SCES-51904
 +
|english          = SCES-51904 & SCUS-97275 & SCUS-97275GH & SCUS-97511 & SCUS-97366 & SCUS-97368
 +
|japanese          = SCPS-15065
 
<!-- NTSC-U props -->
 
<!-- NTSC-U props -->
 
|NTSCU            = 1
 
|NTSCU            = 1
|serialsNTSCU      = SCUS 97275
+
|serialsNTSCU      = SCUS-97275<br />SCUS-97275GH <small>(Greatest Hits)</small><br />SCUS-97511 <small>(Greatest Hits)</small><br />SCUS-97366 <small>(Public Beta v1.0)</small><br />SCUS-97368 <small>(Regular Demo)</small>
 
|CRCsNTSCU        = 0F6FC6CF
 
|CRCsNTSCU        = 0F6FC6CF
|releasedateNTSCU  = November 4, 2003
+
|releasedateNTSCU  = November 4, 2003<br />2004 <small>(Greatest Hits)</small>
 
|statusNTSCU      = 2
 
|statusNTSCU      = 2
 
|linuxstatusNTSCU  =
 
|linuxstatusNTSCU  =
Line 20: Line 39:
 
<!-- PAL props -->
 
<!-- PAL props -->
 
|PAL              = 1
 
|PAL              = 1
|serialsPAL        =
+
|serialsPAL        = SCES-51904<br />SCES-52306<br />TCES-51904 <small>(Beta)</small>
 
|CRCsPAL          =
 
|CRCsPAL          =
|releasedatePAL    = March 5, 2004
+
|releasedatePAL    = March 5, 2004<br />January 28, 2005 <small>(Australia)</small><br />2007 <small>(Platinum, Europe and Australia)</small>
|statusPAL        =
+
|statusPAL        =  
|linuxstatusPAL    =
+
|linuxstatusPAL    = 2
 
|macstatusPAL      =
 
|macstatusPAL      =
<!-- Windows specs -->
+
<!-- NTSC-J props -->
|pcsx2ver          = 0.9.8 r4600
+
|NTSCJ            = 1
|gsname            =
+
|serialsNTSCJ      = SCPS-15065<br />SCKA-20020<br />SCKA-20053 <small>(PlayStation 2 Big Hit Series)</small>
|gsver            =  
+
|CRCsNTSCJ         =  
|soundname         =  
+
|releasedateNTSCJ  = August 5, 2004<br />June 29, 2004 <small>(Korea)</small><br />October 6, 2005 <small>(BigHit Series, Korea)</small>
|soundver          =
+
|statusNTSCJ       =  
|padname          =
+
|linuxstatusNTSCJ  =  
|padver            =  
+
|macstatusNTSCJ    =  
|dvdplugname       =  
+
}}
|dvdplugver        =  
+
 
|biosver          =
+
<!-- Windows and Linux testing tables (remove comment signs on usage, for Macintosh you have to add the same lines begin with {{TestingHeader|OS=Mac}}) -->
|hacks            =  
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{{TestingHeader|OS=Windows}}
|fpsinfo          =
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{{TestingEntry
|comment          = A fix was recently created and applied to this game (please confirm).
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|Status=2
<!-- Linux specs -->
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|Region=NTSC-U
|linuxpcsx2ver    =
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|OS=Windows 7 64-bit
|linuxgsname      =
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|CPU=AMD Phenom II X4 945
|linuxgsver        =
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|GPU=AMD Radeon HD 4670
|linuxsoundname    =
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|Revision=0.9.9 r5128
|linuxsoundver    =
+
|Graphics=GSDx 0.1.16 r5139
|linuxpadname      =
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|Sound=
|linuxpadver      =
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* SPU2-X 2.0.0 r5139
|linuxdvdplugname  =
+
* LilyPad 0.11.0 r5112
|linuxdvdplugver  =
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|Comments=EE Cyclerate 3, VU Cycle Stealing 3, everything in speedhacks page enabled, Delay VIF1 Stalls (automatically applied by this PCSX2 build). Singleplayer is very playable, no visual corruption or crashes whatsoever.
|linuxbiosver      =
+
|Tester=Apples
|linuxhacks        =
 
|linuxfpsinfo      =
 
|linuxcomment      =
 
<!-- Minimal PC specs -->
 
|cputype          =
 
|gputype          =  
 
|pccomment        =  
 
 
}}
 
}}
 +
{{TestingFooter}}
 +
 +
{{TestingHeader|OS=Linux}}
 +
{{TestingEntry
 +
|Status=2
 +
|Region=PAL
 +
|OS=Solus, kernel 5.1.14
 +
|CPU=Intel Core i5-4570 CPU @ 3.20GHz
 +
|GPU=NVIDIA GeForce GTX 760 2 GB
 +
|Revision=1.5.0 ([https://github.com/PCSX2/pcsx2/commit/075a9f38ed8ad0044c798415284cb235e8dee378 075a9f3])
 +
<spoiler show="Settings" hide="Hide">
 +
* EE Cycle Skipping: 3
 +
</spoiler>
 +
|Graphics=GSdx 1.1.0 AVX2
 +
<spoiler show="Settings" hide="Hide">
 +
* Renderer: OpenGL (Hardware)
 +
* Internal resolution: 3x
 +
</spoiler>
 +
|Sound=
 +
* SPU2-X 2.0.0
 +
* OnePAD 0 1.3.0
 +
|Comments=Playable with occasional slowdowns with the specified settings (unspecified settings at default value). Could not get the analog trigger to work for changing stance.
 +
|Tester=Ratchet66
 +
}}
 +
{{TestingFooter}}
 +
 +
 +
==Trivia==
 +
* Original names: '''ソーコムII U.S. NAVY SEALs''' (SCPS-15065)
 +
* Crouching in the game (necessary for finishing parts of single player depending on your play style) requires pressure-sensitive buttons like the DualShock 2 controllers have. A workaround for controllers with analog triggers (like the Xbox 360 controller or the Logitech F310) is by swapping the '''L2''' or '''R2''' with the stance changing button (by default '''Triangle''') and pressing the trigger halfway.
 +
 +
 +
<!-- IssueLevel is issue severity level -1,0,1 or 2 (note, minor, serious and major accordingly)-->
 +
==Fixed Issues==
 +
{{Issue
 +
|IssueName=Broken FMVs
 +
|IsFixed=1
 +
|IssueLevel=0
 +
|Description=FMVs are not rendered in Hardware mode.
 +
|Workaround=For old versions of PCSX2, go to Config > Emulation Settings > Game Fixes tab, click "enable manual game fixes" and enable the "Switch to GSdx Software rendering when an FMV plays" fix.
 +
}}
 +
 +
{{Issue
 +
|IssueName=Night vision is broken
 +
|IsFixed=1
 +
|IssueLevel=1
 +
|Description=Night vision does not render properly under Hardware mode. This feature plays a major effect in some missions.
 +
|Workaround=Fixed since at least commit ([https://github.com/PCSX2/pcsx2/commit/075a9f38ed8ad0044c798415284cb235e8dee378 075a9f3]). For old versions of PCSX2 press the F9 key to switch to Software mode during these missions.
 +
}}
 +
==The gallery==
 +
<gallery>
 +
File:SOCOM_II_U.S._Navy_SEALs_Forum_1.jpg|SOCOM II: U.S. Navy SEALs (SCUS 97275)
 +
</gallery>
 +
 +
{{SOCOM series}}
  
----
+
{{ForumLinksList|list=
<small>This article has been partly taken from [http://en.wikipedia.org/wiki/SOCOM_II:_U.S._Navy_SEALs Wikipedia]</small>
+
*[http://forums.pcsx2.net/Thread-Socom-US-Navy-Seals-2-SCUS-97275-U--28476 Socom - US Navy Seals 2 (SCUS 97275) (U)]}}

Latest revision as of 05:31, 16 May 2020

SOCOM II: U.S. Navy SEALs
SOCOM2.jpg
Game general and emulation properties:
CERO rating: D
ESRB rating: M (Blood, Violence)
PEGI rating: 16+
OFLC rating: MA
GRB rating: 18
Game supports headset
Game supports USB keyboard
Game supports harddrive
Widescreen patch available
Progressive scan supported
CPU intensive game
Supported up to sixteen LAN/online players
Languages supported:
English: SCES-51904 & SCUS-97275 & SCUS-97275GH & SCUS-97511 & SCUS-97366 & SCUS-97368
Japanese: SCPS-15065
German: SCES-51904
French: SCES-51904
Spanish: SCES-51904
Italian: SCES-51904
Korean: SCKA-20020
Region NTSC-U:
Serial numbers: SCUS-97275
SCUS-97275GH (Greatest Hits)
SCUS-97511 (Greatest Hits)
SCUS-97366 (Public Beta v1.0)
SCUS-97368 (Regular Demo)
Release date: November 4, 2003
2004 (Greatest Hits)
CRCs: 0F6FC6CF
Windows Status: Playable
Linux Status: ?
Mac Status: ?
Region PAL:
Serial numbers: SCES-51904
SCES-52306
TCES-51904 (Beta)
Release date: March 5, 2004
January 28, 2005 (Australia)
2007 (Platinum, Europe and Australia)
Windows Status: ?
Linux Status: Playable
Mac Status: ?
Region NTSC-J/C/K:
Serial numbers: SCPS-15065
SCKA-20020
SCKA-20053 (PlayStation 2 Big Hit Series)
Release date: August 5, 2004
June 29, 2004 (Korea)
October 6, 2005 (BigHit Series, Korea)
Windows Status: ?
Linux Status: ?
Mac Status: ?

Developer(s): Zipper Interactive
Publisher(s): SCEA (US), SCEE (EU), SCEI (JP), SCE Australia (AU)
Genre: Action, Shooter
Wikipedia: Link
Game review links: IGN8.8/10, Metacritic87/100
Game description: Terrorists threaten America and her allies. As an elite SEAL commander, you must lead your team in striking important targets in 12 intense international missions and protect freedom across the globe. Overcome the obstacles in single player mode or connect to up to 16 players online in five mission types, clan challenges and 22 playable maps. Communicate with your SEALs and other special operations forces via the PS2 USB headset. Failure is not an option.


Winlogo.png Test configurations on Windows:


Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
NTSC-U Windows 7 64-bit
  • AMD Phenom II X4 945
  • AMD Radeon HD 4670
0.9.9 r5128 GSDx 0.1.16 r5139
  • SPU2-X 2.0.0 r5139
  • LilyPad 0.11.0 r5112
EE Cyclerate 3, VU Cycle Stealing 3, everything in speedhacks page enabled, Delay VIF1 Stalls (automatically applied by this PCSX2 build). Singleplayer is very playable, no visual corruption or crashes whatsoever. Apples


Linlogo.png Test configurations on Linux:

Environment Configurations Comments Tester
Region OS CPU/GPU Revision Graphics Sound/Pad
PAL Solus, kernel 5.1.14
  • Intel Core i5-4570 CPU @ 3.20GHz
  • NVIDIA GeForce GTX 760 2 GB
1.5.0 (075a9f3)
GSdx 1.1.0 AVX2
  • SPU2-X 2.0.0
  • OnePAD 0 1.3.0
Playable with occasional slowdowns with the specified settings (unspecified settings at default value). Could not get the analog trigger to work for changing stance. Ratchet66


Trivia

  • Original names: ソーコムII U.S. NAVY SEALs (SCPS-15065)
  • Crouching in the game (necessary for finishing parts of single player depending on your play style) requires pressure-sensitive buttons like the DualShock 2 controllers have. A workaround for controllers with analog triggers (like the Xbox 360 controller or the Logitech F310) is by swapping the L2 or R2 with the stance changing button (by default Triangle) and pressing the trigger halfway.


Fixed Issues

Broken FMVs

  • Status: Fixed
  • Type: Minor
  • Description: FMVs are not rendered in Hardware mode.
  • Workaround: For old versions of PCSX2, go to Config > Emulation Settings > Game Fixes tab, click "enable manual game fixes" and enable the "Switch to GSdx Software rendering when an FMV plays" fix.

Night vision is broken

  • Status: Fixed
  • Type: Serious
  • Description: Night vision does not render properly under Hardware mode. This feature plays a major effect in some missions.
  • Workaround: Fixed since at least commit (075a9f3). For old versions of PCSX2 press the F9 key to switch to Software mode during these missions.

The gallery

Public compatibility forum links